Search found 58 matches

by Flo
Fri Jul 17, 2009 1:47 pm
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 51444

That's actually a valid point and I only wish LucasArts would see it this way. I'd be more than happy to invest my money into, let's say, Monkey Island: SE if I knew I could play it without Steam and on platforms other than Windows. Same goes to classics released on Steam, even though I own them al...
by Flo
Fri Jul 17, 2009 1:39 pm
Forum: General Discussion
Topic: monkey island special edition
Replies: 51
Views: 40461

Where do they go from here? I hope that MI2 will be redone using original art only. But then what? Lucasarts doesn't have too many games -- particularly good ones that don't have voice. I wouldn't pay for a remake of DOTT unless it was professionally, painstakingly reanimated. Same goes for Atlanti...
by Flo
Thu Jul 16, 2009 8:59 pm
Forum: General Discussion
Topic: The "1.0" release
Replies: 21
Views: 13902

There's also (or rather, isn't) the support for music in Amiga SCUMM games. But the question really is what the criteria are for a "1.0" release, since ScummVM isn't a commercial project that has to be boxed up and put on shelves at some point. It seems to be that the completion of the core function...
by Flo
Thu Jul 16, 2009 8:37 pm
Forum: General Discussion
Topic: The Secret of Monkey Island - Atari ST German - + Protection
Replies: 11
Views: 6339

Is it safe to assume btw that the president of the company has the last say on things? Or is that more G.L.'s job? Lucasfilm (of which LucasArts is a subsidiary) has a very protective (and proactive) legal department. I've actually had contact with them a couple of years back and was surprised to h...
by Flo
Wed Jul 15, 2009 8:51 pm
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 51444

There are some XWB extractors meant for Xbox games. I'm not sure if the format they used here is the same, but considering the simultaneous release on Xbox Live, it wouldn't be surprising.
by Flo
Wed Jul 15, 2009 3:11 pm
Forum: General Discussion
Topic: Playing Discworld
Replies: 8
Views: 7069

2. I also did not have to add the .txt to the end of the text files that needed to be included. For whatever reason, Vista was displaying all file extensions except some obvious ones, like .txt and when I renamed the files with .txt scummVM gave me an error about not finding them. I then removed th...
by Flo
Wed Jul 15, 2009 3:08 pm
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 51444

Let's hope they realize that there are no downsides for them and that it could only possibly _reduce_ the piracy of the old games. Unfortunately, that's not how developers and publishers think, or they would have realized a long time ago that the only people who are inconvenienced by DRM and copy p...
by Flo
Thu Jul 09, 2009 2:12 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

I don't see what changed when LucasArts released on steam compared to before. A lot of the games supported by ScummVM were only available on the second hand market prior to the Steam re-releases. Now LucasArts has shown an active interest in selling these games again, and possibly on platforms not ...
by Flo
Wed Jul 08, 2009 7:34 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

it (IANAL) probably doesn't break any laws, since it's just copying data out of a file into a new one without breaking any encryption or so. It depends on how you look at it. You could say that the data is extracted in order to bypass the copy protection (Steam) of the game. You could also say that...
by Flo
Wed Jul 08, 2009 6:50 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

If it's integrated into the exe it might still be possible to extract it. But it never ceases to amaze me how companies are willing to go out of their way to screw the people who do buy their products.
by Flo
Wed Jul 08, 2009 6:34 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

Indy3 could be a checksum problem. If it really is a previously unreleased version, ScummVM won't know about it yet.
by Flo
Wed Jul 08, 2009 6:30 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

LOOM data files: 08.07.2009 19:51 2,613 901.LFL 08.07.2009 19:51 4,193 902.LFL 08.07.2009 19:51 2,019 903.LFL 08.07.2009 19:51 4,388 904.LFL 08.07.2009 20:27 289,808,802 CDDA.SOU 08.07.2009 19:51 4,059,462 DISK01.LEC
by Flo
Wed Jul 08, 2009 5:49 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

Looks like the classic adventures include some of the original data files, and even the original executable in a subdirectory below the one containing the new Windows exe. Here's a list, if anyone wants to compare it to the retail copy of Fate of Atlantis: 08.07.2009 19:36 20,736 ADLIB.IMS 08.07.200...
by Flo
Wed Jul 08, 2009 5:45 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

Indiana Jones and the Last Crusade is on my steam. In what country are you? Per chance in Germany? It could have to do something with the swastikas in the game... (I'm in Austria, and I can find the game in Steam. But on the other hand, we also get the uncensored versions of other games, so...) Goo...
by Flo
Wed Jul 08, 2009 5:35 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 91182

I'm pleasantly surprised that Europe didn't screwed on pricing for a change (€3.99 vs $4.99). Looks like we don't get Indiana Jones and the Last Crusade, though.