Search found 305 matches

by Jimbob
Wed Apr 18, 2007 2:59 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

Well, the card I'm using shouldn't really matter... it works, I've run a number of things on it (GenPlus, SNES9XGX, stuff I've written, etc). So if the problem is that it doesn't recognize the card, the solution isn't to get a new card, its to make the software recognize it. Anyone have a link to t...
by Jimbob
Wed Apr 18, 2007 6:53 am
Forum: Help and Support
Topic: How to listen/view a .SAN file?
Replies: 13
Views: 6909

From the sounds of it you need to open a Cmd box (Start->Run->CMD), change directory to where the san_player executable is (or put it in a directory in your PATH variable) and type san_player.exe <filename>, where <filename> is the SAN file you want to listen to.
by Jimbob
Tue Apr 17, 2007 8:06 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

I'm using a tiny Viking Interworks 128MB card.

And it was so nice to play Monkey Island on the TV, lay in bed!!
by Jimbob
Mon Apr 16, 2007 1:00 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

It works (for me, anyway)!!

Well I've managed to try this latest version and it seems to work for me ... PAL Gamecube using an SD-Gecko card adapter and Action Replay. I've only tested 2 games so far, I'm a bit limited by the size of my SD card, Monkey Island 1 and Monkey Island 2. Monkey Island 1 seems to work fine but I coul...
by Jimbob
Sun Apr 15, 2007 3:16 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

I'm not sure if anyone managed to download a copy of the 2nd release ... I know I didn't, the bandwidth was already exceeded when I tried.
by Jimbob
Mon Apr 09, 2007 6:58 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

Gnimm wrote:Hi, I've just tried to run this file off an SD card with Datel's SD Media Launcher.

It says it's missing a file that's clearly there. (scummvm-fs.bz2) What do I do?
Not much TBH. I have the same problem and I haven't found a solution yet .....
by Jimbob
Fri Apr 06, 2007 1:21 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

Hi,

I was just wondering if it would be an idea to put together a version of ScummVM for the Cube with some debugging message output, if you can't find a cheap SD Gecko card adapter. I'm not sure if it will help but maybe we'll find the solution to the problem quickly ....

Thanks!
by Jimbob
Fri Apr 06, 2007 1:17 pm
Forum: Help and Support
Topic: New guy needs help!
Replies: 5
Views: 2163

Re: New guy needs help!

Hi guys, I had a look through your pages but I couldn't find anything so I thought I'd ask. I'm running Mac OSX 4.9 and I've just downloaded ScummVM. I've got a copy of Sam & Max but I haven't got either the CD or the floppy discs. All I have is a setup.exe file and I can't seem to do anything with...
by Jimbob
Sun Mar 25, 2007 9:23 pm
Forum: Help and Support
Topic: Building ScummVM with Fluidsynth-support... how?
Replies: 3
Views: 2494

I don't use Windows but I know it was a major pain to get FluidSynth support compiled into the Mac OS X version of ScummVM. After I finally got it working I never used it ..... I used the Quicktime or CoreAudio audio settings. I recently wiped and reinstalled my OS but I won't bother reinstalling Fl...
by Jimbob
Wed Mar 21, 2007 7:17 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

I don't think it's anything to do with the large size SD card. I'm having trouble getting it to work on my Gamecubes (I have both PAL and NTSC consoles). We have a very similar setup, I'm using a Viking 128MB SD card rather than an XFlash 2 GB card with an SD Gecko adapter.
by Jimbob
Sun Mar 11, 2007 4:09 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 167251

Hi, I compiled ScummVM 0.9.1 for GC-Linux and packed it into a self contained image which can be booted from an SD Card. You can download it at: http://rododev.googlepages.com/home This is a work-in-progress preview release and any feedback will be appreciated. Regards, Rodolfo Hi rodo, I've sent y...
by Jimbob
Sat Sep 16, 2006 9:24 am
Forum: General Discussion
Topic: We can no longer accept Paypal Donations
Replies: 75
Views: 141244

clem wrote:I haven't really been following the discussion, but how about putting wads of dollar bills in an envelope and sending it to the respective dev? :)
Well if the post service where the developer is living is anything like the UK then 9 out of 10 things will go AWOL!
by Jimbob
Sat Sep 16, 2006 9:21 am
Forum: Help and Support
Topic: Scumm crashes when I run a game
Replies: 2
Views: 1103

Try looking in the Console (in the Utilities folder) to see if any error messages are written to console.log.
by Jimbob
Mon Sep 04, 2006 10:36 pm
Forum: General Discussion
Topic: We can no longer accept Paypal Donations
Replies: 75
Views: 141244

I think it's official that Paypal sucks, I came across this at Eurogamer tonight.
by Jimbob
Thu Aug 24, 2006 6:22 pm
Forum: Other Ports
Topic: Xbox 360 port
Replies: 50
Views: 89950

With the imminent release of the XNA Express tools, it will be completely possible to develop a release of ScummVM for the Xbox 360. Regrettably (at least for now), you will need to pay $99 for the privilege of playing homebrew on your 360, although I believe this is only a temporary measure. I was...