Search found 46 matches

by Who'sThere
Wed Aug 05, 2009 4:25 pm
Forum: Dreamcast Port
Topic: CDRecord help?
Replies: 7
Views: 14247

The ASPI driver used for the latest BootDreams is the free version 0.29.4.10 from Frog Aspi , check to see if that version is present. Do you have any other ASPI drivers installed that could be causing conflict?. I'm using Bootdreams 1.0.6c, and yes i does have that version packed with it. I don't ...
by Who'sThere
Mon Aug 03, 2009 12:00 pm
Forum: Dreamcast Port
Topic: CDRecord help?
Replies: 7
Views: 14247

Yes, sorry bout that.

For that test I was using a PC running Windows XP SP3, and the error appears after selecting the drive.

There's a cmd window that flashes on then off about a second later.
by Who'sThere
Sun Aug 02, 2009 9:16 pm
Forum: Dreamcast Port
Topic: CDRecord help?
Replies: 7
Views: 14247

CDRecord help?

I have a question that applies to burning Dreamcast discs with cdrecord. This is a general error message I'll get whenever I attempt to burn with cdrecord through Bootdreams, with or without cdda tracks. http://photoshack.com/albums/userpics/22801/cdrecord-error.jpg Any ideas how I can troubleshoot ...
by Who'sThere
Sun Aug 02, 2009 4:14 pm
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

I haven't play tested much further into the game yet but I can say that with CDDA there is virtually no lag on the Dreamcast (even playing the notes on the staff is instantaneous). Are we talking about the same game here? When I first loaded up the game there was a significant wait while the "Loom ...
by Who'sThere
Sat Aug 01, 2009 6:45 pm
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

[quote="eriktorbjorn]Looks like it was ScummVM 0.9.x.[/quote] Did this only apply to the cdda tracks, or was it also used for say.... the Lucasart games' "monster.sou" files as well? Correct me if I'm wrong... I believe they (.sou) contain multiple smaller audio files that when compressed by the off...
by Who'sThere
Tue Jul 28, 2009 7:26 pm
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

I don't know if there's some simple way to determine if the file uses constant or variable bit rate. If there isn't perhaps it would be possible to add a setting to ScummVM to tell it to assume it's constant bit rate, and use the older faster seeking in that case? You wouldn't happen to know which ...
by Who'sThere
Tue Jul 28, 2009 7:24 pm
Forum: Dreamcast Port
Topic: Curse of Monkey Island question
Replies: 4
Views: 11418

Via the ScummVM wiki: http://wiki.scummvm.org/index.php/Dreamcast

It seems the DC doesn't have enough RAM, so you'll have to use your computer.
by Who'sThere
Tue Jul 28, 2009 2:10 am
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

I'm just checking back with the results here. Well I re-encoded the the track at both 128 & 64 kbps. While the lag/load time was reduced, it still was playing at an unpractical speed. I continued re-encoding until I reached the breaking point of the speech being recognizable, which was about 32 kbps...
by Who'sThere
Wed Jul 22, 2009 10:58 pm
Forum: General Discussion
Topic: Discworld audio compression planned?
Replies: 8
Views: 6050

Discworld audio compression planned?

Just wondering if the upcoming release will support some type of audio compression of the Discworld I & II games?

I'm leaning more towards number 1 as I have that, but I'm assuming that they both used the same file formats..?
by Who'sThere
Sun Jul 19, 2009 12:10 am
Forum: The Junkyard
Topic: Will SCUMMVM support...
Replies: 181
Views: 224153

Couple Discworld questions here.

1) Anyone know if the ScummVM team plans on adding support for the Sega Sturn version of Discworld?

2) Will the James Woodcock enhanced music be supported soon, or is it up to the freeware status of the game?
by Who'sThere
Mon Jun 22, 2009 4:16 am
Forum: Help and Support
Topic: Should I report Dreamcast build bugs?
Replies: 1
Views: 1310

Should I report Dreamcast build bugs?

Hi, I recently entered a couple entries into the bug tracker regarding the DC build of scummvm. The thing is it was kinda late, and I made (I'm guessing) a couple mistakes in leaving the proper information. I couldn't edit my original post, and the comments had been locked when I checked back. So my...
by Who'sThere
Fri Jun 12, 2009 12:48 am
Forum: Dreamcast Port
Topic: Can I burn tracks as CDDA?
Replies: 1
Views: 8453

Can I burn tracks as CDDA?

I've been attempting to get a couple games that contain cdda audio to play faster, or at all. And I was wondering if it'd be possible to burn their cdda tracks, get this... as cdda tracks?? My app of choice would be Bootdreams, which allows the buring of cdda. Well the thing is I'm running low on di...
by Who'sThere
Thu Jun 11, 2009 2:18 pm
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

joostp wrote:VBR makes seeking very hard/complicated. Try CBR at 96 or 128kbps.
Thanks for the heads up. :)
by Who'sThere
Wed Jun 10, 2009 9:51 pm
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

Should be posted in the Dreamcast section. I'm guessing it's because of the Dreamcast port takes a while to load MP3s form a disc. Could a inspired mod/admin move it for me..? Please. There have been reports that Ogg Vorbis or FLAC are quicker to handle on some platforms. I'm not sure whether or no...
by Who'sThere
Wed Jun 10, 2009 8:05 pm
Forum: Dreamcast Port
Topic: Loom CD talkie problem
Replies: 25
Views: 41415

Loom CD talkie problem

Hi, I'm having a problem the Loom DOS talkie version. I ripped the track from the disc as a WAV file, and then I encoded it with Audacity to a VBR, 256kbps, 44100Hz, Stereo, Mp3 file. When I try running it on the Dreamcast, I'll select the Difficulty, there'll be a 2-3 minute wait to see the title s...