Search found 145 matches

by mac_es
Fri Jan 31, 2014 10:28 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

@Botje FYI, The last commit to the Android build system broke the package creation I updated my SDK so I can use the aapt task correctly, and It failed with AndroidManifest.xml is not a directory message The culprit is the nocompress portion of the custom_rules.xml as you have hinted the issue 23894...
by mac_es
Fri Jan 24, 2014 10:42 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

mac_es > If you are really struggling with MSYS, why don't you try it in linux ? I personnally use a Debian VM (with virtualbox) and it took me 2h to make my first android compilation (I had to download the android SDK and NDK, that's what took a long time). Hi, I use every day ubuntu and centos, a...
by mac_es
Tue Jan 21, 2014 12:45 pm
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

wow!!!

:shock: :shock: :shock: :shock:


:shock: :shock: :shock: :shock:
by mac_es
Tue Jan 21, 2014 11:16 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

FYI...

I have compiled jpeg for android as I was missing the Myst3 engine, to give a try... :lol:

Myst3 is not compilable with opengl-shaders engine, so it should be disabled in that case
by mac_es
Mon Jan 20, 2014 1:20 pm
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

Ok, I got it!

I have to change the call to the sdk, from the bat to the real java
Update the ndk's toolchain for binutils 2.22 (ld bug regarding the assert)
Add ant to the path

Cheers
by mac_es
Mon Jan 20, 2014 11:33 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

Hi, I know the issue! In MSYS you can't execute .bat files, you need to call directly the executable file. Also as it is unix/windows environment I have to adjust some issues related to For example, in the older build system I modified the android.mk file: @@ -42,8 +42,8 @@ AAPT = $(ANDROID_SDK)/pla...
by mac_es
Fri Jan 17, 2014 3:33 pm
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

Thanks! It passed the compilation phasebut I got a tons of these: /temp/residual_svn/build_android/android-toolchain/bin/../lib/gcc/arm-linux-androideabi/4.6.x-google/../../../../arm-linux-androideabi/bin/ld.exe: BFD (GNU Binutils) 2.21 assertion fail /usr/local/google/home/andrewhsieh/ndk-andrewhsi...
by mac_es
Fri Jan 17, 2014 9:22 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

Sure! Compiling under MSYS... (scummvm compiles correctly mingw32 and Android) and ResidualVM compiled before, now only compiles for mingw32. It was time ago when I compiled a version for android, and when I see that there were commits to use OpenGLES in android I tried... Running ResidualVM configu...
by mac_es
Thu Jan 16, 2014 7:57 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 684190

Hello Botje, I'm trying to compile the Android version but I get errors of missing GL/gl.h Is the code compilable atm? I though that it should include gles/gl.h or gles2/gl2.h... Also there is no glut/freeglut for OpenGL ES, only a partial port: http://code.google.com/p/glues/ is this sufficient? ch...
by mac_es
Thu Jun 27, 2013 7:14 am
Forum: Help and Support
Topic: Where Maniac Mansion Enhanced stores font
Replies: 2
Views: 2160

eriktorbjorn is right. But whith the raw data is very difficult to modify it. The guide (my mem isn't very accurate but more or less...) You can view/modify the chars using yychr99 whith the executable directly. After the work: 1) extract the hexadecimal values of the charset table from the executab...
by mac_es
Fri May 17, 2013 9:01 am
Forum: General Discussion
Topic: Special Editions
Replies: 5
Views: 3386

Ingsoc wrote:Since there is no problem running the SE on modern system, why would you need ScummVM to support them?
More platforms...
by mac_es
Tue Apr 16, 2013 6:47 am
Forum: Android Port
Topic: FMTowns-Games: Mouse cursor encased in blue box
Replies: 11
Views: 8434

Both of you should fill up a bug report...
by mac_es
Wed Jan 04, 2012 9:49 am
Forum: Android Port
Topic: Help compiling
Replies: 2
Views: 2761

Thanks for the reply...

Exactly! I have switched to jdk 1.6 and I got the apk!


Great!
by mac_es
Tue Jan 03, 2012 4:33 pm
Forum: Android Port
Topic: Help compiling
Replies: 2
Views: 2761

Help compiling

Hi, I'm trying to compile the port. I can already compile for windows, windows CE and PS2. My setup is: MSYS+mingw in Windows 7. I run the configure script and then 'make' After modifying the android.mk file for the javac line syntax I got stucked in the dx stage: UNEXPECTED TOP-LEVEL EXCEPTION&...
by mac_es
Wed Jun 15, 2011 3:57 pm
Forum: PocketPC/WinCE Port
Topic: Test 1.2 versions
Replies: 38
Views: 51736

Hi there,

The automatic language is working. Wm 6.5.3 Spanish
The graphic glitches are gone too.

cu