Search found 91 matches

by lavosspawn
Tue Jan 31, 2006 2:03 am
Forum: PlayStation 2 Port
Topic: PS2: ScummVM 0.8.0 RC3
Replies: 103
Views: 178994

This thread is more than long enough already. And it's become outdated with the release of 0.8.1. Closing :) Some of you may be disappointed by the new release since the requested features - booting from any device - forcing a videomode - using hdd0:+Homebrew as partition - fix for the comi cannon b...
by lavosspawn
Wed Jan 18, 2006 6:14 pm
Forum: PlayStation 2 Port
Topic: subdirs
Replies: 4
Views: 6303

in that case, I think you'll have to delete the partition and start over.
The FTP server on the PS2 probably messed something up.
by lavosspawn
Wed Jan 18, 2006 12:11 pm
Forum: PlayStation 2 Port
Topic: subdirs
Replies: 4
Views: 6303

That's really strange... Are you using all the IRX from the RC3 archive or did you replace any? Do you boot scummvm directly or do you use any kinds of additional tools? I've managed sometimes to break the FS of a partition when uploading files to it via FTP. You might want to delete and recreate th...
by lavosspawn
Wed Jan 04, 2006 12:05 am
Forum: Help and Support
Topic: Broken sword1 Problem. Help, please!
Replies: 1
Views: 2063

Not sure what could possible cause it.
First of all, you should make sure that all your files were correctly copied and that there are no read errors from cd.
by lavosspawn
Tue Jan 03, 2006 4:52 am
Forum: PlayStation 2 Port
Topic: PS2: ScummVM 0.8.0 RC3
Replies: 103
Views: 178994

Did you use the CUE file for recording the ISO?
If you just recorded it with Nero by double clicking the ISO file, Nero may have used the wrong recording mode.
by lavosspawn
Mon Jan 02, 2006 9:09 am
Forum: PSP Port
Topic: Broken Sword performance and a couple of other questions
Replies: 20
Views: 21531

or maybe the PSP's GPU has a function for YUV->RGB conversion that could be used to speed the mpeg2 decoding up?
But I have to admit... I'm not sure how much CPU power that conversion actually takes.
by lavosspawn
Fri Dec 30, 2005 3:42 am
Forum: PlayStation 2 Port
Topic: Broken Sword 1 & The Dig problems
Replies: 2
Views: 6886

I had a similar problem. But I can't really remember how exactly it happened.... I was trying to upload The Dig to my PS2's HDD using some tool, I think it was execftps. It always crashed at the same file, thereby fubaring the FS in a way that I couldn't delete the files or directory anymore. I trie...
by lavosspawn
Wed Dec 21, 2005 12:26 am
Forum: PlayStation 2 Port
Topic: Curse of Monkey Island
Replies: 4
Views: 10237

Thanks, I'm glad you like our hard work. :) 1. Yes, you can start Curse of Monkey Island and it will run, however if you play it from cd/dvd it'll crash sooner of later. 2. It does run basically perfectly from HDD. (only issue seems to be some problems when playing with Gamepad instead of usb mouse)...
by lavosspawn
Tue Dec 20, 2005 11:51 am
Forum: General Discussion
Topic: BASS: remake of the musical score
Replies: 55
Views: 79714

Support for mp3/ogg would be quite easy to implement. Looping won't be a problem either
What do you mean by seperate BASS version? The .DSK / .DNR wouldn't need to be changed, if that's what you mean.
by lavosspawn
Mon Dec 19, 2005 2:40 pm
Forum: General Discussion
Topic: BASS: remake of the musical score
Replies: 55
Views: 79714

Awesome work! :)
I'd love to see the game with a soundtrack like this. :)
by lavosspawn
Thu Dec 15, 2005 7:26 pm
Forum: PlayStation 2 Port
Topic: PS2: ScummVM 0.8.0 RC3
Replies: 103
Views: 178994

No, won't work. Not sure why.
by lavosspawn
Thu Dec 15, 2005 7:20 pm
Forum: Help and Support
Topic: Location of scummvm.ini
Replies: 36
Views: 32324

The main reason for using an ini instead of the registry is that there is no Registry for mac os/linux/pocket pc/psp/ps2/dreamcast etc.
An ini file works for all ports obviously.
by lavosspawn
Wed Dec 14, 2005 10:21 pm
Forum: PlayStation 2 Port
Topic: PS2: ScummVM 0.8.0 RC3
Replies: 103
Views: 178994

ScummVM currently doesn't support being booted from anything else but the cd; sorry about that.
It'll be fixed "soon".
I'm currently too busy with uni, christmas and stuff. -_-
by lavosspawn
Tue Dec 13, 2005 10:03 am
Forum: General Discussion
Topic: BASS: remake of the musical score
Replies: 55
Views: 79714

Lots of things happening, huh? :) Interesting. Now I'm really curious what everyone ends up with ;) edweird: I don't know about the jazz tracks... In general, I'd stay close to the original, without replacing entire songs. But, well, I don't know a thing about remixing. I'm sure you know what you're...
by lavosspawn
Mon Dec 12, 2005 7:07 pm
Forum: Help and Support
Topic: ScummVM on 64-bit Windows?
Replies: 17
Views: 11640

yes, but given that ScummVM uses only 32 bit datatypes and stuff, does it actually make any kind of difference? "It gives you the feeling" does not exactly justify the additional work of producing special binaries and testing games on yet another platform, does it? But well, maybe I'm completely wro...