Search found 980 matches

by Longcat
Fri May 11, 2018 6:35 am
Forum: Help and Support
Topic: Has anyone got the Ultimate Haunted House to run?
Replies: 2
Views: 1659

The game you mention is not supported by ScummVM. See here for a list of compatible games: https://www.scummvm.org/compatibility/. From what I can tell, this is a Windows 3.1.x game. Your best bet is setting up windows in dosbox and running the game from there. Or, it might work with newer versions ...
by Longcat
Tue Apr 24, 2018 4:21 pm
Forum: General Discussion
Topic: GSoC 2018 projects announced!
Replies: 5
Views: 4318

Congrats, those are great GSOC tasks!
by Longcat
Thu Apr 12, 2018 11:23 am
Forum: General Discussion
Topic: Help needed to write the ScummVM manual
Replies: 14
Views: 22844

It is possible that he does not check his pm's as frequently as mail, but he should be notified by mail if you sent the PM through the forums.

Joining the #scummvm IRC channel on #freenode would give you a much more direct line of contact with sev (and other devs).
by Longcat
Fri Mar 30, 2018 11:55 am
Forum: General Discussion
Topic: Interspective Engine?
Replies: 3
Views: 3022

Nope.
by Longcat
Thu Mar 22, 2018 8:13 am
Forum: General Discussion
Topic: Foxtail (Wintermute Engine) Runtime Assertion Error
Replies: 3
Views: 3096

Might be because Wintermute is not fully supported yet. Only a few games work.
by Longcat
Thu Feb 22, 2018 7:36 am
Forum: General Discussion
Topic: Blade Runner WIP
Replies: 95
Views: 47938

Blade Runner is not supported yet. Although there has been a lot of progress lately, the engine is far from complete, and will probably not be playable until the end of the year, or even 2019.
by Longcat
Tue Feb 20, 2018 8:42 pm
Forum: General Discussion
Topic: Blade Runner WIP
Replies: 95
Views: 47938

I'm not sure there ever was a demo. I found a trailer demo on a command and conquer cd though, which you can check out here:

https://www.youtube.com/watch?v=0Ms62qUbtkE
by Longcat
Tue Feb 13, 2018 4:39 pm
Forum: Help and Support
Topic: Help finding someone to interview about ScummVM
Replies: 1
Views: 1382

I would recommend dropping by the IRC channel #scummvm on freednode. It is much easier to get a response from ScummVM devs there. You should contact _sev or Strangerke about this.
by Longcat
Sat Feb 10, 2018 7:36 am
Forum: General Discussion
Topic: Datafiles for SCI
Replies: 27
Views: 26075

I'm guessing the manual has not been updated.

Simply download the tools and select the game you want to compress.
It has a gui and the process is automated.
by Longcat
Thu Feb 08, 2018 7:11 am
Forum: General Discussion
Topic: Datafiles for SCI
Replies: 27
Views: 26075

Like it says, it shouldn't make any difference, as the files with the same name on cd1 and cd2 should be exactly the same, except in the case of Phantasmagoria. There is no preference, simply merge the folders.
by Longcat
Sun Jan 14, 2018 9:18 am
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 7741

Just because gog mounts images doesn't mean that they don't prefer to shrink the games and not have the user do 'ctrl+f4' which believe it or not, is a major obstacle to a casual gamer that never heard of dosbox or read readmes. If it was policy to just dump isos they wouldn't have merged all the o...
by Longcat
Sat Jan 13, 2018 8:45 pm
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 7741

I think you are wrong. gog has used dosbox with mounted cd images for along time, for several games. Both Rama and Lighthouse play perfectly fine in dosbox.
by Longcat
Sat Jan 13, 2018 1:20 pm
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 7741

Yes, this seems totally redundant.

What would be the point of uniting the files into a new file?
Also, it would not be the original game data anymore. I vote no.
by Longcat
Wed Jan 03, 2018 6:05 pm
Forum: General Discussion
Topic: Did Sierra games ever vary based on diskette size?
Replies: 2
Views: 1677

They should be exactly the same, afaik.