Search found 24 matches

by howl
Tue Sep 22, 2009 7:49 pm
Forum: Help and Support
Topic: Broken Sword 2 default directories name
Replies: 11
Views: 4695

I just noticed it seems that the part saying that everything should be either all upper-case or lower-case was removed with r28830. Here's the log for that commit http://scummvm.svn.sourceforge.net/viewvc/scummvm/scummvm/trunk/README?r1=28663&r2=28830 Actually it seems the information wasn't that n...
by howl
Tue Sep 22, 2009 3:21 pm
Forum: Help and Support
Topic: Broken Sword 2 default directories name
Replies: 11
Views: 4695

Well, the naming as I said is the one that comes with my broken sword 2 cd, so when copying the files didn't work at first. I notice about the case issue and could fix the problem renaming to lower case. Thinking about it, if making FSNode to be able to handle in a case insensitive way folder names ...
by howl
Sun Sep 20, 2009 9:45 pm
Forum: Help and Support
Topic: Broken Sword 2 default directories name
Replies: 11
Views: 4695

Re: Broken Sword 2 default directories name

That's odd, I thought that ScummVM's file system is always case-insensitive. At least it is when it comes to files, but from what you say, it looks that it isn't for directories Yes, for regular files the case doesn't matter, only for directories. We actually used to have a description in the READM...
by howl
Sun Sep 20, 2009 2:28 pm
Forum: Help and Support
Topic: Broken Sword 2 default directories name
Replies: 11
Views: 4695

Broken Sword 2 default directories name

Could be added into "engines/sword2/sword2.cpp" line 268 + Common::File::addDefaultDirectory(_gameDataDir.getChild("Clusters")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("Sword2")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("Video")); + Common::File::addDefaultDirect...
by howl
Fri Sep 18, 2009 11:37 am
Forum: Help and Support
Topic: Broken Sword 1 and 2 original scenes directory structure
Replies: 3
Views: 3255

Yes it's possible to load the low quality set of video by putting them in the VIDEO directory. The differences are 20 MiB less and the videos are scaled down, so doesn't fit the whole screen. I will left both SMACKSLO and SMACKSHI in my scummvm prepared games, the original cd is breaking and it can ...
by howl
Fri Sep 18, 2009 1:10 am
Forum: Help and Support
Topic: Which files should I copy?
Replies: 6
Views: 3627

If he/she's using the lastest 1.0.0-rc1 is better not to use the recoded videos and put the original smk ones instead. Perhaps and update to the Guide to make the Real Ultimate Broken Sword 2 Setup Guide :P xD
by howl
Fri Sep 18, 2009 1:06 am
Forum: Help and Support
Topic: T7G: Please Insert Disc
Replies: 5
Views: 4082

You should put all the files together, not cd1 and cd2 folders, the contents of both on the same folder.
by howl
Thu Sep 17, 2009 11:57 pm
Forum: Help and Support
Topic: Which files should I copy?
Replies: 6
Views: 3627

You have the response in the wiki of scummvm. http://wiki.scummvm.org/index.php/Dataf ... e_Templars
by howl
Thu Sep 17, 2009 11:14 pm
Forum: Help and Support
Topic: Broken Sword 1 and 2 original scenes directory structure
Replies: 3
Views: 3255

Broken Sword 1 and 2 original scenes directory structure

Now that 1.0.0-rc1 supports the original cutscenes I have doubts. I have seen that scummvm loads the scenes from directory SMACKSHI or VIDEO. If the computer have less resources ScummVM try to load them from the SMACKSLO directory? If it's yes I suppose that the best is to have both SMACKSHI and LO ...
by howl
Thu Dec 11, 2008 11:23 pm
Forum: General Discussion
Topic: Broken Sword 2 broken.
Replies: 12
Views: 6237

Yes, it seems to be that, i have just tested with 0.12.0 debian etch package in ubuntu intrepid and now it works. Thanks.
by howl
Thu Dec 11, 2008 10:48 pm
Forum: General Discussion
Topic: Broken Sword 2 broken.
Replies: 12
Views: 6237

ScummVM version 0.11.1, in this case is not the music, is the description of the panties that Goerge says in a concrete part of the game. Don't know when i could try to test this with the game played natively, don't have win or msdos, but, i have to ask one thing. I have read in the scumm wiki that ...
by howl
Thu Dec 11, 2008 10:13 pm
Forum: General Discussion
Topic: Broken Sword 2 broken.
Replies: 12
Views: 6237

All the files that appears in viewtopic.php?t=5384 plus clusters/vielogo.tga, the vielogo.tga is supposed to be unused by scummvm but i have it in both cd's of the game.
by howl
Thu Dec 11, 2008 4:40 pm
Forum: General Discussion
Topic: Broken Sword 2 broken.
Replies: 12
Views: 6237

ERROR: File::seek: File is not open!

The gamedata files are correct. I will try to see if is a game bug that happens also installed and runned without using scummvm.
by howl
Mon Dec 08, 2008 11:50 pm
Forum: General Discussion
Topic: Broken Sword 2 broken.
Replies: 12
Views: 6237

Ok doing it.

Edit: Mmm i'm not going to try the svn version of scummvm that is said in the faq.
by howl
Mon Dec 08, 2008 10:55 pm
Forum: General Discussion
Topic: Broken Sword 2 broken.
Replies: 12
Views: 6237

The problem is that i don't know if this is a bug or the game played natively crash in the same way.