Search found 101 matches

by Seldon
Sun Nov 07, 2010 8:19 am
Forum: General Discussion
Topic: Quick question about Win KQ6 mouse pointers
Replies: 123
Views: 48986

So from now on, everyone will demand notifications of any features available in ScummVM. Why not add screen advertising different filters? Or sound examples of different sound setups? I think this is unnecessary bloat. The simpliest solution is alreadey available - the checkbox is just enough. The o...
by Seldon
Fri Nov 05, 2010 12:35 pm
Forum: General Discussion
Topic: Quick question about Win KQ6 mouse pointers
Replies: 123
Views: 48986

I'm not a fan of undithering, but m_kiewitz worked hard on this and SCI engine in general. Few years ago, having SCI games supported was unbelievable, and now it's a fact. So I suppose he deserves some respect and I prefer his opinion over suggestions of people, who just sit and complain about lack ...
by Seldon
Thu Oct 07, 2010 7:24 pm
Forum: General Discussion
Topic: Stumped - Decoding Tinsel/Discworld 2 Music - Python Script
Replies: 5
Views: 3075

Re: Stumped - Decoding Tinsel/Discworld 2 Music - Python Scr

nivardus wrote:Threads have been posted on this topic before; however, I've yet to find the fruits of anyone's labors
You missed that one :)
by Seldon
Tue Aug 17, 2010 9:02 pm
Forum: General Discussion
Topic: SCI full-screen scrolling
Replies: 7
Views: 3285

In the case of SCI this isn't correct. We are copying rects, when scrolling vertically and horizontally. Sierra SCI is able to scroll only part of the screen. Now to think about it, you are right, what I wrote reffers rather to games run in native environment (DOS+VGA), and not ScummVM. Secondly I ...
by Seldon
Tue Aug 17, 2010 12:38 pm
Forum: General Discussion
Topic: SCI full-screen scrolling
Replies: 7
Views: 3285

Due to video memory organization, vertical scrolling is simply operation of copying 1 block of data, while scrolling horizontaly requires to move each line separately.
by Seldon
Thu Aug 12, 2010 6:55 pm
Forum: General Discussion
Topic: MEAGRE (ScummVM Frontend)
Replies: 4
Views: 4223

I tried to run your program, but I failed: I added path to dosbox and tried to run donkey, but when I double click on the game's title Windows Explorer window opens. I'd appreciate some assistance.
by Seldon
Sun Aug 08, 2010 10:07 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 183507

Game: Conquests of the Longbow Game Versions: (DOS/English/VGA) ScummVM Version: 1.2.0 r51733 Operating System: Windows 7 Proffesional x64 As thebluegr pointed out at bug tracker, my earlier problem with Green Man (bug 3036609 ) is original Sierra error. After applying patch, I was able to finish t...
by Seldon
Thu Aug 05, 2010 5:33 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 183507

Game: Conquests of the Longbow Game Versions: (DOS/English/VGA) ScummVM Version: 1.2.0 r51733 Operating System: Windows 7 Proffesional x64 Couldn't complete (Bug 3040169 ). If there is a walkaround, I'll be glad to know it, so I can complete the testing. I also came across other bugs: 3040161 and [...
by Seldon
Wed Aug 04, 2010 8:27 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 183507

Game: The Castle of Dr. Brain Game Version: VGA/ENGLISH, v. 1.000 ScummVM Version: 1.2.0svn51462 Operating System: Win 7 Proffesional x64 I have completed the game on Expert level. Didn't experience this problem: I attempted a playthrough on expert. This crashed on me at the robot jokes puzzle, sub...
by Seldon
Thu Jul 08, 2010 8:42 pm
Forum: General Discussion
Topic: LeChuck's Revenge: Special Edition
Replies: 74
Views: 55160

Now that's what I call FAST answer. Thank You!!!
So it was ffmpeg that I needed...
by Seldon
Thu Jul 08, 2010 7:49 pm
Forum: General Discussion
Topic: LeChuck's Revenge: Special Edition
Replies: 74
Views: 55160

Did anyone manage to extract music from the game? I have unpacked the *.xwb files into wav's, but they are not standard PCM files. I tried to use xWMAEncode, but somehow it didn't work. If you had better luck than I, please post your success story. :) The filenames on the other hand seem to indicate...
by Seldon
Wed Jul 07, 2010 3:10 pm
Forum: The Junkyard
Topic: Ports of platforms for ScummVM: Network connectivity?
Replies: 13
Views: 7008

fingolfin wrote:I *hope* you were joking, but just in case you weren't: You supposed incorrectly.
I did :)

I just wanted to express (sorry for my straightforwardness) how stupid this idea is in my opinion.
by Seldon
Wed Jul 07, 2010 1:32 pm
Forum: The Junkyard
Topic: Ports of platforms for ScummVM: Network connectivity?
Replies: 13
Views: 7008

----- So far we seem to have ... - Backyard Sports games (like Backyard Baseball 2001 and Backyard Football) / Online multiplayer - The Secret of Monkey Island / Insult sword fighting deathmatch - Leisure Suit Larry 4 ... ----- I suppose the Fate of Atlantis could be easily upgraded so you could pl...
by Seldon
Sat Jun 12, 2010 8:10 am
Forum: General Discussion
Topic: Looking for adventure games with a good dose of humor
Replies: 17
Views: 8883

rock_chick wrote: Also gonna check out Tex Murphy Under The Killing Moon but have seen from some research that it can sometimes be a bit of a problem to play even using DOSBox but that was years ago.
Just obtain it from gog.com and everything will be OK.
by Seldon
Thu Jun 10, 2010 8:59 pm
Forum: General Discussion
Topic: Looking for adventure games with a good dose of humor
Replies: 17
Views: 8883

I suppose Tex Murphy series is worth mentioning here. However they are not supported by ScummVM, but that wasn't a requirement, as I understood.