Search found 67 matches

by Bobbin
Tue Nov 22, 2011 12:05 pm
Forum: General Discussion
Topic: Beneath A Steel Sky Enhanced Music Released by JamesWoodcock
Replies: 28
Views: 20210

Since you first announced the soundtrack I held back my next playthrough of the game. Unfortunately now that it is here I can't devote any time to it. However, I played some minutes into the game and this is definitely the best version there ever was of this game. Great soundtrack. The only thing mi...
by Bobbin
Fri Oct 21, 2011 9:24 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 147
Views: 154693

This posts wasn't very helpful. :x Your question wasn't either. I've seen so many open source projects - things take their time, just wait. Take a look here to see the current progress: https://github.com/alexbevi/scummvm/commits/asylum Judging from current commits I'd suppose the game will be supp...
by Bobbin
Thu Oct 06, 2011 8:36 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 382
Views: 334500

Igor: Objective Uikokahonia There was an engine in development, unfortunately it never got far and was even removed from the project. Seems like this was one of the harder games to reverse engineer, I wouldn't expect anyone else picking this up anytime soon. Innocent Until Caught This seems still b...
by Bobbin
Mon Jul 11, 2011 12:35 am
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 147
Views: 154693

And there I was thinking that work on it has dramatically slowed down. Great to hear it's moving along fine, can't wait to play it!
by Bobbin
Wed May 25, 2011 10:39 pm
Forum: General Discussion
Topic: Upscaling Retro 8-Bit Pixel Art To Vector Graphics
Replies: 30
Views: 25695

I have to say this is the first "upscaling" algorithm that I find convincing. I never played a game with hq4x or similar solutions because to me graphics look worse in my eyes after applying these filters. I guess there is a way to speed up this algorithm and should some coder outside Scum...
by Bobbin
Sun Apr 17, 2011 10:04 pm
Forum: General Discussion
Topic: LucasArts could be coming to GOG.com
Replies: 22
Views: 13672

You actually mean the french and german market, most other countries don't get localized versions and are happy enough with that. :D Why is it these countries localize and dub everything? ;) Lucasfilm Games even localized to Hebrew ;) Sierra started localizing with Space Quest III and these are the...
by Bobbin
Fri Apr 15, 2011 12:16 pm
Forum: General Discussion
Topic: LucasArts could be coming to GOG.com
Replies: 22
Views: 13672

Too bad GOG still totally ignores the international market. Here in Germany games got localized since the 80's but still these can't be found on GOG. The LA adventures in particular had great translations.
by Bobbin
Sat Apr 09, 2011 12:48 pm
Forum: General Discussion
Topic: MUNT Reloaded?
Replies: 66
Views: 44441

Hi ykhwong, nice to read from you here. Just wanted to say Thanks for your great DosBox builds, especially the recent inclusion of Munt which finally made me play Space Quest 3 again which sounds fairly nice by now.
by Bobbin
Fri Apr 01, 2011 11:22 am
Forum: General Discussion
Topic: Kinect with ScummVM!
Replies: 16
Views: 9955

As fascinating as Kinect is, thanks for showing how useless it is for the majority of control schemes. However, implementing Move (I read about some kind of SDK Sony wants to introduce the coming months) would be great :)
by Bobbin
Fri Jan 28, 2011 4:08 pm
Forum: General Discussion
Topic: The Last Express engine was merged?
Replies: 20
Views: 19736

And for some reason GOG managed to get a version either without foreign languages or isn't able to show them. I'd really like to shop on GOG but their inability to get versions for foreign languages really bugs me.
by Bobbin
Fri Jan 21, 2011 3:05 pm
Forum: Other Ports
Topic: PS3 Scummvm?
Replies: 118
Views: 141112

And I am pretty sure this won't change in the next console generation either. So they'll still be breakable.. If it takes longer, than simply due to more layers of obscurity hiding the crappy security model at the core ;). Well, it will definitely change as future consoles (maybe not the PS4, but t...
by Bobbin
Thu Jan 20, 2011 2:42 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 147
Views: 154693

Yes, I also saw that you made enormous progress the last months. Hope you keep it up. Can't wait to play this game again.
by Bobbin
Sun Oct 11, 2009 9:26 am
Forum: General Discussion
Topic: HELP: Operation Stealth - All riddles disabled !!!
Replies: 8
Views: 8971

Wasn't this included in last years GSoC? What happened to it? The last blog post I read about it seemed to point to a rather complete implementation.
by Bobbin
Mon Sep 14, 2009 10:38 pm
Forum: The Junkyard
Topic: new adventures
Replies: 42
Views: 44932

Deadelic is the new LucasArts for me Word! Without Europe adventures would be dead for years. Look at the Longest Journey (Norway), Still Life (France), The Lost Crown (UK), Sherlock Holmes (Ukraine), Memento Mori (Czech) or all the brilliant stuff from Germany. What I like most about european deve...
by Bobbin
Mon Sep 14, 2009 11:26 am
Forum: The Junkyard
Topic: Shadow of the comet
Replies: 13
Views: 14735

john_doe wrote:I'm still working on it occasionally, it's in a good shape, though, so eventually it will be supported.
Great to hear, definitely one of the older adventures I still need to play. Und Grüße ins schöne Stuttgart!