Search found 221 matches

by MeddlingMonk
Sat Aug 15, 2009 8:19 pm
Forum: The Junkyard
Topic: The Lost Files of Sherlock Holmes - support?
Replies: 39
Views: 45857

Both Lost Files games catch the atmosphere of the late 19th century in such a great manner that there is a high degree of immersion. I've never really thought that about Serrated Scalpel. It's atmosphere, I think, is mainly just vague impressions of late-Victorian Britain from a design team that di...
by MeddlingMonk
Wed Aug 12, 2009 12:48 am
Forum: Help and Support
Topic: Stuck on Discworld
Replies: 13
Views: 12284

I'm a little uncertain but I think what you need are the firecracker and two 'pieces' of fire. Unless I've gone totally senile, I think the last time I played I used a firecracker on M16, and also used him on the dwarf forge and Nanny Ogg's fireplace.
by MeddlingMonk
Wed Aug 12, 2009 12:24 am
Forum: The Junkyard
Topic: The Lost Files of Sherlock Holmes - support?
Replies: 39
Views: 45857

I wouldn't much care about The Serrated Scalpel (because it's so generic a detective story) but I'd really like to be able to play The Rose Tattoo in ScummVM. I suppose they use the same engine. I imagine that's the only reason why darts is in both games ("Hey, we spent so much time coding that...
by MeddlingMonk
Fri Aug 07, 2009 12:18 am
Forum: General Discussion
Topic: Full Throttle
Replies: 12
Views: 16237

'An illegitimate Corley operation', perhaps?
by MeddlingMonk
Sun Aug 02, 2009 11:34 pm
Forum: General Discussion
Topic: Optimal options
Replies: 8
Views: 19425

On Macs, Core Audio is a pretty good generic option to select.
by MeddlingMonk
Sun Aug 02, 2009 11:28 pm
Forum: Help and Support
Topic: Test cruise for a corpse (french) on mac ppc
Replies: 5
Views: 4132

I have a PPC Mac and have run into a few bugs with Cruise. Three, all reported in the tracker, with two fixed so far. The first and most serious was simply a crash when just about any action was attempted. But I was told (via comments in the tracker) that that was found to happen with Intel Macs as ...
by MeddlingMonk
Wed Jul 29, 2009 12:42 am
Forum: General Discussion
Topic: Monkey Island 2 CD Edition Differences?
Replies: 6
Views: 5002

The copy protection scheme is disabled in the CD version.
by MeddlingMonk
Sat Jul 25, 2009 9:45 pm
Forum: General Discussion
Topic: Grim Fandango on the Mac
Replies: 11
Views: 21829

To give you some additional help (since you call yourself a newbie), here's the most important stuff from my on ResidualVM Preferences file: [residual] gameid=grim [grim] path=/Applications/ResidualVM Games/grim savepath=/Applications/ResidualVM Saves gl_zbuffer=TRUE soft_renderer=FALSE fullscreen=T...
by MeddlingMonk
Sun Jul 12, 2009 7:20 pm
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 176517

(doubtful since someone would have come forward before now). That's probably correct, but I still wouldn't rule it out. Keeping the source code would be a good idea for someone to have, but that someone would also realize that they were essentially stealing (the fact that the owner was throwing it ...
by MeddlingMonk
Sat Jul 11, 2009 3:55 am
Forum: General Discussion
Topic: Current missing functions?
Replies: 5
Views: 7898

There seems to be a lipsync regression. I don't think it's me because I've recopied the game data just in case. That fixed some subtitle weirdness I was having, but Lipsync still isn't happening. Have to expect regressions, though. I suppose bug reporting will have to wait until after saving/loading...
by MeddlingMonk
Fri Jul 10, 2009 1:25 am
Forum: General Discussion
Topic: Return To Zork CD Music
Replies: 6
Views: 7311

I ripped the CD music from RTZ a while ago and everthing is fine, both with the CD and the ripped tracks. I suppose it's just possible that your CD really is fouled up. ScummVM identifies mine as version 1.0 and dated 9/15/93.
by MeddlingMonk
Tue Jun 30, 2009 10:36 pm
Forum: General Discussion
Topic: Improving the games...
Replies: 12
Views: 10134

Man - those concept art scans are awesome. Where do you get them from? They're not concept art. (I assume you're referring to the Monkey Island SE thread, and not the filtered image above.) They are the actual background artwork that was scanned (at low resolution) for MI2. A while back, when LEC h...
by MeddlingMonk
Mon Jun 29, 2009 5:56 pm
Forum: General Discussion
Topic: Improving the games...
Replies: 12
Views: 10134

I'm sure there's bugs that could be fixed (the "It's always 10 O'Clock" thing in the CD version of MI strikes me as a bug, for example). It's not a bug. I played the floppy version back when it was new (and I've got the data files of it in ScummVM) and it's always 10 there as well. In any...
by MeddlingMonk
Fri Jun 26, 2009 8:54 pm
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 60888

No, not ranting. MI2 really is the only game where the music track is done perfectly. Games made before and after MI2, the transitions are so abrupt they might as well have the sound of a turntable needle scraped across a record placed between tracks. And for any potential MI2:SE --- JUST RESCAN THE...
by MeddlingMonk
Thu Jun 25, 2009 11:40 pm
Forum: General Discussion
Topic: Monkey Island SE with SCUMMVM???
Replies: 58
Views: 60888

...and little lambs eat ivy.

I'm sure it'd be more correct if it had added the word 'yet', wouldn't it?