Search found 123 matches

by NLS
Thu Feb 12, 2009 7:21 pm
Forum: General Discussion
Topic: SCI for ScummVM? Any news from the GSoC student and FreeSCI?
Replies: 56
Views: 35294

FreeSCI is still far from perfect. I don't even consider it a viable alternative until all SCI versions are supported. The best support it has right now is SCI0 support (EGA games) and even that still has problems. To "consider it an alternative" means you have another solution to emulate/interpret...
by NLS
Mon Jan 12, 2009 4:53 pm
Forum: General Discussion
Topic: How come and SVN is exe not zip?
Replies: 8
Views: 4114

How come and SVN is exe not zip?

Is there a specific reason Windows daily builds are in exe setup form and not a plain zip? Someone that wants the daily build is most definitely already using SCUMMVM, plus most probably something a bit more than "setup only users" - so why run the setup again for every tiny change? Having it in zip...
by NLS
Wed Jan 07, 2009 1:55 pm
Forum: PocketPC/WinCE Port
Topic: So who maintains WM port now?
Replies: 8
Views: 8583

So who maintains WM port now?

Is Kostas still doing it? (because seems he is not active in the forum, plus he haven't replied my mail 2 months ago!...)

Someone else?

I would really love to see a more updated build, also supporting Touch Pro correctly (correct rotation, full use of keyboard etc.).
by NLS
Thu Feb 28, 2008 2:45 pm
Forum: General Discussion
Topic: FreeSCI in ScummVM
Replies: 56
Views: 70659

yeap, a new unstable beta after a long time - still no automatic detection of games in folders (you have to edit manually an config file that is badly placed too - no easy portability for a multi-platform project... weird) ...at least now there is an elementary selection GUI nobody else read the ori...
by NLS
Thu Feb 28, 2008 7:47 am
Forum: General Discussion
Topic: FreeSCI in ScummVM
Replies: 56
Views: 70659

zewb I visited (again) this thread because I read your original reply (which you apparently edited) :)

since I revisited the thread: one more vote and one more hoping to see SCI in SCUMMVM some day
by NLS
Mon Feb 18, 2008 10:05 pm
Forum: Help and Support
Topic: AGI Required Files
Replies: 9
Views: 5701

I don't get it - why you resurrected a two year dead thread?
by NLS
Tue Feb 12, 2008 7:07 am
Forum: General Discussion
Topic: directory for scummvm.ini?
Replies: 7
Views: 3896

I don't get it, isn't the ini file looked for in the . directory of the exe already? Proper seeking is important (if it is not already implemented), but the correct way is first look in profile THEN in current directory, not the other way around (I don't think there is need of explanation on why). O...
by NLS
Fri Feb 08, 2008 8:06 am
Forum: The Junkyard
Topic: Sometimes it is interesting to look at svn commits...
Replies: 18
Views: 16521

slourp
slourp
by NLS
Sat Feb 02, 2008 7:50 pm
Forum: General Discussion
Topic: LucasArts president resigns
Replies: 12
Views: 9412

I don't like it. (talking about the topic)
by NLS
Thu Jan 31, 2008 9:37 pm
Forum: General Discussion
Topic: This is just a question, not a request.
Replies: 6
Views: 4594

I cannot reply for the SCUMMVM team but the one thing I notice in your question/request is that you don't pay attention in a simple thing: SCUMMVM uses "engines" that interpret in a way scripted scenarios. I doubt the games you mention use any formated and documented generic engine (by generic meani...
by NLS
Wed Jan 30, 2008 10:57 am
Forum: General Discussion
Topic: ScummVM 0.11.0 "Your Palindrome" Released
Replies: 16
Views: 12934

Shouldn't you name it ML1? (Monkey Island 1)
by NLS
Sat Jan 26, 2008 8:02 am
Forum: The Junkyard
Topic: favorite gaming quotes?
Replies: 17
Views: 17947

iPwnzorz wrote:...
erm... ok

:?
by NLS
Fri Jan 25, 2008 6:57 am
Forum: PocketPC/WinCE Port
Topic: Switched compilers
Replies: 5
Views: 7683

just a note: my problems with starting SCUMMVM are still there Kosta :(
by NLS
Wed Jan 23, 2008 5:53 pm
Forum: Help and Support
Topic: Scumm and 16:9 TFT
Replies: 7
Views: 3378

no

and in fact I don't want graphics stretched (i.e. distorted)
by NLS
Wed Jan 23, 2008 7:43 am
Forum: Help and Support
Topic: Scumm and 16:9 TFT
Replies: 7
Views: 3378

so it is not 16:9

it is 16:10