Search found 103 matches

by cwadge
Thu Jun 14, 2018 2:31 am
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

Darktalon wrote:404 not found :*(
Ugh, thanks. It helps to actually upload the file, doesn't it? :? Try again.
by cwadge
Thu Jun 14, 2018 2:07 am
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.784

Another minor update, basically just a little polish here and there. https://pub.dotbalm.org/misc/FatBoy-v0784.7z Sample: ▶ Bop On The Rocks Changelog: • Micro-adjustments to attenuation on few presets • Altered velocity split on GM Flute to 50/50 rather than 75/25 to help account for some str...
by cwadge
Fri Jun 08, 2018 8:38 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

Ok thank you for explaining! What are your recommended FluidSynth settings? It should basically "just work" on most systems, and on my Linux box at least (JACK backend for sound) the default 1.0 volume seems to work perfectly with 95% of supported games. This can be a little different in DOSBox, wh...
by cwadge
Fri Jun 08, 2018 7:44 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

I hear it at 0:19 in your video, the flute behind the main ones. I'm using ScummVM 2.1.0 June 1st, Windows 10, FluidSynth, Mixed Adlib/Midi mode. Ohhhh, I see what you mean now. That's just the multi-velocity nature of that particular flute preset. At harder velocities you can hear more breath tone...
by cwadge
Fri Jun 08, 2018 3:09 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

I find that FatBoy sounds a bit odd in King's Quest VI, I am using the CD/Windows version. The very opening that displays the title and menu has some flute noises that are out of place, or rather far more prominent than they should be. Interesting. I wonder if this could be a settings issue? This i...
by cwadge
Thu Jun 07, 2018 5:39 am
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.783

Bug reports have been slowing way down, so I decided to focus a bit on polishing. The acoustic grand piano lacked a bit of presence, IMO, but I believe it sounds a bit richer and brighter now (though obviously not as bright as the "bright grand" preset). https://pub.dotbalm.org/misc/FatBoy-v0783.7z ...
by cwadge
Sat Jun 02, 2018 10:32 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

Actually, portamento was the wrong word. Pitch shifting, I mean. But yeah. If it's just his files that's unfortunate. I knew what you meant. But yeah, pretty sure it's just this particular transposition. Which is weird, since most of his rips from other games don't strip out the pitch-bending. *shr...
by cwadge
Sat Jun 02, 2018 6:32 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.782

This a "whoops" update to fix bugs I inadvertently introduced in FB 0.781. Namely, the GM recorder preset was completely screwed. https://pub.dotbalm.org/misc/FatBoy-v0782.7z Sample: ▶ Discworld - Track 27 Changelog: • Corrected overlap with GM recorder and low-velocity flute, causing major au...
by cwadge
Thu May 31, 2018 7:23 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.781

A relatively minor update, but one which can dramatically improve the sound of certain MIDIs: https://pub.dotbalm.org/misc/FatBoy-v0781.7z Samples: ▶ Albion - Celtic Hut ▶ Duke Nukem 3D - Gut Wrencher Changelog: • 32 individual adjustments to fiddle sample start values for much more resp...
by cwadge
Tue May 29, 2018 6:27 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

Sounds like there's no portamento in that FatBoy recording. Good ear. I believe that's just Tom Lewandowski's MIDI transposition, not the soundfont itself. The nylon string guitar in FatBoy handles portamento just fine, it's a GM-compliant preset. Basically I used Tom's MIDI transposition version f...
by cwadge
Mon May 28, 2018 5:15 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

Exactly what almeath said. In addition some older Sierra games in particular, such as King's Quest 4-5, weren't written for GM/GS MIDI so they will sound pretty weird with anything but MT-32 emulation out-of-the-box. In those cases, there are patches to make many of them compatible with the newer st...
by cwadge
Sat May 26, 2018 3:22 am
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.780

It's a holiday weekend here in the 'states and I may be a bit busy, so I thought I'd release this a little early. Today's build of FatBoy (beta 0.780) sees the remainders of the instruments properly spatialized, along with many minor adjustments to reverb across the board. https://pub.dotbalm.org/mi...
by cwadge
Tue May 22, 2018 4:28 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

... I was also testing in TIE Fighter, but I note that earlier problem where some instruments seem to be drowned out or missing, and you said there were some potential faults in the code or MIDI compatibility in that game. So far, that is the only game I have found where FatBoy is not working prope...
by cwadge
Mon May 21, 2018 6:12 am
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.779

Do you think you will introduce the new trumpet or flute by the v1 release, or are those a longer term project? If they work out in the context of FayBoy, it's likely. If not I'll release them separately so at least somebody can get some use out of 'em. FatBoy BETA 0.779 I've not had much free time...
by cwadge
Mon May 14, 2018 6:43 am
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 62308

FatBoy BETA Soundfont updated to version 0.778

Put some more work into spatializing presets to sit where they're supposed to in a stereo or surround mix. https://pub.dotbalm.org/misc/FatBoy-v0778.7z And of course, a quick sample: ▶ Gravis UltraSound Demo - GDVIB6.MID Changelog: • Spatialized several dozen presets • Some minor adjustments t...