Search found 16 matches

by Junebug
Wed Jul 23, 2014 9:11 pm
Forum: PlayStation 2 Port
Topic: ScummVM 1.7.0 PS2 Port
Replies: 2
Views: 6415

Let's cross our fingers and toes that the PS2 maintainer gets some motivation and inspiration to give the latest version to us PS2 fan boys!!!
by Junebug
Wed Jul 23, 2014 12:25 am
Forum: PlayStation 2 Port
Topic: ScummVM 1.7.0 PS2 Port
Replies: 2
Views: 6415

ScummVM 1.7.0 PS2 Port

Hi all,

I was so excited to see work continuing on the excellent PS2 Port!! THANK YOU and Well Done!

But, and its a big but, where can I download it? As there is only a package for the PS3.

Thanks again!
by Junebug
Fri Oct 22, 2010 11:42 pm
Forum: PlayStation 2 Port
Topic: SCUMMVM1.2.0 SCI Game Speed
Replies: 1
Views: 7092

SCUMMVM1.2.0 SCI Game Speed

Hello all, I have been playing Space Quest I (VGA) and Leisure Suit Larry 1 (VGA) and Kings Quest I SCI Remake using the latest SCUMMVM and there appears to be a speed slowdown problem in playing games of the SCI branch. Of course games such as Broken Sword, Return to Zork, Sam and Max etc all play ...
by Junebug
Thu Jul 22, 2010 12:26 pm
Forum: PlayStation 2 Port
Topic: ScummVM 1.1.1 (May 2010) != Space Quest III Kings Quest IV
Replies: 1
Views: 6696

ScummVM 1.1.1 (May 2010) != Space Quest III Kings Quest IV

Hi there,

Just noticed that the PS2 Port of SCUMMVM does not recognise Space Quest III or Kings Quest IV as valid games to add. The Windows version doesn't have these issues - is it possible that an additional game engine is required in the PS2.elf file??

Thanks again.
by Junebug
Sun Apr 04, 2010 9:57 pm
Forum: PlayStation 2 Port
Topic: ScummVM 1.0.0 external USB HD stopped working
Replies: 6
Views: 11656

Hi sunmax, thanks for your ideas and suggestions, I can imagine how busy it is to maintain the ScummVM port to PS2 - but we should all thank you for maintaining this great software on our PS2s - I can only hope than we can enjoy Myst and Riven sometime in the future :-) Regarding my issue, I am unsu...
by Junebug
Wed Mar 31, 2010 6:45 pm
Forum: PlayStation 2 Port
Topic: ScummVM 1.0.0 external USB HD stopped working
Replies: 6
Views: 11656

Hi Max, Thank you for helping me try and find a solution to my problem. I have tested SCUMMVM-1.1.0n.ELF and SCUMMVM-1.1.0.ELF on both an 8GB USB key and a 320GB USB HD on my SLIM PS2. My Results ========== (1) 8GB Key SCUMMVM-1.1.0n.ELF - works fine, no problems SCUMMVM-1.1.0.ELF - works fine, no p...
by Junebug
Sun Mar 28, 2010 9:20 pm
Forum: PlayStation 2 Port
Topic: ScummVM 1.0.0 external USB HD stopped working
Replies: 6
Views: 11656

Hi Max, thank you for replying to my problem. could you please confirm that the *.IRX you are using when running 0.12v3 and 1.0.0 are the same? They are not the same - here are the directory listings: Directory of G:\SCUMMVM1.0 (Where 1.0.0 is run from) 2009-11-12 00:56 10,421 CODYVDFS.IRX 2009-11-1...
by Junebug
Wed Mar 24, 2010 1:02 pm
Forum: PlayStation 2 Port
Topic: ScummVM 1.0.0 external USB HD stopped working
Replies: 6
Views: 11656

ScummVM 1.0.0 external USB HD stopped working

Hi there, I have successfully been using ScummVm 1.0.0 on a 8GB USB Key. I have now upgraded to a 320GB External USB Drive. This still utilises the USB Port on my SLIM PS2. After transfering my ScummVm game files to the 320GB HD, all worked - while the drive was about 8GB full of data. When the driv...
by Junebug
Sat May 30, 2009 10:56 pm
Forum: PlayStation 2 Port
Topic: Modded version of ScummVM 0.12.0 Version 3
Replies: 16
Views: 33227

Hi damonfeuer - good news here! I have run the following tests on the ScummVM 12v2 Slim Tests 2.rar package - here are the results: Platform: PS2 Slim FMCB 1.8(b) Datel 16 Meg / Sony 8 Meg MC, ScummVM running on USB. SVM12V2_SLIM_T3.ELF: Load to green screen: Yes Add Game correctly: Yes INI File OK:...
by Junebug
Fri May 29, 2009 8:41 pm
Forum: PlayStation 2 Port
Topic: Modded version of ScummVM 0.12.0 Version 3
Replies: 16
Views: 33227

Hi Damonfeuer, I have tested both on my slim (Not FAT as of yet). SVM12V2_SLIM_T1.ELF: Load to green screen: Yes Add Game correctly: Yes INI File OK: Yes Reload OK after game added: Yes Run Game: No - just black screen. Tried with both Mem Cards (Datel 16 and Sony 8), no difference. SVM12V2_SLIM_T2....
by Junebug
Thu May 28, 2009 11:52 pm
Forum: PlayStation 2 Port
Topic: Modded version of ScummVM 0.12.0 Version 3
Replies: 16
Views: 33227

Hi Damonfeuer - good work, its great to see you trying to get these classics working again on the PS2. But - can you confirm that these HotFixes work with the PS2 Slim? I only ask as I have tested the following for you. Platform: PS2 Slim FMCB 1.8(b) Datel 16 Meg / Sony 8 Meg MC, ScummVM running on ...
by Junebug
Wed May 27, 2009 11:02 pm
Forum: PlayStation 2 Port
Topic: PS2 0.13.1 Feedback (Bugs/Issues)
Replies: 5
Views: 13201

This is excellent work Damonfeuer, well done! I am looking forward to running this later - when Broken Sword kicks in with the correct pitch, I'll be giving you a Hi-5!
by Junebug
Thu Apr 30, 2009 1:31 am
Forum: PlayStation 2 Port
Topic: PS2 0.13.1 Feedback (Bugs/Issues)
Replies: 5
Views: 13201

PS2 0.13.1 Feedback (Bugs/Issues)

Hello this is for Max Lingua. I have been trying ScummVM 0.13.1 on my Fat and Slim PS2, running FMCB1.8 from a USB key, and there are some issues/bugs. Hope this helps:- (1) ScummVm.ini file. There appears to be an issue with the writing of the configuration options. Upon running ScummVM.elf the fir...
by Junebug
Wed Apr 29, 2009 11:14 pm
Forum: PlayStation 2 Port
Topic: ScummVM 13.0 for PS2?
Replies: 4
Views: 11884

Hooray!!!!!!!!

Worth the wait!! Thank you guys - you are the best!!
by Junebug
Mon Mar 09, 2009 10:51 am
Forum: PlayStation 2 Port
Topic: ScummVM 13.0 for PS2?
Replies: 4
Views: 11884

No, as there is no v13.0 nor a version 12.0, those are still some decades away :-). There won't be a 0.13.0 release for the PS2 either, because the PS2 port is currently being overhauled. But there will be a PS2 version of 0.13.1. No precise release date for that yet, but I'd hope for it to be read...