Search found 415 matches

by Kirben
Mon Jan 11, 2010 8:55 am
Forum: Help and Support
Topic: Simon the Sorcerer 1 crash
Replies: 9
Views: 7168

Hi, i need help with this problem too. Czech version of Simon the Sorcerer II (Talkie) runs good (sometimes it have skipping dialogues issue, but it is not such big deal), Skipped speech only occurs in Simon the Sorcerer 2, when both speech and subtitles are enabled, due to engine limitations. howe...
by Kirben
Thu Dec 10, 2009 2:24 am
Forum: General Discussion
Topic: Possible to cleanly skip MI2 codewheel after all?
Replies: 7
Views: 3706

Scripts 128/130 were altered/hacked in the Kixx XL budget release of Amiga version of Monkey Island 2, in order to remove the copy protection code. Specifically they replaced several segments of those scripts, with opcode A7.
by Kirben
Thu Dec 10, 2009 2:04 am
Forum: General Discussion
Topic: Support for EGA in Elvira 1+2?
Replies: 1
Views: 1391

No, no current plans to support EGA mode in Elvira 1/2.

RUNEGA.EXE isn't included in the Elvira 1 & 2 versions in Elvira's Horror Pack, so not sure if they even have EGA support.
by Kirben
Thu Dec 10, 2009 12:55 am
Forum: General Discussion
Topic: Possible to cleanly skip MI2 codewheel after all?
Replies: 7
Views: 3706

No, the scripts were changed in the Amiga version of Monkey Island 2.
by Kirben
Wed Dec 09, 2009 10:44 pm
Forum: General Discussion
Topic: What's the status on Simon 1 Acorn floppy?
Replies: 2
Views: 1680

You need to use the original installer, under Acorn emulator, to extract the data files.

The Acorn disk version is completable under ScummVM, but there is currently no support for the music format used.
by Kirben
Sun Sep 20, 2009 11:57 pm
Forum: General Discussion
Topic: The End of the Beginning - Release Testing
Replies: 367
Views: 204660

Re: Simon the Sorcerer's Puzzle Pack

icanntspell wrote:Also toyed around with D.I.M.P. for a few minutes but couldn't find any goal or ending in this game. It plays fine I guess.
The demon should eventually die in D.I.M.P., if you give it enough attention. Going to heaven or hell after death, with hell been the goal of the game.
by Kirben
Wed Sep 16, 2009 1:20 pm
Forum: General Discussion
Topic: Game Demos required
Replies: 189
Views: 179319

Hi, I not found the following demos : Only game demos that are working are listed on the web site, you will need to browse for other game demos. Big Red Adventure - PC-Demo - russia.fnt - "0dd55251d2886d6783718df2b184bf97" http://demos.robertmegone.com/parallaction/bra-dos-demo-en.zip DragonSphere ...
by Kirben
Fri Sep 04, 2009 3:29 am
Forum: Help and Support
Topic: VAR_CHARINC issue in SCUMM
Replies: 2
Views: 1917

The config file setting overrides any VAR_CHARINC changes by scripts, in order to allow users a consistent setting for text speed. VAR_CHARINC is changed by the scripts of several games, and not always reset back to custom value (if modified by user). Using a set value for VAR_CHARINC, can cause sid...
by Kirben
Sat Aug 29, 2009 3:49 am
Forum: Help and Support
Topic: Spy fox 2 save path error message and crash
Replies: 2
Views: 2007

Fixed in ScummVM SVN, use the next daily snapshot of ScummVM SVN.
by Kirben
Fri Aug 07, 2009 12:24 am
Forum: General Discussion
Topic: List of games that support MT-32 music
Replies: 27
Views: 23756

Simon the Sorcerer 2 (DOS versions) actually offered separate music tracks for GM and MT-32. You sure? I extracted the MIDI soundtrack some time ago and only found one set of GM files. And playing the game with a MT-32 doesn't give the impression that the LA soundtrack is a distinct one. Mm, I must...
by Kirben
Mon Aug 03, 2009 9:40 am
Forum: General Discussion
Topic: List of games that support MT-32 music
Replies: 27
Views: 23756

Kaminari wrote:o Simon the Sorcerer 2 has only native GM support.
Simon the Sorcerer 2 (DOS versions) actually offered separate music tracks for GM and MT-32.
by Kirben
Fri Jul 24, 2009 5:03 am
Forum: Help and Support
Topic: Bear Stormin' is recognized as a demo, should be whole game
Replies: 1
Views: 2036

Bear Stormin' is the complete 47 levels, so should be marked as full game, and not a demo.

I expect Bear Stormin' was marked as demo, since the mini game was included in Putt-Putt Goes to the Moon too.

I updated the details in ScummVM SVN.
by Kirben
Sat Jul 18, 2009 1:51 pm
Forum: General Discussion
Topic: The Waxworks is open (DOS version too)
Replies: 30
Views: 37195

Without really knowing anything about the Accolade MIDI format i inserted a basic check in the code which seems to remove all crashes. There seems to be some others problems though which makes the music sound wierd in some rooms. My guess is that the instrument selection is messed up... Patches are...
by Kirben
Fri Jul 17, 2009 2:19 am
Forum: Help and Support
Topic: Webpages "Compatibility" and "Datafiles"
Replies: 8
Views: 4318

Re: Webpages "Compatibility" and "Datafiles&a

List of games from the Compatibility page that doesn't seem to exist on the Datafiles wikipage : Bear Stormin' Big Thinkers First Grade Big Thinkers Kindergarten Blue's 123 Time Activities Blue's Treasure Hunt Putt-Putt & Fatty Bear's Activity Pack I added the required data files, for all these gam...
by Kirben
Thu Jul 16, 2009 11:44 pm
Forum: General Discussion
Topic: The "1.0" release
Replies: 21
Views: 13978

Support for all adventure games based on the SCUMM engine is available, but games using 16bit color are currently only supported in the gsoc2009-16bit branch of ScummVM SVN. Support for sound in Amiga of The Secret of Monkey Island is available, but currently only in the gsoc2009-mods branch of Scum...