Search found 301 matches

by marzipan
Thu May 27, 2010 12:09 am
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: GP2X Wiz port still stuck on 1.0.0?
Replies: 13
Views: 17292

Hey, thought I'd ask if you've had any luck in seeing another Wiz in your hands just yet? :) Apart from that, I'd be quite interested in trying out a 1.1.1 build if it's still possible. Would like to test a few things out, after all. You could always PM me if you'd rather not do a public link. Thanks.
by marzipan
Sun May 09, 2010 11:38 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: GP2X Wiz port still stuck on 1.0.0?
Replies: 13
Views: 17292

GP2X Wiz port still stuck on 1.0.0?

Is there any particular problem that's preventing this from being synced up-to-date with the GP2X Fx00 version? :?:

I'm aware there are SVN builds, but then I don't know if those are Wiz-compatible.
by marzipan
Thu May 06, 2010 10:26 am
Forum: General Discussion
Topic: A question about some source code bits and bobs
Replies: 4
Views: 1926

A question about some source code bits and bobs

Looking through the ScummVM source lately, I felt the need to ask a couple of questions... engines\gob\inter_v1.cpp: // Skipping the copy protection screen in Gobliiins if (!_vm->_copyProtection && (_vm->getGameType() == kGameTypeGob1) && (offset == 3905) && !scumm_stricm...
by marzipan
Mon May 03, 2010 1:57 pm
Forum: The Junkyard
Topic: Le Fetiche Maya free from DotEmu
Replies: 6
Views: 4067

Both D2D and GG claim their download versions to be DRM-free though.
by marzipan
Sun May 02, 2010 12:06 pm
Forum: The Junkyard
Topic: Is anyone able to access FileLibrary.com?
Replies: 9
Views: 4953

And as soon as I say that, it does get abandoned. Of all the luck........
by marzipan
Thu Apr 29, 2010 7:27 pm
Forum: General Discussion
Topic: looking for an old game....
Replies: 24
Views: 13194

I'm gonna take a random stab here........ Torin's Passage?
by marzipan
Thu Apr 29, 2010 5:36 pm
Forum: The Junkyard
Topic: Is anyone able to access FileLibrary.com?
Replies: 9
Views: 4953

Also, I felt it was partly related as I need the playfate.zip off of there to determine whether it's the rare V73 version I've been trying to find a complete version of. v73? What versioning are you talking about? http://forum.scummvm.org/viewtopic.php?p=52874#52874 http://forum.scummvm.org/viewtop...
by marzipan
Thu Apr 29, 2010 4:17 pm
Forum: The Junkyard
Topic: Is anyone able to access FileLibrary.com?
Replies: 9
Views: 4953

Many apologies, I assumed General Discussion was just that - general discussion. Also, I felt it was partly related as I need the playfate.zip off of there to determine whether it's the rare V73 version I've been trying to find a complete version of. Now I fear that it being in the Junkyard means th...
by marzipan
Thu Apr 29, 2010 2:19 am
Forum: The Junkyard
Topic: Is anyone able to access FileLibrary.com?
Replies: 9
Views: 4953

I did that already, but it still doesn't explain how Google can make recent caches of its pages.
by marzipan
Thu Apr 29, 2010 12:47 am
Forum: The Junkyard
Topic: Is anyone able to access FileLibrary.com?
Replies: 9
Views: 4953

Is anyone able to access FileLibrary.com?

I'm starting to suspect something is up. It seems like it's down, but according to this Google Cache it was up and running last week? I'm pretty sure I checked it on that day and couldn't get through. Have they restricted access to certain regions? It's annoying me cos' there's one zip file on there...
by marzipan
Wed Apr 28, 2010 9:29 pm
Forum: General Discussion
Topic: Theory on MONSTER.SOU differences re: compression
Replies: 5
Views: 2534

I see. Thanks for the info everyone. Another thing I just discovered: with compress_kyra at least, SVM Tools doesn't properly acknowledge variable settings when setting up the encoding bitrate. Say I wanted to manage a constant bitrate of 20kb/s when compressing an AUD file - I input "-m 20 -M 20", ...
by marzipan
Mon Apr 26, 2010 10:52 pm
Forum: General Discussion
Topic: Theory on MONSTER.SOU differences re: compression
Replies: 5
Views: 2534

Theory on MONSTER.SOU differences re: compression

While trying to get FOA's MONSTER.SOU down to the smallest size possible for the N64 port (as I'm assuming there's a max cart size limit somehow), I've noticed how difficult it is to get the data files, the ogg'd speech file and the N64 binary all under 64Mbytes. Yet I had no problems at all with DO...
by marzipan
Sun Apr 25, 2010 8:07 pm
Forum: General Discussion
Topic: Why does ScummVM still use 256-colours for fullscreen?
Replies: 4
Views: 2575

Well, maybe I'm wrong about it - but I'm just going by the assumption that (I'm pretty sure from past usage) when getting out of fullscreen the display would garble colours of pink, light blue and green for a split second before returning to Windows - a common trait I've seen with apps coming out of...
by marzipan
Sun Apr 25, 2010 6:17 pm
Forum: General Discussion
Topic: Why does ScummVM still use 256-colours for fullscreen?
Replies: 4
Views: 2575

Why does ScummVM still use 256-colours for fullscreen?

I don't really like to play ScummVM in fullscreen under Windows atm because of its tendency to refresh my monitor's display so that it can change the refresh rate/Hz setting, switch my display to 256-colour mode, and possibly align the game display incorrectly so that I have to go to my monitor's se...
by marzipan
Sun Apr 25, 2010 4:16 pm
Forum: iPhone Port
Topic: How do you install SVN builds onto your device?
Replies: 0
Views: 2059

How do you install SVN builds onto your device?

I'm not too sure if the UrbanFanatics repo hosts SVN builds or not, and I notice the download at BuildBot is in .tar.bz2 format rather than deb format.

Is it really as simple as extracting the archive and copying it over to your device or am I meant to do something else?