Search found 89 matches

by Arantor
Mon May 21, 2007 8:05 pm
Forum: Help and Support
Topic: [Linux] invisible directories can't be reached by scummVM
Replies: 10
Views: 4451

That's down in part to how Windows handles hidden directories - neither Recycled nor the System Volume Information are hidden directories from a POSIX point of view. They are regular directories with the 'system' and 'hidden' flags attached. Regular filesystem API calls will still report them, thoug...
by Arantor
Sun May 20, 2007 10:24 pm
Forum: Help and Support
Topic: opening.san broken on my curse of monkey island cd
Replies: 3
Views: 1415

You can get a device which can clean up the disc a little, by polishing off a very very very tiny amount of the surface. One was marketed in the UK a few years ago as the "SpinDoctor" but I've seen many devices since which can restore damaged CDs, all of which work basically the same way. You can al...
by Arantor
Sun May 20, 2007 10:15 pm
Forum: General Discussion
Topic: Loom
Replies: 5
Views: 3726

I think it's a very ingeniously designed game, relying not on objects to solve puzzles, but instead on collecting groups of musical notes to solve situations. I like the game a lot, it is very unusual in that respect but a few things I should point out: * It has a much straighter storyline than othe...
by Arantor
Fri May 18, 2007 10:24 pm
Forum: The Junkyard
Topic: favorite gaming quotes?
Replies: 17
Views: 18272

Hmm. This is a toughie. These aren't exact quotes, they're from my memory... Bonus points to anyone who identifies the speakers! Sam & Max Hit the Road "Oooh, does this mean I get to kick some puffy white mad scientist butt?" Maniac Mansion "Perhaps I should have tied you to my bed!" Day of the Tent...
by Arantor
Sun Apr 29, 2007 9:10 pm
Forum: General Discussion
Topic: Kingdom O Magic?
Replies: 25
Views: 25346

I don't think Smacker will be supported, at least not in any official ScummVM release, as per the README for Broken Sword: 3.7) Broken Sword notes: ---- ------------------- Broken Sword 1 and 2 both come with in-game cutscenes compressed using RAD Game Tools legacy Smacker(tm) format. As...
by Arantor
Sun Apr 29, 2007 9:49 am
Forum: Help and Support
Topic: monkey island 3 ff
Replies: 4
Views: 2970

I actually had the same problem when I first bought the game a few years ago - on my dad's PC, the game would randomly fast forward through some of the cutscenes, it'd run them at a higher rate than it should have done. I actually took it back to the shop and got it exchanged (but it still did it! W...
by Arantor
Tue Apr 24, 2007 8:09 pm
Forum: Help and Support
Topic: tentacle music
Replies: 25
Views: 14842

Well, for soundcards that support SoundFonts (Audigy 2 definitely does), it needs to be loaded into the memory of the soundcard so it can be used. You can load a SoundFont bank by going into the SoundFont Bank Manager (installed along with all the other Creative software), selecting Librarian, then ...
by Arantor
Sun Apr 22, 2007 10:26 pm
Forum: Help and Support
Topic: tentacle music
Replies: 25
Views: 14842

but the SoundFont setting in ScummVM only affects the CoreAudio (Macintosh only) and FluidSynth (software synth; probably not enabled in Windows) MIDI drivers. I have just been playing with ScummVM and realised something fairly stupid about what I said before :oops: ScummVM plays through a SoundFon...
by Arantor
Sun Apr 22, 2007 7:25 pm
Forum: Help and Support
Topic: tentacle music
Replies: 25
Views: 14842

Hello, Yes, it does make a difference if you have the Audigy 2. Adlib emulation uses a set of preset sounds to replicate each instrument and is generally closer to how the original musicians intended it to sound (at least that is what I understand to be the general consensus on the subject) Windows ...
by Arantor
Sun Apr 22, 2007 2:13 pm
Forum: General Discussion
Topic: Translating ScummVM ?
Replies: 53
Views: 30633

Well, if there's going to be a Documentation team (viewtopic.php?t=3741) wouldn't they do this?

I'm curious about how this might work now. *fires up text editor to have a play*
by Arantor
Sun Apr 22, 2007 2:07 pm
Forum: General Discussion
Topic: Error in the Screenshot Gallery of Monkey Island 1
Replies: 3
Views: 2519

Hello I had a look but couldn't tell whether it was the Amiga or ST version; the scalers hide some things that would otherwise give it away. It does look like it could be the Amiga version though (having grown up playing the Amiga version) It looks a lot like I remember... I must go away and make so...
by Arantor
Sat Apr 21, 2007 7:49 pm
Forum: General Discussion
Topic: monkey island load/save menu
Replies: 24
Views: 12603

Please feel free to correct me if I'm wrong but here's my understanding of it all... With Broken Sword and Steel Sky, the menu is actually part of the game data itself (I haven't engineered it though, so I'm just taking a semi-educated guess there) but with the SCUMM games, what little there was of ...
by Arantor
Wed Apr 11, 2007 7:21 pm
Forum: General Discussion
Topic: "Not officially supported" games question
Replies: 4
Views: 2947

Hello What it means is that right now in the official actual release of ScummVM (currently 0.9.1), support isn't in there for those games. It is in the most recent code, but in an unfinished state, and the games will be supported "officially" as soon as the code is more finished and the game is at l...
by Arantor
Mon Apr 02, 2007 11:13 pm
Forum: Help and Support
Topic: WinXP and Soundfont support
Replies: 1
Views: 1099

WinXP and Soundfont support

Hello Due to circumstances far too intricate to mention, I dual boot between Ubuntu Linux and Windows XP (for my sins) Now then, I have an SB Audigy 2 Platinum which has Soundfont support, but I can't seem to get it working in Windows. I compiled my own ScummVM for Linux with FluidSynth but I don't ...