Search found 58 matches

by balpat
Thu Apr 21, 2011 2:23 pm
Forum: General Discussion
Topic: Future wars protection!!!!!!
Replies: 7
Views: 4881

As far as I remember, the CD version doesn't add anything to the game, does it?
by balpat
Thu Apr 21, 2011 2:23 pm
Forum: General Discussion
Topic: Amiga Versions that are superior?
Replies: 18
Views: 21942

Thanks balpat. I've never considered playing any of the Sierra AGI games on Amiga. You mentioned that the color palette is better on Amiga than PC -- does this mean those AGI games have more than 16 colors? No, not more color just better used colors. Faces for example have a lighter red and some of...
by balpat
Thu Apr 21, 2011 2:21 pm
Forum: General Discussion
Topic: LucasArts could be coming to GOG.com
Replies: 22
Views: 13672

I'm afraid it's not Outlaws but "Desperados" (another cool game).
by balpat
Thu Apr 14, 2011 12:47 pm
Forum: General Discussion
Topic: Amiga Versions that are superior?
Replies: 18
Views: 21942

Both posters before mine are partially wrong, I believe. First, there are indeed versions that are superior in the Amiga platform. In my opening post I mentioned a few examples ("Personal Nightmare" for example) - even if my "Future Wars" example has been partially corrected by L...
by balpat
Sun Feb 27, 2011 8:24 am
Forum: General Discussion
Topic: AGDI Unveils King's Quest III Redux!
Replies: 15
Views: 11773

Thanks a lot! KQ3 is a great game and with a new interface and nicer graphics it might be even greater.

Now if only it was playable in ScummVM (because auf the 2xSAI scaler)!
by balpat
Tue Feb 01, 2011 10:49 am
Forum: General Discussion
Topic: Amiga Versions that are superior?
Replies: 18
Views: 21942

Amiga Versions that are superior?

Hey everyone! Sorry, if this topic came up before. A quick search showed nothing similar. ScummVM does support quite a few Amiga Versions. Being an Amiga user I have quite a few games left from that era - including some that I haven't found as PC versions (yet). But then I thought: Hey, some of thes...
by balpat
Thu Nov 11, 2010 10:03 pm
Forum: General Discussion
Topic: What made old 'sound' so good - and why is it hard to get?
Replies: 45
Views: 24804

I always used a CM-32L (which is basically a MT-32 minus the display but adding some - mostly unused - noise channels). It sounds awesome. Of course, having the music recorded by a live orchestra is even better but those Roland-devices sounded almost like an entire orchestra. I even think their &quo...
by balpat
Sat Nov 06, 2010 1:01 pm
Forum: General Discussion
Topic: Quick question about Win KQ6 mouse pointers
Replies: 123
Views: 49644

Oh! Pretty! What game(s) are those? First, let me begin by saying that adding support for Sierra-games might just be about one of the greatest things that ScummVM did. I even think ScummVM gets to a point where calling it just "ScummVM" just doesn't do this great program justice. Personall...
by balpat
Tue May 18, 2010 11:14 am
Forum: General Discussion
Topic: Simon the sorcerer dos vs win
Replies: 9
Views: 5671

If I'm not mistaken, the Win-version doesn't support MT32 but everything else is the same.
by balpat
Tue May 12, 2009 3:01 pm
Forum: General Discussion
Topic: Implementing Cheats?
Replies: 14
Views: 9388

Would "1" be a valid integer? ;)

I must confess though, that I'm not such a big fan of the Humongous games... :)
by balpat
Tue May 12, 2009 9:08 am
Forum: General Discussion
Topic: Implementing Cheats?
Replies: 14
Views: 9388

Thanks for your replies! Interresting... Would it be possible to have a page that lists all scummvm-internal cheats? A follow up question, if you allow: Judging by the "var" debugging thingy it looks to me like this is a variable in Elvira that has the HP-information. Now I'm just guessing...
by balpat
Tue May 12, 2009 8:59 am
Forum: General Discussion
Topic: After 14 years of waiting for The Dig [spoilers]
Replies: 17
Views: 12461

I think THE DIG is one of Lucas Arts most athmospheric games. Granted, it is kinda slow but the pace fits perfectly. Everything is dead at first and bit after bit the strange alien world becomes alive again - and at that point the story's pace takes on as well. Complete with beautiful artwork (some ...
by balpat
Fri May 08, 2009 9:34 am
Forum: General Discussion
Topic: Implementing Cheats?
Replies: 14
Views: 9388

Implementing Cheats?

Hi! I'm a big fan of ScummVM and I've been using it since the time even SCUMM-Games didn't work competely. I have a (probably stupid) question: Would it be possible to implement cheats? Now hear me out! I know that you might ask how you're supposed to cheat in an adventure game. Well, there are a fe...