Search found 38 matches

by df
Tue Jul 18, 2006 2:56 pm
Forum: Help and Support
Topic: AGI Required Files
Replies: 9
Views: 5977

meh. it would have saved a lot of problems. ohwell. i'll throw that idea + code out.
by df
Tue Jul 18, 2006 12:35 pm
Forum: Help and Support
Topic: AGI Required Files
Replies: 9
Views: 5977

I am thinking about using zip files. zip files automatically give you CRC's as meta data, and one could scan the header and pull them out with little to no overhead for detection. plus its all nicely bundled in 1 file instead of many files... i originally had md5 going but it is sheer overkill for s...
by df
Tue Jun 20, 2006 7:31 pm
Forum: The Junkyard
Topic: Legend Entertainment's Games
Replies: 39
Views: 56711

The old legend stuff is semi zorkish, its not a virtual machine its all hardcoded I think they all used a common code base (I looked at hacking them at one time). the if archive has a tool for pulling the vocab from timequest (but it does not work with later games). i have no idea about their post t...
by df
Tue Jun 13, 2006 12:15 pm
Forum: The Junkyard
Topic: Lands of Lore ?
Replies: 15
Views: 22209

I'd love to RE wasteland :) or a generic goldbox engine for por/cab/ssb/etc...
by df
Mon Jun 12, 2006 1:48 pm
Forum: The Junkyard
Topic: Lands of Lore ?
Replies: 15
Views: 22209

The problem with RE'ing these old rpg's, most of the time they were not scripted, and the data files are just graphics, so all the game logic is buried in the exec...
by df
Fri Jun 02, 2006 12:07 pm
Forum: The Junkyard
Topic: Curse of Enchantia
Replies: 73
Views: 97691

BASS also has some RNC algorithm afaik, I wonder if that is coincidence... Yes, probably. RNC is a third-party compression algorithm/library that was used by some games around that time (mid 90es). Think of it as the zlib of that time :) @Del: You can find decompression code for RNC method 2 in the...
by df
Mon May 29, 2006 7:22 pm
Forum: General Discussion
Topic: GO GO ScummVM - AGI
Replies: 49
Views: 45269

also, DDP is known to be buggy, we never really matched the AGI version, its not 2.089, 2.272 or 2.440... its somehwere in between, but nobody has a 'true' ibm version, all the PC versions are the atari st version with a 2.272 interp which is incorrect... i am checking out the trunk as I type so I w...
by df
Thu May 25, 2006 2:18 pm
Forum: General Discussion
Topic: GO GO ScummVM - AGI
Replies: 49
Views: 45269

scumariem

well I joined up, since if I'm gonna hack on sarien (since I was working on sarien2...) I migth as well hack on this versions since I was refactoring the same codebase anyway... looking at the agi todo list; I dont know about using scummvm wordlist type stuff for keyboardless entry, i think somethin...