Search found 805 matches

by agentq
Sat Mar 20, 2010 1:29 am
Forum: Nintendo DS Port
Topic: 1.0 doesn't work on M3 Lite SD
Replies: 4
Views: 5338

I've no idea. A bug in the M3's firmware, perhaps? That's what I'd assume.

It might be worth trying older or newer versions of the M3's firmware to see if it makes any difference.

Sorry it took me so long to respond to this post, I've been incredibly busy with real life stuff.
by agentq
Sat Mar 20, 2010 1:26 am
Forum: Nintendo DS Port
Topic: DSTT Failed scummvm startup - Touch screen blank
Replies: 18
Views: 35576

Some things to try if nothing else works:

1. delete your .ini files from the root of your card.
2. reformat your card and try again (making sure to copy off anything on there you might need!)
by agentq
Fri Mar 12, 2010 11:48 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.1.0 beta1 [obsolete]
Replies: 20
Views: 34277

@Red_Breast: The best thing you can do is find the most obscure game you own and try that. The chances are, most people test the more commonly owned games, so those probably work fine anyway.
by agentq
Wed Mar 10, 2010 12:16 am
Forum: Nintendo DS Port
Topic: ScummVM DS 1.1.0 beta1 [obsolete]
Replies: 20
Views: 34277

Sorry, yes. I should have removed Woodruffe, but I copied the list from an old one before I got rid of it. I've updated the list to include the other Activision engine games, and added a note about ITE being floppy version only. Nobody has tested Rodney's Funscreen as far as I know, so if you have t...
by agentq
Sun Mar 07, 2010 1:21 am
Forum: Nintendo DS Port
Topic: ScummVM DS 1.1.0 beta1 [obsolete]
Replies: 20
Views: 34277

ScummVM DS 1.1.0 beta1 [obsolete]

Hi, It's coming up to release time again for the whole ScummVM team, which means new versions of your favourite software, including ScummVM DS. Please download the new beta version here, and let me know how it goes. Please post your experiences with the new version here, good or bad. New Features * ...
by agentq
Thu Dec 17, 2009 10:37 pm
Forum: Nintendo DS Port
Topic: Is there a detailed guide on compiling your own DS build?
Replies: 9
Views: 8445

Have a look at this guide on the ScummVM DS site:
http://scummvm.drunkencoders.com/#sources
by agentq
Sat Nov 28, 2009 3:58 pm
Forum: Nintendo DS Port
Topic: Full Throttle on Iplayer?
Replies: 4
Views: 5199

As I mentioned in the other thread, there are no libraries available for the iplayer. Darkchen mentions on his blog that he managed to get an SDK from an unofficial source, but he doesn't say where. I've looked into the specs of the iplayer (the chip is a standard off-the-shelf part) and it is an im...
by agentq
Mon Nov 23, 2009 12:19 am
Forum: Nintendo DS Port
Topic: Test Builds: Early access to newly supported games[obsolete]
Replies: 21
Views: 22759

I don't think the CPU and memory in the iplayer would be usable by ScummVM DS. In any case, development libraries have not been released, and without these nobody can code for it except for the iplayer team themselves.
by agentq
Sun Nov 22, 2009 6:16 pm
Forum: Nintendo DS Port
Topic: Test Builds: Early access to newly supported games[obsolete]
Replies: 21
Views: 22759

@Crazy-S: It doesn't look like the iplayer has slot-2 RAM, it seems like it just plugs into the DS game slot. Full Throttle and The Dig require slot-2 memory and won't work without this. @Red Breast: Untortunately a had a good go at Discworld and couldn't get it running. The original game needed 8Mb...
by agentq
Wed Nov 18, 2009 9:58 pm
Forum: Nintendo DS Port
Topic: So can MADE games run under DS or not?
Replies: 2
Views: 3646

Take a look here a download for ScummVM DS build with the MADE engine:
http://scummvm.drunkencoders.com/#testbuilds
by agentq
Wed Nov 18, 2009 9:51 pm
Forum: Nintendo DS Port
Topic: Test Builds: Early access to newly supported games[obsolete]
Replies: 21
Views: 22759

Test Builds: Early access to newly supported games[obsolete]

Hi, I've been doing plenty of work recently to support new engines. In this thread, I'll post download links to new test builds of ScummVM DS which will let you try out new games which aren't yet part of the offical ScummVM DS distribution. This way, I get bug reports for games early to give me more...
by agentq
Wed Nov 18, 2009 2:12 pm
Forum: Nintendo DS Port
Topic: Scumm Ds freezes
Replies: 1
Views: 3713

The Supercard SD and Supercard DS are different readers, and have different DLDI drivers! You will need to get the Supercard SD driver if your device fits into the GBA slot (the wide slot on the bottom of the DS)
by agentq
Wed Nov 18, 2009 1:55 pm
Forum: Nintendo DS Port
Topic: So can MADE games run under DS or not?
Replies: 2
Views: 3646

I've been working on fixes to both the Made engine and the Cruise engine over the last few months. This wasn't in time for the 1.0.0 release, but watch out for an update on these games soon.
by agentq
Tue Oct 27, 2009 9:18 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 beta3 [obsolete]
Replies: 12
Views: 14662

I've sent you a private message on this board with my email address.

Click the PM's button at the top of this page to see the message.
by agentq
Mon Oct 26, 2009 3:10 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 beta3 [obsolete]
Replies: 12
Views: 14662

Hi Sidni7, thanks for your feedback.

Do you have any saved game files you can send me near to when your game crashed?

When you reloaded the game, I assume you were able to get past the point that crashed?

Thanks for any help you can give in tracking this down!