Search found 123 matches

by NLS
Mon Oct 10, 2016 2:44 pm
Forum: Android Port
Topic: Isn't it time to fix the touchscreen mode in the settings?
Replies: 5
Views: 5133

+1
by NLS
Mon Sep 12, 2016 10:27 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 371
Views: 301207

Well it was mentioned in the first few pages, but I thing it should get one more vote: Infocom, Magnetic Scrolls, Level 9 and other text engines. I know about the few interpreters that are already out there, but I don't see the field very active nowadays, especially concerning modular engine solutio...
by NLS
Mon Sep 12, 2016 10:05 am
Forum: General Discussion
Topic: The students are known for GSoC 2016!
Replies: 4
Views: 3089

Yes please. Give us a nice blog briefing when you can.
by NLS
Mon Sep 12, 2016 10:03 am
Forum: General Discussion
Topic: SCUMMVM for Windows 64 bit
Replies: 24
Views: 11802

Well, x64 is a "moving forward" idea. Many apps don't get a real benefit from moving to native x64, but as you can't run 8bit code and since (relatively) recently you can't run 16bit code on x64 environments (without emulation), why not explore that area? Just to be fully ready. Also, I suspect nati...
by NLS
Sun Sep 04, 2016 6:31 pm
Forum: General Discussion
Topic: The students are known for GSoC 2016!
Replies: 4
Views: 3089

So will you guys make a blog post on the overall progress made during GSoC? Do we have anything big coming?
by NLS
Thu May 26, 2016 2:24 pm
Forum: Android Port
Topic: ARM version?
Replies: 1
Views: 2653

ARM version?

A (stupid) question.

There are two apk for ARM.
The "normal" one and the ARMv7a one.
Question is, the "normal" one is BELOW ARMv7a or ABOVE ARMv7a?

(in other words, ARMv7a version is "up to ARMv7a" or "from ARMv7a and up"?)
by NLS
Tue Mar 12, 2013 11:28 am
Forum: PocketPC/WinCE Port
Topic: Best affordable pocket PC to play Scummvm and PSX ?
Replies: 2
Views: 6582

Re: Best affordable pocket PC to play Scummvm and PSX ?

shamelesslyscum wrote:It seems to me that the best option for a hand held that does music, PS one and Scummvm is a pocket PC for the price. But PSP would do the job well too.
I would move to a cheapo Android.
(even tablet)
by NLS
Tue Dec 21, 2010 11:17 pm
Forum: PocketPC/WinCE Port
Topic: Where is 1.2???
Replies: 10
Views: 15048

I have tried. I even used to talk to the fellow Greek dev that was active with the project here (and Stella for WM too), but he isn't even talking to me for some reason I don't know, let alone keep up with the projects. I'll try to check with the guy that made the CBM64 emulator for WM. Maybe he wil...
by NLS
Tue Dec 21, 2010 8:37 pm
Forum: PocketPC/WinCE Port
Topic: Where is 1.2???
Replies: 10
Views: 15048

Seems it is dying anyway. :(
by NLS
Sat Oct 16, 2010 9:14 pm
Forum: The Junkyard
Topic: Will if ever?
Replies: 11
Views: 10984

I wake up this thread of mine from almost three years ago (!!!), to ask/comment... 1) Gargoyle has moved to googlecode and has a build 1.2010 (newer than SCUMMVM-MISC one). Any plans to update yours? http://code.google.com/p/garglk/ 2) Why is it so bad to include Gargoyle to the main build? It's not...
by NLS
Sat Oct 16, 2010 8:41 pm
Forum: PocketPC/WinCE Port
Topic: Where is 1.2???
Replies: 10
Views: 15048

Where is 1.2???

You declared PalmOS dead not WM! Where is WM 1.2 final build?
by NLS
Mon Mar 22, 2010 8:21 am
Forum: PocketPC/WinCE Port
Topic: Pity this is dying...
Replies: 9
Views: 9560

I know there are capable programmers in WinCE community (contacted a couple with no luck), after all Windows CE and Windows Mobile development is 99.5% same with desktop development (same tools work etc.). I think the problem is that the whole WM community is in flux right now. We don't know what is...
by NLS
Sat Mar 20, 2010 9:21 pm
Forum: PocketPC/WinCE Port
Topic: Pity this is dying...
Replies: 9
Views: 9560

Pity this is dying...

I know the devs will run and deny it, but it all shows the WM build is slowly dying. Maybe the news of WP7 (and its totally different coding scheme) has frozen things further, still it's a pity. This port never really adapted well to the new resolutions and new devices. It more or less "works", but ...
by NLS
Fri Dec 04, 2009 11:08 am
Forum: PocketPC/WinCE Port
Topic: Fullscreen
Replies: 4
Views: 13123

Robin support for 480x800 is not just the games themselves.
The extra real estate can be used for cursor control, keyboard always on etc.
by NLS
Thu Dec 03, 2009 1:26 pm
Forum: PocketPC/WinCE Port
Topic: Fullscreen
Replies: 4
Views: 13123

I think development for WM (which is still named "Windows CE" although I doubt it runs on non-WM WinCE devices) is not "too" active lately unfortunately. I've said it before and almost got attacked, but I feel this is the case. Flame or no flame, I hope I am wrong, but I am not so sure. To be on the...