Search found 1337 matches

by Raziel
Thu Jan 21, 2021 11:32 am
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

@criezy Thanks for the fix, i did find another one quite similar. If one of Sierra's games, with after-market GM patches (like Leisure Suit Larry 1 SCI), do NOT have the patch installed, the in-app notification window about the missing patch will show. Once it's up, ScummVM refuses to return to the ...
by Raziel
Tue Jan 19, 2021 4:02 pm
Forum: General Discussion
Topic: Native menu on macOS
Replies: 9
Views: 364

Re: Native menu on Mac OX

Alt-F5 is the way SCUMM based games brought up their in-game menu (if there was one).

For CoMI the devs may have completely disabled it for vaious reasons (crashes probably, or the fact that it doesn't really add anything apart from loading/saving, which can be done in the ScummVM menu as well)
by Raziel
Sun Jan 17, 2021 10:31 pm
Forum: Help and Support
Topic: ALT key combo problem
Replies: 1
Views: 156

Re: ALT key combo problem

Solved by ccawley.

Thanks a bunch
by Raziel
Sun Jan 17, 2021 12:49 pm
Forum: Help and Support
Topic: ALT key combo problem
Replies: 1
Views: 156

ALT key combo problem

Hi there, I'm facing a problem that stems from key combos with ALT. https://bugs.scummvm.org/ticket/12012#comment:6 Actually ALT+ W A S D X and C assert out in my port. I have bisected the code that introduced the assertion (in the bug item), but i'd like to know if there is an "easy" way ...
by Raziel
Sun Jan 10, 2021 5:38 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

Is it just me or does the save/load launcher dialog prevent exiting to launcher? I use an sdl backend and window mode. Load in any game, press ctrl+f5 to bring up the launcher, click on load and then try to close the window. Nothing happens, unless I cancel the load dialog, then it immediately throw...
by Raziel
Tue Dec 15, 2020 11:04 pm
Forum: General Discussion
Topic: Custom Categories in ScummVM
Replies: 7
Views: 419

Re: Custom Categories in ScummVM

If you add your changes or try to alter code it will normally write them to your personal fork of scummvm in a branch called patch-1 (if you do it from the github website). If you choose that branch and then do a compare you should have the option to also add a Pull Request with your changes. That t...
by Raziel
Mon Dec 14, 2020 8:15 am
Forum: General Discussion
Topic: Custom Categories in ScummVM
Replies: 7
Views: 419

Re: Custom Categories in ScummVM

I think a Pull Request would be better suited.
It would not only flesh out your idea, but provide code changes that devs could look at, comment on and add to.

Also, forum posts/ideas tends to easily get forgotten unfortunately.
by Raziel
Fri Dec 11, 2020 5:05 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

@criezy

Found the commit that started the assertion for me: https://bugs.scummvm.org/ticket/12012

@all

Sorry for hijacking the thread
by Raziel
Thu Dec 10, 2020 8:33 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

Yes, fixed, all games now return to launcher

:-(
Still got the assertion on LA titles though
by Raziel
Wed Dec 09, 2020 10:10 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

Oh...and i don't know if this is related or just my build, but all of the LucasArts games crash with an assertion now, when using ALT+x Can anyone confirm? assertion "_str && idx >= 0 && idx <(int)_size" failed: ".common/base-str.h", line 176 and here's part of a ...
by Raziel
Wed Dec 09, 2020 7:45 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

Yikes, thanks for reporting this. So is it correct to assume that not all engines use the same "exit" code? This could open a huge can of worms. :/ Hmm, something seems off, though. I just tested a few SCI games and they ALL quit to system I have "always return to launcher" and ...
by Raziel
Wed Dec 09, 2020 7:31 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

I don't know nothing about the sci engine, but i'll shoot one in the dark anyway :-) Due to the in-game menu somehow blocking everything from ScummVM (at least for the time it's open) might there be the slim chance that RTL, respectively QTL (Quit to Launcher - yes, you may use the term ;-) ), is ov...
by Raziel
Wed Dec 09, 2020 10:37 am
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 1667

Re: Feature Request: Exiting game goes to Scummvm menu

I can confirm SQ III. On quitting with the in-game menu, it goes straight back to the system, skipping (and closing) ScummVM completely. And one more oddity. - Press ESC to bring up the in-game menu - While the menu is up, press CTRL+F5 to bring up RTL - Now click on Return to launcher Nothing happe...
by Raziel
Mon Dec 07, 2020 10:42 pm
Forum: Help and Support
Topic: Problem/Bug in Curse of Monkey Island on PC
Replies: 4
Views: 484

Re: Problem/Bug in Curse of Monkey Island on PC

Hi, i just recently bought Curse of Monkey Island on Steam for my WIndows 10 PC, everything went great and was playing for some time till i reached this point in the game: https://youtu.be/zfAo3O2qZR0?t=8425 When i have to order a drink at the bar in the hotel a second time to die again but my prob...