Search found 451 matches

by Graxer
Mon Feb 04, 2013 7:16 pm
Forum: General Discussion
Topic: Game crashing at end of year 1
Replies: 7
Views: 9354

Those "Could not find bitmap" warnings are not a problem, i should silent them. Can you reproduce the crash everytime at the end of year1? At what time precisely? When celso goes away, after the cutscene, ...? Also, can you open two bug reports, one per crash? The crash happens just after Celso fin...
by Graxer
Mon Feb 04, 2013 3:12 pm
Forum: General Discussion
Topic: Game crashing at end of year 1
Replies: 7
Views: 9354

Can you jump to the set cb without it crashing? Does the crash in me also show that error? Set cb works perfectly. It also seems that the error with set "me" is actually: WARNING: Could not find bitmap me_4_ovrhd.bm! WARNING: Could not find bitmap me_4_ovrhd.zbm! invalid magic loading texture! For ...
by Graxer
Mon Feb 04, 2013 12:36 am
Forum: General Discussion
Topic: Game crashing at end of year 1
Replies: 7
Views: 9354

It seems that I am able to use jump targets to jump directly into points of year 2, so I assume that means it isn't a problem with year 2 itself. I can't quite remember, in the original version would it ask for disc 2 to be entered before or after the game shows Manny mopping the floor? The game is ...
by Graxer
Mon Feb 04, 2013 12:19 am
Forum: General Discussion
Topic: Game crashing at end of year 1
Replies: 7
Views: 9354

It's the English version.
by Graxer
Sun Feb 03, 2013 8:56 pm
Forum: General Discussion
Topic: Game crashing at end of year 1
Replies: 7
Views: 9354

Game crashing at end of year 1

Today I thought I would play through Grim Fandango with the latest unstable release, and I found that the game crashed straight after talking to Celso at the end of year 1. I know that in previous releases ResidualVM has allowed progression further than this, so I thought I would point it out in cas...
by Graxer
Sun Feb 03, 2013 12:33 pm
Forum: Help and Support
Topic: Old adventures run slow on Win7.
Replies: 12
Views: 4132

Tumatutuma wrote:Is ScummVM meant to be working on Windows 7? Maybe that's the root of my problem. Has anybody played the games I listed above on this operating system?
I have run all of the games you mentioned under Windows 7 with default settings and they work perfectly for me! :?
by Graxer
Sat Dec 08, 2012 7:41 pm
Forum: The Junkyard
Topic: Gilbert Goodmate?
Replies: 2
Views: 3116

As far as a know, Gilbert Goodmate isn't a game which ScummVM supports. However, I'm afraid that you wouldn't get help on this forum anyway because you downloaded the game and this goes against forum rule #0: 0) No Warez. No Abandonware discussions. Links to content of a questionable nature, asking ...
by Graxer
Tue Dec 04, 2012 9:47 am
Forum: Help and Support
Topic: How do you report bugs?
Replies: 4
Views: 2310

Did you join & create a login for sourceforge? I tried and it gave me an error message, I think you need to be invited to join the team first. It sounds to me like you are trying to sign up as a ScummVM developer on Sourceforge... As Raziel says you just need a standard Sourceforge account, nothing...
by Graxer
Mon Dec 03, 2012 7:25 pm
Forum: The Junkyard
Topic: Disney Buys Lucasfilm
Replies: 13
Views: 10438

Re: Ron Gilbert on Disney: “It should be me that owns MI&quo

It really is a shame to see that it has indeed been passed over to Disney. I loved the Monkey Island Series, and as far as I see it Ron Gilbert is the rightful owner. I really hope he can work something out with Disney, although I agree that that is very unlikley to happen. :(
by Graxer
Sat Dec 01, 2012 1:10 am
Forum: General Discussion
Topic: Monkey Island I everywhere
Replies: 5
Views: 3618

I thought I would count up the different platforms I have/had ScummVM for. It turns out that it is actually equal if I count seperate OSes. (Although, I don't use it on most of my platforms now) 1. Windows 2. Ubuntu 3. Android 4. iOS ( No longer have because my iPod Touch is no longer jailbroken ) 5...
by Graxer
Wed Nov 28, 2012 4:35 pm
Forum: General Discussion
Topic: gioco originale da copiare in locale
Replies: 1
Views: 1805

Per giocare in ScummVM quello che dovete fare è copiare i file elencati qui per il gioco in una directory sul computer: http://wiki.scummvm.org/index.php/Datafiles Una volta che avete fatto questo si apre ScummVM e selezionare "Aggiungi Gioco" (o quello che dice in italiano) e individuare la directo...
by Graxer
Wed Oct 31, 2012 11:30 pm
Forum: Android Port
Topic: Problem on Xperia S with Android 4
Replies: 7
Views: 4254

On my Xperia Arc S it goes black for 5 seconds after the loading screen too. As Faelwen says, waiting a bit longer may work!
by Graxer
Wed Oct 31, 2012 11:12 pm
Forum: General Discussion
Topic: Support for Plague of the Moon?
Replies: 1
Views: 1545

As you say, it takes a lot of effort to add a game to ScummVM. In fact, adding support for a single game engine can take years of dedication, (I believe there is still work being done on the SCUMM engine occasionally, even though it was the first engine supported many years back) and therefore will ...
by Graxer
Wed Oct 24, 2012 6:43 am
Forum: Help and Support
Topic: Aspect ratio issues (with Monkey Island games)
Replies: 5
Views: 3983

Great! I'm glad we managed to help you get this sorted! :)
by Graxer
Mon Oct 22, 2012 6:09 pm
Forum: Help and Support
Topic: Aspect ratio issues (with Monkey Island games)
Replies: 5
Views: 3983

It's possible that your computer monitor is the one cutting part of the image off when it switches to the resolution used by the game. Does your monitor have buttons on it which can be used to bring up a menu which can stretch and shrink the image on the screen? If so that may be worth trying out!