Search found 63 matches

by Praetorian
Thu Mar 31, 2011 5:58 pm
Forum: SymbianOS Port
Topic: S^3 port?
Replies: 37
Views: 45873

I am using a Nokia C6-01 and have tried LOOM with the latest svn version scummvm-110131-SymbianS60v3_all.sis . So far so good. I think it works rather well. Sometimes the popup keyboard does not respond (especially when I try to minimize or hide it) and I don't think it's possible to double click on...
by Praetorian
Mon Sep 20, 2010 2:28 pm
Forum: The Junkyard
Topic: GOG closes down... :(
Replies: 36
Views: 18537

I wouldn't know about the slashdot hits, but as one of their customers, I certainly am very displeased. Displeased because they shut down the site without any warning, in the middle of a weekend sale no less. And because it's possibly just a marketing stunt. That is I'm very displeased either way. A...
by Praetorian
Sat Jul 18, 2009 10:03 am
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 51132

and you can't skip dialogue at all in MI:SE. Which is downright annoying. ScummVM could easily rectify this problem. Certain dialogues can be skipped with [backspace], but this does not seem to work always. The other way, is to switch over to the classic version [F10] and then skip every line with ...
by Praetorian
Fri Jul 17, 2009 6:58 pm
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 51132

...in which are two files from original game - "monkey1.000" & "monkey1.001". If you change text in them (by "scummtr"), it will be also changed in game. Indeed this works, but as a side-effect it breaks the speech. It appears that someone who wants to alter (translate) the text, should also rearra...
by Praetorian
Thu Jul 16, 2009 4:27 pm
Forum: General Discussion
Topic: monkey island special edition
Replies: 51
Views: 40260

It's a very impressive work, this new special edition. I, too, think that the animations look a little awkward and abrupt with the new graphics, but all in all, the final impression is that this is a great "addition" to the series well worth its money. I've spotted a glitch in the Scumm Bar. The sec...
by Praetorian
Sun Jul 12, 2009 8:55 am
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 90711

I saw that, but I thought it was a fan site, not an official Steam site. (In which case they might not have the right to distribute that version, but I don't know...) Yes, that is an interesting but also a somewhat suspicious offer. Is that site officially affiliated with Steam, do they have the ri...
by Praetorian
Sat Jul 11, 2009 9:50 am
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 90711

Shame they couldn't include FM-Towns Loom in the mix. PC-CD Loom just seems rather, well, hollow to me. Probably because literally all the audio is mixed in together and cranked out at setpoints amongst what is otherwise deathly silence. Having a background soundtrack would've worked pretty well. I...
by Praetorian
Sun Dec 07, 2008 1:39 pm
Forum: General Discussion
Topic: POC-1 - MI2 Speech Alpha
Replies: 43
Views: 24412

I really liked Justin's work on the MI2SP POC, I guess it's just personal preference. I agree on this too. To me, he sounded very in-character and convincing. I also like the idea of beginning with Monkey Island 1. It has almost a quarter the amount of dialogues as compared to MI2 and is significan...
by Praetorian
Sun May 04, 2008 3:25 pm
Forum: Help and Support
Topic: Secret of the Monkey Island VGA/DOS translation
Replies: 4
Views: 3711

Re: Secret of the Monkey Island VGA/DOS translation

Butz wrote: This old and well known tool also has an old and well known bug in working with SOMI VGA FLOPPY.
Yes. Apparently it does. Could you provide any more details on this, or perhaps reference some discussion of this bug?
by Praetorian
Thu May 01, 2008 8:16 am
Forum: Help and Support
Topic: Secret of the Monkey Island VGA/DOS translation
Replies: 4
Views: 3711

Re: Secret of the Monkey Island VGA/DOS translation

if you change the length of a text, you also have to adjust the surrounding script opcodes to compensate for that. I am not doing the exporting/importing of the subtitles text manually. There is an old and well known -I presume- tool that does that for many of the classic scummvm games. (I don't kn...
by Praetorian
Tue Apr 29, 2008 9:08 pm
Forum: Help and Support
Topic: Secret of the Monkey Island VGA/DOS translation
Replies: 4
Views: 3711

Secret of the Monkey Island VGA/DOS translation

I need some help with this one. I am currently trying to port a greek fan made translation for the CD version of SOMI to the DOS/VGA version. Things seem to go well (fonts were changed successfully), but after I imported the new subtitles text, upon loading the game through ScummVM I got the "Dial-a...
by Praetorian
Tue Sep 25, 2007 6:31 am
Forum: General Discussion
Topic: Monkey Island CD ver. What controls command text placement?
Replies: 3
Views: 2848

Thank you. I does seem like the right place to search for what I need to find out. From a first look, the code is somewhat obscure to me, but I guess if I give it some time, it will become cleared. I think, that the code parses some script files from the game and certain fields in those files determ...
by Praetorian
Sat Sep 22, 2007 6:02 am
Forum: General Discussion
Topic: What can I use to play Grim Fandago?
Replies: 9
Views: 8470

And if you take the time to use the power of google you would find that the Grim Fandango Launcher works perfectly, and even adds new features such as running the game directly from the hard drive: http://www.grimfandango.net/files/launcher/GrimLauncher1.2.zip It's amazing how helpful the internet ...
by Praetorian
Wed Sep 19, 2007 4:34 pm
Forum: General Discussion
Topic: Monkey Island CD ver. What controls command text placement?
Replies: 3
Views: 2848

Monkey Island CD ver. What controls command text placement?

I am not sure if this is the right place to post this. Hopefully someone who was worked in the insides of the scumm engines will know and give a helpful answer. I am looking into the Monkey Island CD Version, and assessing if we can translate it toour native language (greek). This problem has come u...
by Praetorian
Wed Aug 01, 2007 5:53 am
Forum: Help and Support
Topic: Change scummvm.ini path?
Replies: 27
Views: 16203

Um, if it's not found, shouldn't it CREATE one? For ScumnmVM this is a Yes. It's ScummVm's job to create the scummvm.ini. Which I am quite certain it does, at the first launch of scummvm, if no scummvm.ini is found in the default locations. For my setup programm this is a No. If a 3rd party app tha...