Search found 19 matches

by fisken uno
Thu May 25, 2006 10:30 pm
Forum: The Junkyard
Topic: Old Sierra Adventures?
Replies: 59
Views: 81355

Personally, I dismiss it so fast because for me it's simply not fast (lame pun intended *g*). I.e. on non-intel machines, it's got a quite serious overhead, and especially newer games are simply unusably slow with it. In particular, none of them "run" for me. I think you could change the speed via ...
by fisken uno
Thu May 25, 2006 1:25 am
Forum: The Junkyard
Topic: Old Sierra Adventures?
Replies: 59
Views: 81355

For example, I bet your reaction wouldnt be so positive if it was FreeSCI intending to take over the Sarien AGI engine. In fact most people wouldnt take it seriously at all As a matter of fact you're right :D I wouldn't take it seriously at all. But hey... I mean, I remember when the FreeSCI projec...
by fisken uno
Wed May 24, 2006 11:48 pm
Forum: The Junkyard
Topic: Old Sierra Adventures?
Replies: 59
Views: 81355

I wanted to ask about other Sierra titles that aren't supported by the Sarien/FreeSCI engines, that is, more recent 256-color titles such as later Quest for Glories, Space Quests, Conquests of the Longbow, etc. I'm not hoping for forseeable ScummVM integration of those or even integration at all. I...
by fisken uno
Wed May 24, 2006 11:35 pm
Forum: General Discussion
Topic: GO GO ScummVM - AGI
Replies: 49
Views: 44728

Ok, let's hope they'll finally make the IIgs sound work. In case you didn't know, the Apple IIgs versions of the AGI games had better music and sound (PCM sound effects, as a matter of fact). Sarien SHOULD support it but I never really managed to get it to work since it requires Sarien to be compile...