Search found 65 matches

by Bobbin
Mon Aug 17, 2009 9:10 pm
Forum: General Discussion
Topic: When the EXE contains parts of the game
Replies: 3
Views: 2856

Re: When the EXE contains parts of the game

Minello wrote:How do you support these games without their executables?
Afaik these informations are stored in the dat files, such as kyra.dat.
by Bobbin
Sun Jun 28, 2009 2:07 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 371
Views: 300246

MusicallyInspired wrote:Has there been any progress on the Dynamix engine at all? Or is that a standstill project currently?
Rise of the Dragon would indeed be great with VGA graphics and Sega CD sound.
by Bobbin
Tue Aug 12, 2008 1:26 pm
Forum: Wii Port
Topic: Wii/GameCube port - News & Nightly snapshots
Replies: 79
Views: 163816

Great update, this one is becoming the best port of them all quickly! How about implementing cursor movement smoothing so the control feels a bit more like in Wii games?
by Bobbin
Wed Apr 02, 2008 11:56 pm
Forum: The Junkyard
Topic: Runs on everything, except my microwave :)
Replies: 22
Views: 20878

For me it's:

Windows XP
Windows Vista
Nintendo DS
PSP
Xbox
Smartphone Treo 750v

And as soon as my friend returns my Wii I will also try that port.
by Bobbin
Sat Jul 07, 2007 2:28 pm
Forum: General Discussion
Topic: What are people's thoughts on the best port?
Replies: 10
Views: 5559

First: I like the GP2X, it's great to have a portable console that is specifically targeted at homebrew. However, with modified firmwares the PSP does better imho. I flashed my and other PSPs several times. Unless you are doing something really stupid (like downloading the firmware of obscure sites ...
by Bobbin
Fri Jun 29, 2007 12:38 am
Forum: The Junkyard
Topic: Are there any LucasArts adventures you don't like?
Replies: 34
Views: 33861

I loved The Dig, the soundtrack, the alien atmosphere. Grim Fandango never really grew on me and I couldn't get myself to play Monkey4 for more than 30 minutes.
by Bobbin
Mon Feb 26, 2007 1:46 pm
Forum: General Discussion
Topic: [Very Important] Which Games use SCUMM? And many more.....
Replies: 22
Views: 12469

I also have a copy of Toonstruck left, just send me a PM when you need it.
by Bobbin
Wed Oct 11, 2006 10:24 am
Forum: General Discussion
Topic: Which would you choose ScummVM on DS or PSP
Replies: 17
Views: 15220

You can get used to the controls on the PSP, at least it has analogue controls. However, it still doesn't come close to the touch screen. Some games like Broken Sword or COMI are only supported here and are not scaled down as much as they would be on the DS. I don't know about speed, on the PSP ther...
by Bobbin
Tue Aug 22, 2006 1:06 am
Forum: Help and Support
Topic: German Translation for Indy4-FM-TOWNS ???
Replies: 3
Views: 2839

There are no improvements in the FM-Towns-version over the Talkie-version so there was no point in making a patch as I read once.
by Bobbin
Fri Apr 21, 2006 10:26 am
Forum: General Discussion
Topic: Q-Gears - A final fantasy 7 engine.
Replies: 9
Views: 16872

Just wanted to wish you good luck with your project. I'm coding for years now but still huge projects like these scare me. But there is always that one point that makes it all worth it - the first time your software does what it should do :)
by Bobbin
Fri Mar 24, 2006 1:32 pm
Forum: PSP Port
Topic: Scumm games speed on PSP related to type of memory stick
Replies: 3
Views: 4667

The Sandisk sticks are the best choice for the PSP, that's for sure although I was surprised that the 4gb hdd performs so bad.
by Bobbin
Sun Mar 19, 2006 11:15 am
Forum: PSP Port
Topic: Smaller game files?
Replies: 10
Views: 10352

I doubt current computers have any problems with 2D-gfx output while playing compressed audio in the background I usually have 5+ programs running under windows while listening to music and I never get slowdowns. Well, my question was more related to the PSP version - I really don't think that any ...
by Bobbin
Fri Mar 17, 2006 1:23 pm
Forum: PSP Port
Topic: Smaller game files?
Replies: 10
Views: 10352

I always wondered about performance impact that comes from compressing the files. So far I only had MI1 compressed with no trouble so it seems to me that compression is not an issue for the earlier games (MP3 decoding shouldn't take away that much power from the PSP). So, when does it become an issu...
by Bobbin
Wed Mar 01, 2006 5:06 pm
Forum: General Discussion
Topic: Cine: new engine in SVN builds!?
Replies: 22
Views: 19615

I always thought of these games to be ideal candidates for ScummVM. Very nice efforts, Future Wars alreadys plays fine. Maybe some day the Amiga soundtrack could be supported because that sounded a lot better than the Adlib music. However, there are some great developments ahead with all the new gam...
by Bobbin
Mon Feb 13, 2006 6:54 pm
Forum: General Discussion
Topic: German Talkie Versions of Lucasarts Adventures?
Replies: 17
Views: 14619

Don't forget the german translations:

www.gandimann.de

So you can at least play the english talkie versions with german text.