Search found 595 matches

by DrMcCoy
Mon Jun 18, 2007 4:01 am
Forum: Help and Support
Topic: Speech problem - Curse of Monkey Island
Replies: 3
Views: 2265

Forum Rule #0, no warez. You won't get any help here.
by DrMcCoy
Fri Jun 15, 2007 2:57 pm
Forum: PSP Port
Topic: Sam And Max Hit the Road
Replies: 10
Views: 8778

So let me get this straight: You break the rules and insult people, still you expect help from here? I'm sorry, but it doesn't work that way...
by DrMcCoy
Fri Jun 15, 2007 12:46 am
Forum: PSP Port
Topic: Sam And Max Hit the Road
Replies: 10
Views: 8778

Justin1205 wrote:i cant find it anywhere so shut up
Didn't your mommy teach you any manners? And does she now your using the computer when she's not looking?
by DrMcCoy
Wed Jun 06, 2007 5:00 pm
Forum: General Discussion
Topic: The Bizarre Adventures Of Woodruff And The Schnibble
Replies: 51
Views: 39310

Re: The Bizarre Adventures Of Woodruff And The Schnibble

Muyfa666 wrote:Seeing as Goblins 1-3 are now supported, are there any plans to also integrate "The Bizarre Adventures Of Woodruff And The Schnibble"?
It's on my TODO-List.
I'm currently busy with real life / university, though... :(
Muyfa666 wrote:Not that I have any hopes that it use the same interpreter
It does.
by DrMcCoy
Sun May 27, 2007 5:21 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 128
Views: 108836

I think Woodruff is a VGA resolution game, so that would stop the game from beeing playable. Since it's only a bigger resolution (640x480) and not more colors, that not a problem (I actually have already hacked support in in my local copy and Woodruff is startable. It's not ready for check-in, thou...
by DrMcCoy
Tue May 22, 2007 11:19 am
Forum: General Discussion
Topic: Woodruff - question about engine
Replies: 9
Views: 4371

Re: Woodruff - question about engine

1. So there _isn't_ way to trigger subtitles? Yes. without real understanding, as .stk work A STK is just a container/archive file, bundling many files (scripts, images, etc.) into one. so I can only guess, what is possible and what is not. You are have deeper knowledge, so you could check, maybe t...
by DrMcCoy
Mon May 21, 2007 12:43 pm
Forum: General Discussion
Topic: Woodruff - question about engine
Replies: 9
Views: 4371

Re: Woodruff - question about engine

It seems, all scripts (and text) is in intro.stk - if I try to replace it with other, game starts behave as different version. To an extend, yes. Depending on which version you have, the resources can reside in other files (disk01.stk-disk05.stk, for example), though. I don't know now, is this text...
by DrMcCoy
Mon May 21, 2007 10:15 am
Forum: General Discussion
Topic: Woodruff - question about engine
Replies: 9
Views: 4371

Re: Woodruff - question about engine

I think, there is peoples, who works with Goblins 3. Woodruff, as it seems, have the same structure - up to file naming. Can you say, if subtitles can be activated/deactivated in G3, and, more important, how it can be done? AFAIK, in Goblins 3, the subtitles are always shown when available. So if n...
by DrMcCoy
Thu May 03, 2007 8:30 pm
Forum: Help and Support
Topic: Gob 3 - Queen's Slipper
Replies: 9
Views: 4980

exofreeze wrote:Every Goblins 3 walkthrough out is wrong?
http://www.gamewinners.com/faq.php?game=g/Gobliiins3-Anonymous.txt wrote:As soon as Bodd starts whacking, use the plate on the Buffoon. As soon as possible, use Blount with the chandelier, and grab the slipper.
It is strange that it works simply by walking in Dosbox, though...
by DrMcCoy
Wed May 02, 2007 1:41 pm
Forum: Help and Support
Topic: Gob 3 - Queen's Slipper
Replies: 9
Views: 4980

Re: Gob 3 - Queen's Slipper

exofreeze wrote:After consulting several walkthroughs, none of them mention this technique - they all state it is possible to do within the allowed timing.
Then they're wrong.
by DrMcCoy
Sat Apr 28, 2007 6:36 pm
Forum: General Discussion
Topic: ...And another working goblins game!
Replies: 13
Views: 8298

Yes, they are only accessed when playing in that language.
by DrMcCoy
Sun Apr 22, 2007 8:26 pm
Forum: General Discussion
Topic: ...And another working goblins game!
Replies: 13
Views: 8298

...And another working goblins game!

Blazingly fast addition of Goblins 3 was gracefully performed thanks to not-so-big differences from Gobliins 2 . For you, an average peasa... adventurer, that means that YOU can reach an agreement between King Bodd and Queen Xina. Will you succeed? Find out by grabbing your old copy of Goblins 3 fro...
by DrMcCoy
Fri Apr 13, 2007 10:38 am
Forum: General Discussion
Topic: Goblins 3 bugs
Replies: 29
Views: 26521

Re: Goblins 3 bugs

But shoudn't it be a lot easier to add support for Fascination (i'm not sure of this but scummvm detects it with Gob2 id). It's a game that shares more code with Gob1 / Gob2 than Goblins 3. From what I've seen, the current crash occurs from within the expression parser, which means there something ...
by DrMcCoy
Thu Apr 12, 2007 8:13 pm
Forum: General Discussion
Topic: Goblins 3 bugs
Replies: 29
Views: 26521

Please don't understand me wrong, I'd really appreciate it once the bug hunt is on.
Right now it's rather like telling a mason that the roof leaks while he's still building the basement, though.
by DrMcCoy
Thu Apr 12, 2007 12:20 pm
Forum: Help and Support
Topic: Loom sound help
Replies: 2
Views: 1784

Re: Loom sound help

Noobshanks wrote:i went and downloaded [...] loom
Noobshanks wrote:I also downloaded monkey island 2
Rule #0, you won't get any help here.