Search found 116 matches

by goetz
Sat Jan 23, 2010 12:57 pm
Forum: Maemo Port
Topic: Nokia N900
Replies: 17
Views: 44186

Strange, I am just playing MI1, and have some working Savegames on the N900 already. Is your MI1 a special version? I have MI1(DOS/VGA/German). Also in MI2 I can call the save/load screens as they should work, version is MI2(DOS/German). Which ScummVM version are you using? I grabbed the latest from...
by goetz
Sun Sep 20, 2009 8:09 am
Forum: SymbianOS Port
Topic: Button mapping problem in FOTAQ (S60v3, Nokia N80)
Replies: 2
Views: 3618

Re: Button mapping problem in FOTAQ (S60v3, Nokia N80)

In 0.13.1 and 1.0rcX, there are new key mappings for the joystick mode.

But, there is a new mouse mode, activated with Green-0-Green.
Please try this mode. It should have the right mouse button on the right softkey.

- Goetz
by goetz
Sun Jun 28, 2009 9:06 pm
Forum: SymbianOS Port
Topic: Installing CD version of MI3 to my Nokia 5800
Replies: 4
Views: 5094

It sould also work if you copy them directly from the CDs and overwrite the files present on both CDs.

You don't need all files but only those documented in the WIKI:
http://wiki.scummvm.org/index.php/Dataf ... and.2C_The


HTH, Goetz
by goetz
Tue Jun 23, 2009 7:49 pm
Forum: SymbianOS Port
Topic: Nokia n85 Compatibility
Replies: 2
Views: 3374

Re: Nokia n85 Compatibility

I'm using ScummVM 0.13.0 on my Nokia N85 and it runs fine.

However I had some issues with wrong keymappings with 0.13.1.

- Goetz
by goetz
Thu Jun 04, 2009 6:10 pm
Forum: SymbianOS Port
Topic: Monkey island 3 inventory !
Replies: 3
Views: 11265

I guess I know what the question and the problem are: Anotherguest, are there any changes in keymappings between 0.13.0 and 0.13.1? I just installed 0.13.1 (S60v3.2, N85) and found out that the right softkey is not mapped to right click and I cannot even map it to right click. In fact, it seems impo...
by goetz
Thu Jun 04, 2009 5:55 pm
Forum: SymbianOS Port
Topic: Zeemote bluetooth joystick with scummVM / Symbian
Replies: 2
Views: 3836

Re: Zeemote bluetooth joystick with scummVM / Symbian

With the Zeemote driver you can map each key of the controller to a key you like. On my Nokia N85 I have created a ScummVM profile with left/right softkey, delete key and zone key (=9).

It works nicely with ScummVM 0.13.0. I've tried COMI, SAM&MAX and MI2 and all three were working fine.

- Goetz
by goetz
Sat Apr 11, 2009 5:43 pm
Forum: SymbianOS Port
Topic: gameplay problem in sam & max with binoculars scene
Replies: 1
Views: 2918

... or use the Escape-key, which should be mapped to the delete/c key of your device. ;)

% Goetz
by goetz
Tue Feb 24, 2009 9:53 am
Forum: SymbianOS Port
Topic: Pre-0.13.0 builds
Replies: 78
Views: 89598

For the key mappings, you might want to try MagicKey, e.g. from my-symbian.com. It needs to be signed, but according to my-symbian.com this is possible using Open Signed Online.

For ScummVM I use the volume keys as mouse left and right click. Very convenient to play! ;)

- Goetz
by goetz
Fri Feb 13, 2009 11:37 pm
Forum: SymbianOS Port
Topic: Pre-0.13.0 builds
Replies: 78
Views: 89598

In game option menu works now. Thanks, well done! :)

- Goetz
by goetz
Tue Feb 10, 2009 10:27 pm
Forum: SymbianOS Port
Topic: Pre-0.13.0 builds
Replies: 78
Views: 89598

Thanks, nice! Some first impressions, as always on my S60v3.1 Nokia E51. On the positive side: Overall game stability seems fine -- tested some a bit: loom, maniac, atlantis, comi, Sam+Max, mi, mi2, dott, woodruff. Inactivity timer reset for cutscenes works fine. Sam+Max seems a bit quicker than bef...
by goetz
Mon Oct 27, 2008 6:30 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 170045

Just another update: After some time I have finished COMI on my Nokia E51.

I had to save frequently and try some scenes in different orders to prevent the crashes I mentioned above, but: COMI is completable on Symbian S60 3rd ed.

Anotherguest, thanks for your efforts! ;)

- Goetz
by goetz
Tue Oct 14, 2008 6:40 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 170045

Always? Which scene is that? Can you provide a save game? It's the scene in the hotel, where you give the egg, pepper and dog's hair to the bartender. After you give him the first item and while you have picked up the second one, ScummVM will crash. But it's strange that I cannot reproduce the cras...
by goetz
Mon Oct 13, 2008 5:32 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 170045

Perhaps I should create a new build with even larger heap pre allocation. Right now its only 6 mb then its ment to grow when needed. Anotherguest, may I ask you to create a version of ScummVM for S60v3 including all the engines from the standard build, which uses the double amount of heap pre alloc...
by goetz
Mon Sep 01, 2008 8:56 pm
Forum: SymbianOS Port
Topic: ScummVM 0.12.0 " " S60v3 and some games .
Replies: 1
Views: 2953

ScummVM 0.12.0 " " S60v3 and some games .

Well, the "SVN build updated" thread seems long enough already and we're not talking about any pre-releases any more. So here's a short new thread for experiences with the the current release version for Symbian S60v3. I'll start with some feedback about " " on my Nokia E51: - COMI seems to run...
by goetz
Sun Aug 24, 2008 2:05 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 170045

Now a more extensive bugerport for Comi (German version) on Nokia E51 with the latest svn build. Overall, it runs quite well, both with videos and speech and without video and speech data. Here are my findings so far: Speech: The ScummVM option "subtitles only" does not seem to have effect -- speech...