Search found 145 matches

by mac_es
Thu Mar 21, 2019 7:32 am
Forum: Android Port
Topic: Compiling SDL Error
Replies: 42
Views: 15130

Re: Compiling SDL Error

Do you got the iconv, icu, harfbuff libraries compiled?

Have you checked the the correct androidsdl version?

git checkout d378ee692f2e380a0ab0635c1df2eb6941b5bf58

Also I need to checkout the scummvm source code as 'real path' if I made a link it doesn't work...
by mac_es
Wed Mar 20, 2019 7:35 am
Forum: Android Port
Topic: Compiling SDL Error
Replies: 42
Views: 15130

Re: Compiling SDL Error

The apk is ok. The problem is that the themes, engine files are packed as assets and there is no action for upgrading. So they were the old versions. If I clear the data they are rebuild correctly and everything works ok. For automatically update they should be packed as resources or declare an acit...
by mac_es
Tue Mar 19, 2019 10:49 am
Forum: Android Port
Topic: Compiling SDL Error
Replies: 42
Views: 15130

Re: Compiling SDL Error

Theresa is something wrong with the apk. The assets don't get updated. If I update them manually in (data) all works great.

So I will need to look deeper into the gradlew update
by mac_es
Mon Mar 18, 2019 7:19 pm
Forum: Android Port
Topic: Compiling SDL Error
Replies: 42
Views: 15130

Re: Compiling SDL Error

As I got installed WSL in a win10 machine I decided to try an updated build environment. All worked except that I have to update gradlew to get a complete release apk. Though the new apk doesn't load themes. Games work and in the log say it has loaded vkeyb file correctly. Also translations work, so...
by mac_es
Mon Mar 18, 2019 10:23 am
Forum: Android Port
Topic: Compiling SDL Error
Replies: 42
Views: 15130

Re: Compiling SDL Error

Try getting into project/jni/iconv/src and running ./build.sh Maybe you will get an error compiling icu http://bugs.icu-project.org/trac/ticket/13385 Then you should modify for including locale.h and not xlocale.h in i18n/digitlst.cpp When it finish, you should run again in ~/androidsdl/changeAppSet...
by mac_es
Fri Aug 03, 2018 8:32 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 17644

Reading the opened bugs I found one crashing if the GUI was localised to french... https://bugs.scummvm.org/ticket/10451

I have localized to Spanish, If I change it to English I can save correctly.
by mac_es
Fri Aug 03, 2018 7:16 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 17644

Hello, One quick question... I have an S9 (Oreo) with stock OS. I'm not able to save games. I have tried SCUMM and SCI engines. I can browse sdcard, even the Indy3 IQ points are updated so it is not the sdcard problem... As I'm running a compiled version I want to know if this issue is mine or some ...
by mac_es
Wed Jul 25, 2018 4:07 pm
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 17644

Finally I have builded it!

I have had issues because I'm behind a proxy with several parts of the building process... and gradle part no seeing the licenses accepted...

Thank you so much!
by mac_es
Tue Jul 24, 2018 6:57 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 17644

Thank you!

I was following the wiki. I will give a try and download the older NDK.
by mac_es
Mon Jul 23, 2018 10:21 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 17644

Hello, I have been trying to compile androidsdl port for a while without luck... My environment for building scummvm is MSYS. And till now I have been able to compile: windows, symbian, WinCE, ps2, android But I can't get a working toolchain for androidsdl, I got stucked in clang compiling for iconv...
by mac_es
Fri Oct 14, 2016 11:15 am
Forum: Android Port
Topic: ScummVM dev builds
Replies: 3
Views: 4269

I thought that was the unique with this issue... But I'm running my own compiled version... In my case, the problem is in the AndroidManifest.xml as it register two activities with the MAIN filter. This is my custom patch regarding this.. Index: dists/android/AndroidManifest.xml ============...
by mac_es
Thu Aug 11, 2016 7:46 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 12856

Hello, Can you explain how to compile scummvm android-sdl? I can compile the native one but I wasn't able to compile sdl lib... thank you 1. You need 64bit linux 2. Install Android sdk&ndk (i unpacked it into ~/android directory) http://developer.android.com/ndk/downloads/index.html https://dev...
by mac_es
Wed Aug 10, 2016 7:07 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 12856

android-sdl port rebuilded with mt32 support https://dl.dropboxusercontent.com/u/47797448/scummvm/scummvm-androidsdl-armv7a-debug-2016.08.05.apk You must have mt32 rom files put them into Android/data/org.scummvm.sdl/files Hello, Can you explain how to compile scummvm android-sdl? I can compile the...
by mac_es
Mon Jun 27, 2016 9:07 am
Forum: Android Port
Topic: Devices with no Menu button
Replies: 6
Views: 12747

Hello,

I use my own compiled version as I have disabled some screens/ some logic on some games as I don't use to have the user manuals with my mobile :oops:

So I will go for compiling the SDL framework for android... are there any instructions?

Cheers
by mac_es
Fri May 06, 2016 1:10 pm
Forum: Android Port
Topic: Devices with no Menu button
Replies: 6
Views: 12747

Devices with no Menu button

Hello, In devices with no Menu button how can we toggle the keyboard? I have only back button, which if I keep pressed I got the Scummvm Menu (it's tricky as If I release the back button the menu disappears) At least I can save in games as the keyboard pop ups when entering the savegame name. :lol: ...