Search found 21 matches

by ancalimonungol
Fri Feb 17, 2017 12:24 am
Forum: General Discussion
Topic: What are the best versions of each game?
Replies: 30
Views: 34363

Monkey Island 1 - Amiga version Monkey Island 2 - FM Towns version Loom - FM Towns version Indiana Jones and the Last Crusade - FM Towns version Indiana Jones and the Fate of Atlantis - FM Towns version Zak KcKracken - FM Towns version Maniac Mansion - Amiga version The Amiga versions of Monkey Isla...
by ancalimonungol
Fri Feb 17, 2017 12:01 am
Forum: General Discussion
Topic: Amiga style scrolling for Lucas adventures
Replies: 30
Views: 23436

I still would love to see Amiga style scrolling in ScummVM. Here is how it looks like on my real Amiga. Started the game on NTSC 60hz screenmode so that I can capture it at 60hz using my Note4 phone. It's great that now Youtube supports 50hz and 60hz (too bad my phone only records at 60hz and not 50...
by ancalimonungol
Sat Oct 05, 2013 9:26 pm
Forum: General Discussion
Topic: Amiga style scrolling for Lucas adventures
Replies: 30
Views: 23436

http://www.creatorscast.com/video/4e426569f9 Since youtube always makes the videos 30fps, I uploaded to a proper site allowing higher frame rates. Here is the 50fps video showing how scrolling looks like on an Amiga. As you can see, it's not smooth as in "silky smooth". But it's pretty close. Should...
by ancalimonungol
Wed Oct 02, 2013 10:41 am
Forum: General Discussion
Topic: Is better an Iphone4 (or 4s) or a Samsung note2 for scummvm?
Replies: 3
Views: 1997

You can not use ScummVM on current apple phones and tablets. Also if you want to use ScummVM on older models, you need to find one that is not updated to latest ios. The latest ios that can be jailbroken is 6.1.2 as far as I know. If you can find one with an older version, you won't be able to updat...
by ancalimonungol
Sat Sep 28, 2013 4:32 am
Forum: Help and Support
Topic: Using a Big Soundfont problem
Replies: 2
Views: 2523

Using a Big Soundfont problem

I'm trying a big soundfont with fluidsynth option but when I try to load for example Fate Of Atlantis 4, nothing happens and ScummVM simply exits. I have other small soundfonts and they all work.

Is it because the soundfont is very large? (I have 8GB ram so I guess that's not the problem.. Or is it?
by ancalimonungol
Tue Dec 15, 2009 1:45 pm
Forum: General Discussion
Topic: Amiga style scrolling for Lucas adventures
Replies: 30
Views: 23436

Eventhough, the Amiga hardware was more versatile, this kind of hardware accelerated soft-scrolling can be done with VGA graphics too (scrolling top part, fixed bottom part). Oddly enough, they didn't. Most VGA side-scrolling games were pretty smooth. They didn't do it probably because these kind o...
by ancalimonungol
Fri Dec 11, 2009 9:35 am
Forum: General Discussion
Topic: Amiga style scrolling for Lucas adventures
Replies: 30
Views: 23436

So how did the Amiga version work? Couldn't someone check the Amiga version to see how it worked? (I'm probably talking about things I have no idea about)
by ancalimonungol
Sun Dec 06, 2009 3:52 pm
Forum: General Discussion
Topic: Aspect Ratio
Replies: 15
Views: 13765

As far as I know custom screen ratios are tied to you graphx card and Windows is inflexible about it.

Maybe ScummVM could make the picture narrower for wide screens?

Try PowerStrip to create custom resolutions.
by ancalimonungol
Sun Dec 06, 2009 3:43 pm
Forum: General Discussion
Topic: Amiga style scrolling for Lucas adventures
Replies: 30
Views: 23436

Amiga style scrolling for Lucas adventures

I'd love to see Amiga style scrolling for Lucas games. What I mean by this is that when the screen is scrolling, it doesn't jump 10 pixel by 10. It always scroll 1 pixel by 1 at a time It would definitely make a huge difference. What do you think? Would you like to have this? and will it ever be done?
by ancalimonungol
Fri Dec 04, 2009 9:56 pm
Forum: General Discussion
Topic: Sierra, LucasArts and AGA Amigas
Replies: 4
Views: 3633

Sierra, LucasArts and AGA Amigas

I was wondering during the last months these companies supported Amiga, did they plan to release AGA compatible 256 colour versions of their games? Yesterday I managed to run Amiga versions of Larry5, KingsQuest5 and SpaceQuest4 with MT32 sound by editing the resource.cfg file and changing the sound...
by ancalimonungol
Thu Mar 19, 2009 10:10 pm
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 37502

noize wrote:AFAIK owning the hardware is still the rule of using the emulator.
Which is no longer possible.
by ancalimonungol
Sat Mar 14, 2009 4:55 pm
Forum: Help and Support
Topic: Opening Mac CD in Vista
Replies: 3
Views: 2556

I used Winuae to emulate an Amiga and read a Mac CD in the past. :)
by ancalimonungol
Sun Mar 08, 2009 11:31 am
Forum: General Discussion
Topic: Vsync Support
Replies: 18
Views: 14842

Not only. The video card also needs to know when to swap the front and back buffer. Otherwise, you would have the correct rate, but not correct synchronization (the top and bottom portions of the image may be made up of different frames when the flipping of frames is not synchronized with the refre...
by ancalimonungol
Sat Mar 07, 2009 11:38 pm
Forum: General Discussion
Topic: Vsync Support
Replies: 18
Views: 14842

The amiga smooth scrolling wasn't tied to 50hz Pal. It just used the amiga hardware (which truely excelled at scrolling thanks to the planar modes compared to the modern graphic cards that use chunky modes that are less scroll friendly) and the vsync for double buffering. Be it 50Hz or 60Hz, it doe...
by ancalimonungol
Sat Mar 07, 2009 12:34 am
Forum: General Discussion
Topic: Simon The Sorcerer CD32 subtitles/text
Replies: 6
Views: 5626

So could it be possible to merge the subtitles into the PC or CD32 versions of the game?