Search found 377 matches

by joachimeberhard
Tue Jun 20, 2006 12:02 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

i just finished Indianna jones and the fate of atlantis(English/Dos/CD) on the team path. it is completeable with no apperent bugs. i used the jun 17 0.9.0pre snapshot (win32) I will try to test the wits path tomorrow, but i have never been very good at the fists path i did notice a possible proble...
by joachimeberhard
Mon Jun 19, 2006 9:30 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

I used the blue crystal 3 times (yak in katmandu, bird in lima and on the dolphin at the bermuda triangle). At the first 2 encounters the Aliens used hat and noseglasses as a disguise, during the 3rd encounter the Alien henchman appeared without disguise. That's pretty normal, I think, because Zak ...
by joachimeberhard
Mon Jun 19, 2006 1:19 pm
Forum: General Discussion
Topic: Please, please, help with prerelease testing
Replies: 16
Views: 10978

Indiana Jones and the Fate of Atlantis is still not tested!

Volunteers, please test it, as it needs to be tested for the release.

Joachim
by joachimeberhard
Mon Jun 19, 2006 1:18 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

Indiana Jones and the Fate of Atlantis is still not tested!

Volunteers, please test it, as it needs to be tested for the release.

Joachim
by joachimeberhard
Mon Jun 19, 2006 1:12 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

I did it !!! :D :D :D Thanks alot Joachim, using the hotkeys it is still difficult enough, but I finally managed to get the white chrystal and finish the game :wink: Apart from the already mentioned glitches, no regressions were found... Vorph Heh, who said ScummVM is Point'n'Click only, when there...
by joachimeberhard
Sun Jun 18, 2006 10:45 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

Hello, I almost finished Zak McKracken C64. ScummVM Version 0.9.0 SVN 17.06.06 Win32 I can't get past the martian pyramid. The time to switch to another caharacter is much too short. A similar problem is already reported in tracker item 1329546. I can confirm issues 1329457 and 1329542, even though...
by joachimeberhard
Wed Jun 14, 2006 6:33 am
Forum: Help and Support
Topic: LOOM FM-Towns - Difficulty Setting? (Solution found - bug?)
Replies: 2
Views: 1964

Re: LOOM FM-Towns - Difficulty Setting?

Hey, I'm running a recent (Early June) SVN build of SCUMMVM for OS X. I'm trying to figure out how to set difficulty in the FMTowns version of LOOM- on the compatability list, it suggests setting the bootparam to 0 - training, 1-easy, 2- difficult. I've started scummvm with "./scummvm -b 2" and "./...
by joachimeberhard
Tue Jun 13, 2006 1:15 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

@FeebleFiles1:

Please post your question in the following thread:
viewtopic.php?t=137

@All above:
Added to the list, thanks for helping! :D
by joachimeberhard
Sat Jun 10, 2006 2:25 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

@all above:

Added, thank you all.
by joachimeberhard
Tue Jun 06, 2006 12:18 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

@Indy & Adventureguy:

Added, thanks.
by joachimeberhard
Sat Jun 03, 2006 7:14 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

bramvandijk wrote:I played through Loom (CD version) with scummvm of June 2nd on linux.
Game is completable...
I assume you played it in original English and you found no regressions?

At least I added it that way....
by joachimeberhard
Sat Jun 03, 2006 12:27 pm
Forum: General Discussion
Topic: Anti-Aliasing for Protagonists
Replies: 10
Views: 7773

Re: Anti-Aliasing for Protagonists

Hey there, here's another crazy idea for a feature that I think could enhance the graphics of the old games. Not being a coder myself, I don't know if it's possible. Would it make any sense to add an anti-alias option for the drawing of the actors in the supported Games? I think it was already done...
by joachimeberhard
Sat Jun 03, 2006 2:01 am
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

Added, but I wonder what exactly...
Adventureguy wrote:Game is completable with no remarkable bugs and such things.
...means.

Did you encounter some glitches or none at all?
by joachimeberhard
Thu Jun 01, 2006 5:51 pm
Forum: General Discussion
Topic: pre-0.9.0 testing
Replies: 131
Views: 152712

@micahgeek, crowley:

Added, thanks.
by joachimeberhard
Thu Jun 01, 2006 4:16 pm
Forum: General Discussion
Topic: ScummVM Music Enhancement Project
Replies: 38
Views: 34523

sev wrote:moderatorial: any following non-English posts will be silently removed
IMHO this flamewar should END, NOT get translated.

This is going nowhere, and just bores an otherwise Music Enhancement related thread.

I'd even recommend to CUT and move the unrelated posts out, as they spoil the thread.