Search found 232 matches

by raina
Sun Mar 17, 2019 8:44 pm
Forum: General Discussion
Topic: Scaling above 3x for a authentic, fullscreen experience
Replies: 20
Views: 18440

Re: Scaling above 3x for a authentic, fullscreen experience

I would love to see some pictures of this. He-hey, just as I stopped checking back daily. ;) Here we go. I had to re-create the 1920x1080 padding in the screenshots because obviously running the display in 1280x1000 that's all a screenshot will capture. But you can see that's what it looks while ru...
by raina
Fri Mar 08, 2019 8:26 am
Forum: General Discussion
Topic: Scaling above 3x for a authentic, fullscreen experience
Replies: 20
Views: 18440

Re: Scaling above 3x for a authentic, fullscreen experience

Just returned to ScummVM and couldn't find agreeable display modes in the 2.0.0 release. Searching for "ScummVM pixel perfect" got me back to this old thread and I'm happy to report that with the new stretch mode options in the nightly builds I was able to achieve the best picture since leaving CRTs...
by raina
Thu May 18, 2017 7:31 am
Forum: Help and Support
Topic: Real OPL3 Support?
Replies: 3
Views: 2343

Just out of interest: is there a virtualization package that would allow it to work on a Linux guest OS on a Windows host machine?
by raina
Tue Jan 03, 2017 7:46 am
Forum: General Discussion
Topic: ScummVM wrappers for Windows 7?
Replies: 3
Views: 2200

For the lightweight and easily kept-up-to-date solution, you could just create ScummVM shortcuts with the appropriate icons and launch parameters for each game. But if you want something self-contained that's easily transferred from system to system and backed up, I'd suggest looking into a Portable...
by raina
Mon Apr 11, 2016 6:58 am
Forum: General Discussion
Topic: Scaling above 3x for a authentic, fullscreen experience
Replies: 20
Views: 18440

This may still be preferable. I know I personally prefer sacrificing overall image aspect ratio of a low resolution video game for pixel fidelity. One thing I've experimented with image editors and would like to see in emulators and reimplementations is independent integer multipliers for the horizo...
by raina
Fri Jan 29, 2016 7:52 am
Forum: General Discussion
Topic: Curse Of Monkey Island - best graphic settings
Replies: 9
Views: 13800

I think your resolution of 1600x900 is preventing most filters from working as they operate on the original image's pixels multiplied by 2 or 3 horizontally and vertically. The 2x filters for example would scale CoMI from 640x480 to 1280x960 but this doesn't work (at least not in full screen on Wind...
by raina
Tue Dec 15, 2015 9:16 am
Forum: General Discussion
Topic: GOG Winter Sale has started
Replies: 3
Views: 1589

The problem I face is that to access the game menu, you must press the F5 key. Only this key, Windows 8 (my OS) opens the paramettres pane to the right of the screen. Is this a laptop with special prioritized functions on the F# keys? If so, you should be able to hold down the Fn key while you pres...
by raina
Mon Sep 21, 2015 12:21 pm
Forum: General Discussion
Topic: Windows 10 issues --> how i resolved some of them
Replies: 1
Views: 2677

You might be able to disable the notifications from the display driver's settings, usually found from a system tray icon. I also read somebody being able to do that by right-clicking the notification itself.
by raina
Wed Apr 08, 2015 5:49 am
Forum: General Discussion
Topic: ScummVM shortcut creator
Replies: 9
Views: 7853

Neat. Does it get the list of IDs from ScummVM or is it hardcoded and so automatically requires an update when ScummVM game support expands? One suggestion would be to show the command line that is being generated for the shortcut, especially if you plan to add GUI for more options.
by raina
Tue Jul 29, 2014 6:06 am
Forum: General Discussion
Topic: Humongous Entertainment games in a Humble Flash Bundle
Replies: 12
Views: 6118

I wonder what the engine(s) used here are. And a bit unusual seeing the platform coverage; DRM-free on Windows only but it, OS X and GNU/Linux are supported through Steam. Interesting times.
by raina
Fri Nov 22, 2013 8:54 am
Forum: The Junkyard
Topic: My Debut Single Release - Uncontrolled Reentry
Replies: 6
Views: 4391

Very nice. Reminds me of Aquatic Ambiance (was it?) from Donkey Kong Country.
by raina
Mon Sep 16, 2013 8:50 am
Forum: General Discussion
Topic: Gog supported games button question
Replies: 4
Views: 2238

I seem to recall this only goes for new account registrations. Is it (still) the case? And could the pp=22d200f8670dbdb3e253a90eee5098477c95c23d query parameter be appended to direct game page links as I considered doing with the Kyrandia link?
by raina
Thu Sep 12, 2013 10:35 am
Forum: General Discussion
Topic: GOG.com releases The Legend of Kyrandia Book I
Replies: 11
Views: 6281

GOG.com releases The Legend of Kyrandia Book I

And knowing GOG, the sequels probably aren't far behind.

Here's a link for regular customers: http://www.gog.com/game/legend_of_kyrandia

And here for newbies, ScummVM's affiliate link: http://www.gog.com/en/frontpage/?pp=22d ... 477c95c23d
by raina
Fri May 17, 2013 10:17 am
Forum: General Discussion
Topic: Special Editions
Replies: 5
Views: 2983

Since there is no problem running the SE on modern system, why would you need ScummVM to support them? The list of supported platforms is significantly longer for ScummVM than it is for either Special Edition. The latter don't even include a single non-proprietary desktop OS. And "modern" is such a...
by raina
Mon May 13, 2013 10:52 am
Forum: The Junkyard
Topic: The 7th Guest 60% off on GOG.com
Replies: 0
Views: 1757

The 7th Guest 60% off on GOG.com

The 7th Guest is $3.99 on today's Classic Gem Promo on GOG.com. Here's a direct link for regular customers: http://www.gog.com/gamecard/the_7th_guest But if you've never bought from GOG.com before, consider using this affiliate link to support the ScummVM project: http://www.gog.com/en/frontpage/?pp...