Search found 138 matches

by tomten
Sun Oct 19, 2008 6:40 pm
Forum: Nintendo DS Port
Topic: R4 DS Help!!
Replies: 3
Views: 3797

No, It's defo the english kernel, The problem was that it worked fine for a time before, until it stopped saving my settings, that was sorted by formatting my SD and reinstalling ScummVM again, My R4 is probably one of the "fakes" in that it accepts SDHC cards, and the new SD card i'm using is a 8g...
by tomten
Wed Sep 24, 2008 5:48 pm
Forum: Nintendo DS Port
Topic: Sam and Max error
Replies: 3
Views: 4367

Re: Sam and Max error

I have an R4 and ScummVM ds port A(latest beta). I also have Sam and Max hit the road files: SAMNMAX.SM0, SAMNMAX.SM1 and MONSTER.SO3. I hav a folder called homebrew on the root of my card. Inside is another folder called SCUMMVM and inside that is .nds file. The sam and max files are in a folder c...
by tomten
Wed Sep 24, 2008 10:34 am
Forum: Nintendo DS Port
Topic: "Invalid savegame" using r4sdhc need help!!!
Replies: 17
Views: 22431

oh i thought that the new kernel and scummvmds 0.11.1 is already DLDI patched.... Yeah, most carts do auto-DLDI-patching these days. It was just something you should test. got the link for the actually DLDI patch? can`t find it. I have got a r4sdhc V1.21..Thank you so much! Hmm... Is that the same ...
by tomten
Wed Sep 24, 2008 10:10 am
Forum: Nintendo DS Port
Topic: "Invalid savegame" using r4sdhc need help!!!
Replies: 17
Views: 22431

all right, but doesn`t solve my problem.Nobody knows what to do? No idea. But others are using ScummVM on R4 with success. Some things you can try: 1. Make sure you've correctly DLDI patched the ScummVM .nds files using the correct DLDI 2. Make sure your R4 has the latest kernel 3. Test the same ga...
by tomten
Tue Sep 23, 2008 9:30 am
Forum: Nintendo DS Port
Topic: "Invalid savegame" using r4sdhc need help!!!
Replies: 17
Views: 22431

Badablek wrote:
? wrote: newest version of scummvmds 0.11.1
newest ??
the last one is version 0.12.0 beta4
viewtopic.php?t=6161
try with that version :wink:
Well, that's the latest unstable beta version. 0.11.1 is the version you should use if you want maximum stability.
by tomten
Wed Sep 17, 2008 7:07 am
Forum: Nintendo DS Port
Topic: Please help! ScummVM DS 0.12.0 beta4 corrected!
Replies: 31
Views: 37815

agentq wrote:It always crashes when you use the bottle on the tap? That's strange, I have done that many times without a problem. Are you sure your game data is okay?
I know, it sounds weird. I'll do some more testing with other builds/platforms.
by tomten
Tue Sep 16, 2008 9:11 pm
Forum: Nintendo DS Port
Topic: Please help! ScummVM DS 0.12.0 beta4 corrected!
Replies: 31
Views: 37815

agentq wrote:@tomten: Can you repeat the crash in the dungeon?
It hangs when I attempt to use the bottle on the tap of the barrel. Not sure when exactly, but that maneuver is a sure hanger.
by tomten
Wed Sep 10, 2008 6:32 am
Forum: Nintendo DS Port
Topic: DSTT Failed scummvm startup - Touch screen blank
Replies: 18
Views: 37916

Re: DSTT Failed scummvm startup - Touch screen blank

kevlarrelic wrote:Since the DSTT auto patches DLDI, and scummvm supports that kind of thing, I assume DLDI isn't really the problem?
Depends on how the auto-patching is done. If it's transparent to ScummVM, it won't work. Try patching manually.
by tomten
Sun Sep 07, 2008 8:21 pm
Forum: Nintendo DS Port
Topic: Please help! ScummVM DS 0.12.0 beta4 corrected!
Replies: 31
Views: 37815

Re: Please help! ScummVM DS 0.12.0 beta4 corrected!

I'm espcially interested in people who want to test LOTT still has freezing issues. I got a freeze in the dungeon in the beginning, when performing some action on something. Saving and loading still works. Does Kyrandia 3 start at all for others? I'm testing the DOS version, and got tired after wai...
by tomten
Fri Sep 05, 2008 6:54 am
Forum: Nintendo DS Port
Topic: Please help! ScummVM DS 0.12.0 beta4 corrected!
Replies: 31
Views: 37815

Re: Please help! ScummVM DS 0.12.0 beta4 corrected!

I'm espcially interested in people who want to test Lure of the Temptress, Kyrandia 2 and 3, and Inherit the Earth. Kyrandia 2 (DOS, floppy) seems every bit as fast and stable as Kyrandia 1. Saving and loading works, I hadn't had any stutters or crashes. (Kyrandia 2 has a slightly annoying thing th...
by tomten
Tue Aug 26, 2008 7:54 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.12.0 beta3 [obsolete]
Replies: 12
Views: 14641

Scandal_UK wrote:I started a new save game which I can load on this build, but again it freezes regularly in the village on my G6.
It freezes when you load? Or it freezes a while after you've loaded a savegame? Or it freezes often in the village, regardless?

I didn't play very far; what should I test?
by tomten
Sun Aug 24, 2008 7:04 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.12.0 beta3 [obsolete]
Replies: 12
Views: 14641

Lure of the Temptress crashes on this build (well, freezes anyway), whenever I try to load my savegame (load is F7). I've tried four times now - it works on the BETA2 build. Surely nothing can have changed on this bit? Loading works for me. The NDS START button goes to "save game" - is this intenti...
by tomten
Sun Aug 24, 2008 7:03 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.12.0 beta3 [obsolete]
Replies: 12
Views: 14641

The DOS floppy version of Inherit the Earth has some significant problems with its introduction in this beta. The graphics corrupt after a second, and most of the image disappears; it hangs then, and needs to be skipped. The rest of the game seems to work fine. The intro works properly in 0.11.1. I...
by tomten
Sun Aug 24, 2008 6:53 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.12.0 beta3 [obsolete]
Replies: 12
Views: 14641

Tab/inventory

Where's the tab key on the virtual keyboard? Or is there another way to get to the status/inventory in AGI games?
by tomten
Tue Aug 19, 2008 3:48 pm
Forum: Nintendo DS Port
Topic: Japanese compatibility
Replies: 3
Views: 3679

Re: Japanese compatibility

scott32 wrote:I tried Zak McKracken Japanese, and the text is all screwed up.
That's how Japanese is supposed to look.