Search found 96 matches

by Vorph
Sat May 14, 2011 4:05 pm
Forum: General Discussion
Topic: Get Ready for Testing!
Replies: 53
Views: 43430

Castle of Dr. Brain VGA DOS Floppy (RETEST)

Game: Castle of Dr. Brain (VGA)
Game Version: 1.0.0 DOS Floppy ENG
ScummVM Version: 1.3.0pre48-ge7a006f
OS: Windows 7 64-bit SP1

no problems noted: game is completable.
by Vorph
Sat May 14, 2011 9:13 am
Forum: General Discussion
Topic: Get Ready for Testing!
Replies: 53
Views: 43430

Dammit...

of course - here you are

Game: Island of Dr. Brain (DOS English)
Game Version: 1.0 (10.27.92)

Sorry

Vorph
by Vorph
Fri May 13, 2011 5:13 am
Forum: Help and Support
Topic: Problem compiling scummvm
Replies: 4
Views: 2938

Hello, - I'm using Visual Studio 2010 - I used the standard "create_msvc10.bat" file, if thats the one you are talking about...using a freshly complied "create_project.exe" - ehhh ?? I don't think so... - noooo - here is the complete output: 32>------ Rebuild All started: Project...
by Vorph
Thu May 12, 2011 8:18 pm
Forum: General Discussion
Topic: Get Ready for Testing!
Replies: 53
Views: 43430

Island of Dr. Brain

Game: Island of Dr. Brain
Game Version: 1.0 (10.27.92)
ScummVM Version: 1.3.0pre37-gcfa4051
OS: Windows 7 64-bit SP1

Completable, no problems noted (tested on Novice & Standard Level)
by Vorph
Thu May 12, 2011 8:06 pm
Forum: Help and Support
Topic: Problem compiling scummvm
Replies: 4
Views: 2938

Problem compiling scummvm

Hello there... I couldn't compile the last revisions of scummvm due to the following error: src\scummvm-svn\base\internal_version.h(8): fatal error C1083: Cannot open include file: 'internal_revision.h': No such file or directory The file is missing indeed and doesn't seem to exist on the github eit...
by Vorph
Mon May 09, 2011 1:24 pm
Forum: General Discussion
Topic: Get Ready for Testing!
Replies: 53
Views: 43430

Game: Castle of Dr. Brain (VGA) Game Version: 1.0.0 E ScummVM Version: 1.3.0git4717-g54ddd00 OS: Windows 7 64-bit SP1 Problems: Game is (almost) completable. Game crashes after havning solved the final riddle (bookcase) as soon as dr. brain enters the room. Bugreport filed under 3299458 EDIT: Versio...
by Vorph
Sat Oct 16, 2010 8:11 pm
Forum: Help and Support
Topic: Compiling problems using MinGW
Replies: 8
Views: 5226

Thanks for the links, now it works

Vorph
by Vorph
Fri Oct 15, 2010 5:31 am
Forum: Help and Support
Topic: Compiling problems using MinGW
Replies: 8
Views: 5226

Hi, maybe I am looking in the wrong place, but the automated installer as described in the WIKI doesn't seem to exist anymore. The current installer only gives me the option to Install mingw (and several compilers for different languages like fortran, c++, ada and some more), msys and msys dtk. The ...
by Vorph
Thu Oct 14, 2010 8:02 pm
Forum: Help and Support
Topic: Compiling problems using MinGW
Replies: 8
Views: 5226

Compiling problems using MinGW

Hi there, after having some issues compiling scummvm using VS2010 Express, I wanted to try minGW. 2 Problems occur: when compiling scummvm 1.1.1, I get the following error: Type with 2 bytes... couldn't find data type with 2 bytes when compiling scummvm 1.3.0svn, after Checking for whether -Wglobal-...
by Vorph
Tue Oct 12, 2010 6:36 pm
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 53658

Hello

after checking the file, and trying it on different machines, I used the current buildbot version... everything is fine, must have been a compilation error with VS2010... :roll:

Thanks to all of you for the fast replies

Vorph
by Vorph
Tue Oct 12, 2010 10:29 am
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 53658

Thanks,

I will check my file, and will also give it a try on a different machine (strange things can happen)...

Vorph
by Vorph
Tue Oct 12, 2010 7:59 am
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 53658

Hi there, the behaviour is somewhat strange... all in all I think it is (possibly) a sound issue. When I play the SMK File using the latest (1.9w I think) RAD Video Tools, the Videos play all right. When I try to reencode them (using the "Smack it" Button) a new Video File is created - as ...
by Vorph
Tue Oct 12, 2010 4:49 am
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 53658

Hi there, first of all, amazing good work - ahhh, the memories... :) Got a small problem here, playing the game. The game itself runs almost flawless, but several of the SMK files (i.e. the VIELOGOM.SMK in my german version, or the intro of my english version produce the following error: Assertion f...
by Vorph
Sat Jan 31, 2009 11:45 am
Forum: General Discussion
Topic: Testing, testing (Help us with 0.13.0 release testing)
Replies: 95
Views: 103608

Hello,
just finished testing Curse of Monkey Island (english PC).
No regressions. :D
Tested on WinXP SP2 using ScummVM 0.13 pre 30.01.09

Vorph
by Vorph
Wed Jan 28, 2009 5:17 am
Forum: General Discussion
Topic: Testing, testing (Help us with 0.13.0 release testing)
Replies: 95
Views: 103608

I just completed the V2 DOS English version of Maniac Mansion too. I didn't notice any bugs. Which path did you take for both MM V1/V2? Meteor Police for both Hi there, now that's strange indeed... I loaded my savegame on a 2nd PC (Vista SP1 Win32) and now it works... Is this effect possibly genera...