Search found 21 matches

by arablizzard2413
Wed Nov 12, 2008 6:03 am
Forum: General Discussion
Topic: t7gre - Groovie Engine
Replies: 52
Views: 35699

Here's a compiled version if anyone wants to test it out.

Scummvm rev. 35011; T7gre rev. 332 for Win32
http://www.freefilehoster.com/uploads/1 ... _t7gre.zip
by arablizzard2413
Mon Nov 10, 2008 8:23 pm
Forum: General Discussion
Topic: t7gre - Groovie Engine
Replies: 52
Views: 35699

Just an update, the game should be completable, the only things left are the ai for the microscope puzzle and a few sound problems.
by arablizzard2413
Tue Nov 04, 2008 9:36 am
Forum: General Discussion
Topic: t7gre - Groovie Engine
Replies: 52
Views: 35699

t7gre - Groovie Engine

http://code.google.com/p/t7gre/ t7gre is intended (eventually) to be an open source implementation of the Groovie engine for use with ScummVM. The Groovie engine was used to create several games in the 1990s, including: * The 7th Guest * The 11th Hour (sequel to The 7th Guest) * Clandestiny * Uncle ...
by arablizzard2413
Sun May 20, 2007 2:07 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 173874

I've been using Rodo's port for a while and now I've run into a problem with the balloon ride. I'm using the talkie version of Indiana Jones and the Fate of Atlantis on the team path, every time the balloon exists the first screen the game crashes and asks if I want to reload ScummVM. I'm using SDLo...
by arablizzard2413
Sun Mar 19, 2006 8:28 pm
Forum: The Junkyard
Topic: Support for The 7th Guest sometime?
Replies: 15
Views: 19561

The 7th Guest had it's own compression (it was the first game to support full motion video or something like that) it wasn't MPEG; I've only ever played the DOS version so I don't know about CDi. The files extension for the videos was .vxd I think (they're inside another file container).
by arablizzard2413
Sun Mar 19, 2006 9:51 am
Forum: The Junkyard
Topic: Support for The 7th Guest sometime?
Replies: 15
Views: 19561

Support for The 7th Guest sometime?

Is there any chance we might see support for The 7th Guest (Trilobyte/Virgin Games) in the future? The game is entirely pre-rendered video anyway, so it shouldn't be too difficult and it may even be possible to encode it to a different (and smaller) format. My main reason for asking this is the game...