Search found 157 matches

by SuperDre
Sun Apr 19, 2009 6:00 pm
Forum: General Discussion
Topic: can anyone recommend me a good...
Replies: 21
Views: 16244

I would say, go to www.bigbluecup.com and you'll find a lot of other free adventuregames, there are also some adventures which can compete with the old games by sierra and lucasarts..
by SuperDre
Sun Mar 29, 2009 4:42 pm
Forum: General Discussion
Topic: Classic LucasArts adventure game titles may be revived
Replies: 17
Views: 13156

oh, yuk yuk yuk, only DS.. I'd rather play them on my PS3 because the DS sux big time..
I hope they will do a 'virtualconsole' kind of thing with these games for all current consoles, so xbox360, ps3 and Wii owners can enjoy these games...
by SuperDre
Thu Mar 26, 2009 8:35 am
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Good thing you found this way,... Because I tried unsuccessfully to contact Chris Jones (and Aaron Conners). I hope you'll have some good news to tell us soon :) hmmm.. it was actually Aaron Conners who I pm'ed via the unofficial texmurphy forums (as he visits the site regularly). still haven't hea...
by SuperDre
Wed Mar 25, 2009 8:29 pm
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Well, I PM'ed the developer who is doing a game together with Chris Jones via the unofficial texmurphy forum (as I don't know if Chris jones is an actual member of it or what his membername is).. So I hope I'll get some answer.. when I do I'll report back.. hehe..
by SuperDre
Wed Mar 25, 2009 8:27 pm
Forum: General Discussion
Topic: Igor engine
Replies: 21
Views: 14098

Not wanting to bump another thread this old (http://forums.scummvm.org/viewtopic.php?t=4859), but relating more to the engine.. Is there a link to any talkie version by now? and how about the full dosversion which is available on many freeware sites now.. but seeing that one is only 4MB packed I can...
by SuperDre
Wed Mar 25, 2009 6:55 pm
Forum: General Discussion
Topic: Gobliiins 4 teaser
Replies: 2
Views: 1690

oh can you spell: ugly......... But at least nice to know that there will be another gobliiins.. cool..
by SuperDre
Wed Mar 25, 2009 6:40 pm
Forum: The Junkyard
Topic: Engines - Not in SVN
Replies: 17
Views: 14178

billwashere wrote:I was thinking possibly about Hugo I - III
It seems that also for H2 and H3 the logic is in the exe. But why not try to contact the author, maybe he is willing to lend a hand/code.. But since they still sell the game I'm pretty sure they won't be that helpfull..
by SuperDre
Sun Mar 22, 2009 7:41 pm
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Anyway, I think that present model of intelectual property managment is bad for the industry, or at least for consumers. I think that 70-year copyright period is plain ridiculous. And I hope, that under consumers pressure, such greedy behavior will be eliminated from companies politics. Greedy beha...
by SuperDre
Sun Mar 22, 2009 6:07 am
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Ahhh, I hate the copyright laws. It's unfair that the company can keep the rights of works, that lie at the bottom of the drawer. If the rights are unused for, let's say, 10 years, they should be transfered to public domain. The world goes on now so fast, that 10 years now is like a century in the ...
by SuperDre
Sat Mar 21, 2009 6:17 pm
Forum: The Junkyard
Topic: Jedi Knight
Replies: 15
Views: 13325

That's true although I can't see a reason not to release obsolete game engines (Jedi, Sith, GrimE, Scumm not the game files) as open source as they are of no commercial value to LEC but would improve their public image. Well I can see enough reasons, for one, copyright.. And ofcourse it isn't in th...
by SuperDre
Sat Mar 21, 2009 5:01 pm
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Jonatan wrote:depends on who has the source(if it still exists) these days.
If you mean with 'who has the source' who owns the rights, then you're right.. LOL.. because if CJ still has the source (which I would think he has) doesn't mean he can share it even if he wanted to..
by SuperDre
Sat Mar 21, 2009 1:15 am
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

I'm gonna ask Chris Jones about it (I knew I remembered his name from somewhere, and now I know he's the man behind the AGS engine, which is a community I'm also following a lot).. Chris Jones from Access is not the same, as the one behind AGS engine, if that's what you assume. These are two differ...
by SuperDre
Fri Mar 20, 2009 5:52 pm
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Thanx.. I was asking that so I can look how scummvm handles hardcoded games.. for now it's just interest... I'm gonna ask Chris Jones about it (I knew I remembered his name from somewhere, and now I know he's the man behind the AGS engine, which is a community I'm also following a lot)..
by SuperDre
Fri Mar 20, 2009 5:22 pm
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 39106

Concerning the roms: although legally you might be able to download these roms even if you don't own any of the hardware, as the patent is expired, Roland was causing trouble for the development team anyway. Claiming that you need to have possesion of the hardware was just canadacow's way of keepin...
by SuperDre
Fri Mar 20, 2009 5:00 pm
Forum: The Junkyard
Topic: Access Software's Countdown
Replies: 22
Views: 19871

Yeah, I already thought that when I looked at the exe using the hexeditor and saw the exact text that is shown in the first screen.. The datafiles contain a small header and some MDCD compressed files stuck to each other.. you can use a hexeditor to save the blocks to files and uncompress the files ...