Search found 1337 matches

by Raziel
Tue Aug 18, 2020 4:04 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

@dreammaster

An enjoyable anmount of games are already recognized, kudos for that :-)

I have two more questions:
1) Will ScummVM be able to reach into .zip archives or do i need to unzip all of them first?
2) TAG is an early prototype to ADRIFT, are (will) they (be) supported? . suffix is .TAG
by Raziel
Sat Aug 15, 2020 5:26 am
Forum: General Discussion
Topic: Horror-themed Adventure Games
Replies: 4
Views: 797

Re: Horror-themed Adventure Games

Elvira 1 and 2
Waxworks
Personal Nightmare
Lighthouse
Phantasmagoria 1 and 2
RAMA
Shivers
Gabriel Knight 1 and 2
The 7th Guest

Plumbers don't wear Ties ... because it's a Nightmare game, hehe
by Raziel
Tue Aug 11, 2020 7:32 am
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

I can add a list with all unknown games/demos and only add items by engine (adrift, agt, hugo etc.). Sounds good :) Will do. One last question: I get wrong colours on nearly every game on my BE machine. Is this a known issue? e.g. all graphics (like the pillars that borders the text) in zork zero a...
by Raziel
Mon Aug 10, 2020 9:27 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

I have written a local script that pulls every supported game and demo from ifarchive.org... I hope you are ready for a lot of tracker items then :-) I can start after the 17th of August, if that is ok? Sure, whenever. Though it'll be better to keep the tracker items to a minimum consolidated list,...
by Raziel
Sat Aug 08, 2020 8:58 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

Will the above changes cover only glk games or can/will i be able to use them for other engines as well? It's only for the glk engine currently. Most other games are hardcoded to a particular resolution due to their game assets. Added something similar to Wintermute would require development on the...
by Raziel
Sat Aug 08, 2020 6:46 am
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

Would it not be enough with a user option to make ScummVM use a modern (fixed) window size of, say, 2880 x 1800 or just below? It is actually possible to set the width and height for the game window for Glk in the configuration settings for a game. Along with other settings such as font sizes and c...
by Raziel
Fri Aug 07, 2020 5:58 am
Forum: Help and Support
Topic: Blue's Treasure Hunt - Continue With Disc 2
Replies: 3
Views: 335

Re: Blue's Treasure Hunt - Continue With Disc 2

There is always the chance of a regression or some other bug.

I'd add a bug item with a save state just before the issue, so devs can look at it.
https://www.scummvm.org/faq/#5_10
by Raziel
Sun Aug 02, 2020 7:39 pm
Forum: Help and Support
Topic: Blue's Treasure Hunt - Continue With Disc 2
Replies: 3
Views: 335

Re: Blue's Treasure Hunt - Continue With Disc 2

What instructions, link? What platform (mac, windows?) For the windows version you'd need from Disc 1 data folder Blue'sTreasureHunt.(b) Blue'sTreasureHunt-Disc1.(a) Blue'sTreasureHunt-Disc1.HE0 Blue'sTreasureHunt-Disc1.he2 Blue'sTreasureHunt-Disc1.he4 and from Disc 2 data folder Blue'sTreasureHunt....
by Raziel
Thu Jul 16, 2020 11:05 pm
Forum: Help and Support
Topic: Aspect Ratio Correction on FM Towns Games
Replies: 63
Views: 12211

Re: Aspect Ratio Correction on FM Towns Games

Maybe split the text up in junks of three lines max. each and display it one after the other, delay based, just like the long subtitles do...if that is doable, of course.

Or start this one text only at a lower x coordinate, again, if it is doable.
by Raziel
Thu Jul 16, 2020 7:06 pm
Forum: Help and Support
Topic: Pajama Sam 2 RUS - No speach
Replies: 3
Views: 347

Re: Pajama Sam 2 RUS - No speach

Do you know which version of Pajama Sam 2 this translation is based on?

Can you post all the files in your Pajama Sam 2 game drawer with size and md5sums?

edit:
I take it the russian translation do work with ScummVM? (text displayed in russian?)
by Raziel
Thu Jul 16, 2020 2:07 pm
Forum: General Discussion
Topic: Custom Boxes for LucasFilm/LucasArts games
Replies: 29
Views: 17068

Re: Custom Boxes for LucasFilm/LucasArts games

Unfortunately not.

The people capable of doing those boxes lost interest (or were tangles up in RL or other projects)...too bad, because the one custom made box i received was spot-on :-/

I still have the hq scans available if anyone else want to skip in
by Raziel
Tue Jul 07, 2020 8:15 am
Forum: Help and Support
Topic: MT-32 Emulation not working
Replies: 4
Views: 1151

Re: MT-32 Emulation not working

The game specific config files (those that are used by DosBox and are part of the game data files) do nothing in scummvm. To make MT-32 EMULATION work you need to set it in the launcher options. I think it was AUDIO and MIDI/MT-32 where you have to set it to MT-32 EMULATION. Once you have it set and...
by Raziel
Fri Jul 03, 2020 7:53 pm
Forum: Help and Support
Topic: Curse of Monkey Island not finding saved games
Replies: 3
Views: 439

Re: Curse of Monkey Island not finding saved games

The GOG Version was probably added with a different game-id, which in turn is used internally to name the save states. The easiest way to check and fix this would be to save once with the new GOG version and look into your save drawer. If your new save name differs from your old save names, you can ...
by Raziel
Mon Jun 29, 2020 3:31 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

@eriktorbjorn I see, thank you for the insight. I wasn't able to test yet, since i'm building it locally and Glk wasn't set to build by default yet. But i did write me an arexx script which leaches every supported game (distinguished by engine) from ifarchive.org, so much much more stuff to test wit...
by Raziel
Mon Jun 29, 2020 11:24 am
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 9043

Re: You are in a maze of twisty little passages, all alike

Is "frotz" a different engine or just the name of an interpreter/program?
And will it be (is it?) supported too?

What about gluxle? (.gblorb extension, if i guessed correctly?

Thanks a lot for them, was longing to play them for so long :-)