Search found 116 matches

by another world
Wed Mar 30, 2011 6:30 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 34576

agentq: scummvmds fails to work on the evolution ds for as long as i can remember and the ievolution as of the most current firmware. i think they would offer you a free kit (or three) if you said you would help them to get scummvmds working and ported to dsi-mode. if you are interested, gbatemp is ...
by another world
Wed Mar 30, 2011 6:10 am
Forum: Nintendo DS Port
Topic: Why Not Just Use Dos Box
Replies: 4
Views: 9672

he may have confused dsx86 with the dos box concept that ran at 1fps.
by another world
Tue Dec 14, 2010 1:50 pm
Forum: Nintendo DS Port
Topic: Curious about Supercard-DStwo Flashcart for DSi XL
Replies: 4
Views: 11739

i talked with both bassacegold (wrote the sfc emu updates) and alekmaul (wrote mame4all for the scds2). both confirmed that there is about a 50% data throughput loss because the cpu runs outside ds mode. the cpu runs code, that code must be sent from the cpu, to the microsd, to the slot-1, and then ...
by another world
Tue Dec 14, 2010 8:48 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 34576

CycloDS iEvo - 1st DSi mode Flash Kit

Agent Q, It is time again to bug you with another hypothetical question =P. What are the chances of ScummVM getting a port to the DSi side? Team Cyclops has said that the RAM and faster CPU clock speeds are now available. They are also offering Flash Kits to any homebrew author who requests it. I un...
by another world
Tue Dec 14, 2010 8:41 am
Forum: Nintendo DS Port
Topic: Curious about Supercard-DStwo Flashcart for DSi XL
Replies: 4
Views: 11739

after cyclods announced that the ievo will run in dsi mode, and i know there is a second unnamed group who also have the dsi hack, i think that scumm moving to the dsi would be a better option. the scds2 is limited by a 50% data loss from cpu-to-microsd-to-slot1.

-another world
by another world
Fri Nov 12, 2010 10:07 am
Forum: Nintendo DS Port
Topic: DS and FLAC support?
Replies: 1
Views: 7292

DS and FLAC support?

agentq, i've read about some people who have compiled your nds port and ticked something to turn on flac support. more than a few have said that flac playback works just fine and causes no problems on the nds. i was hoping to get your take on this? i was also hoping to know if it is possible and if ...
by another world
Thu Nov 11, 2010 1:48 pm
Forum: Nintendo DS Port
Topic: DSTT Failed scummvm startup - Touch screen blank
Replies: 18
Views: 35804

I'm having a little trouble too sorry.. I'm using an R4 and have tried versions 0.13.1 and 1.0.0. for the r4 make sure your card is not a clone but a real r4. assuming it is real use the wood r4 firmware . incase you do not know, the r4 is no longer manufactured and the team has split following a l...
by another world
Sun Oct 31, 2010 10:54 am
Forum: Nintendo DS Port
Topic: Grim Fandango on the DS?
Replies: 16
Views: 26480

Actually, if you use those cards to run something, it does *not* run on the DS, it runs on the cards. In particular it is then limited to the relatively few users who have such a card. Worse, each cards probably requires separate code to make it work. on the system or with the system is a relative ...
by another world
Thu Oct 21, 2010 5:22 am
Forum: Nintendo DS Port
Topic: Grim Fandango on the DS?
Replies: 16
Views: 26480

the scds2 has a 400 mhz (? have to double check that) cpu and 32mb of onboard ram. i think perhaps future projects should be ported to run on the scds2. the iplayer has similiar specs but no public sdk, and the new card by ismartds (to be released later this year) will also feature an onboard cpu an...
by another world
Wed Oct 20, 2010 8:50 am
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 33931

Heh you mean SCI0 and SCI0.1? please forgive me for my ignorance as i am not that well versed in the supported engines. with the addition of the SCI0 - SCI1.1 support to v1.2.0 of scummvm, will any of the supported games work on the nds? i'm thinking of the EGA games mostly. perhaps these engines u...
by another world
Thu Oct 14, 2010 11:07 am
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 33931

Build A (the only one I'm interested in due to the game list) does not load on my EZFlash-Vi. I get white screens, and then a black screen littered with yellow and blue "clusters" I guess I would call them. Is this an EZFlash-Vi thing, or something with this? Hello MarcusRaven, Sadly the EZ Team ha...
by another world
Wed Oct 13, 2010 10:55 am
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 33931

are you now releasing at the same time as the PC port of scummvm? is that why you will wait for any other fixes to be included with the next version or did i misunderstand you. thanks for fixing the file. i will have a front page post up on gbatemp shortly. hopefully it will help. koj (pdroms.de) us...
by another world
Wed Oct 13, 2010 10:18 am
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 33931

the link for http://scummvm.drunkencoders.com/scummvm1-2-0beta1.zip is actually pointing to scummvm1-1-0beta1.zip, which i assume is not correct?

-another world
by another world
Wed Oct 13, 2010 10:02 am
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 33931

agentq wrote:Yes, there seemed to be no interest in this build. Maybe I should promote it more prominently. Perhaps using a mailing list?
You can always let me know on GBATemp via PM and I will give you a front page post. I am about to do that now after I have the file download sorted.

-Another World
by another world
Wed Oct 13, 2010 9:57 am
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 33931

seems like this release was missed by many people. we have already missed your deadline, agentq. i will try to get some debugging done soon and post my results. hopefully the problems i had on the last build are now fixed =). the download link is reverting to 1.1.0 b1, is this correct? -another world