Will there be a 1.4.1 Release for the Wii?
I would love to see usb2.0 support and the newest release on the wii.
Search found 30 matches
- Fri May 04, 2012 6:00 pm
- Forum: Wii Port
- Topic: Wii/GameCube port - News & Nightly snapshots
- Replies: 79
- Views: 144827
- Mon Aug 16, 2010 10:05 pm
- Forum: Wii Port
- Topic: USB 2.0 Loading - IOS58
- Replies: 20
- Views: 20979
- Mon Aug 16, 2010 7:59 pm
- Forum: Wii Port
- Topic: USB 2.0 Loading - IOS58
- Replies: 20
- Views: 20979
I sooo sorry.MusicallyInspired wrote:You don't read.
viewtopic.php?t=5746&start=75
dhewg wrote:...the most recent nightly builds support USB2 mass storage devices now. USB2 requires HBC v1.0.8, and HBC itself must use IOS58.
See hackmii.com
Hope you like it

But GREAT!
- Sun Aug 15, 2010 2:30 pm
- Forum: Wii Port
- Topic: USB 2.0 Loading - IOS58
- Replies: 20
- Views: 20979
USB 2.0 Loading - IOS58
Since the newest Update (System 4.3) it's possible to load homebrew without cios per USB 2.0.
Is it planned to integrated USB 2.0 Loading to ScummVM Wii?
This would solve some loading issues.
Is it planned to integrated USB 2.0 Loading to ScummVM Wii?
This would solve some loading issues.
- Sat Aug 14, 2010 12:08 pm
- Forum: Wii Port
- Topic: Loom - Graphic Issue
- Replies: 9
- Views: 10125
- Thu Jun 03, 2010 8:39 pm
- Forum: Wii Port
- Topic: Loom - Graphic Issue
- Replies: 9
- Views: 10125
Loom - Graphic Issue
Got a bug in ScummVm 1.1.1 Wii. If you are playing Loom, sometimes the Note Interface (UI) will disappear. Means there is a black bar at the bottom of the frame. If you are playing some notes the UI will re-appear again. Example: Get the Staff; Go on the top of the mountain. Make some spells to the ...
- Mon Apr 19, 2010 9:27 pm
- Forum: Wii Port
- Topic: 4:3 FULLscreen on Widescreen TV?
- Replies: 9
- Views: 12215
- Thu Apr 15, 2010 10:02 am
- Forum: Wii Port
- Topic: 4:3 FULLscreen on Widescreen TV?
- Replies: 9
- Views: 12215
I see. But isn't that confusing? Why don't u make an option called "16:9 correction"? This would be clearer than "fullscreen" (which will activate the 4:3 correction o.O). The suggestion: Why don't you insert a complete screen correction in scummvm? Like other projects (wiimc, mplayer, GX Emulators ...
- Thu Apr 15, 2010 12:03 am
- Forum: Wii Port
- Topic: 4:3 FULLscreen on Widescreen TV?
- Replies: 9
- Views: 12215
Got two problems concerning the last build. I updated today and test the new revision. But I got two issues about the screen. The screen was shrunken and compressed on the 4:3 TV. Means I got very big black bars left and right and the picture in the middle was crushed. After I selected "fullscreen",...
- Fri Nov 27, 2009 12:39 pm
- Forum: Wii Port
- Topic: Tutorial: Getting Monkey Island 3 to run properly
- Replies: 39
- Views: 75209
Got a issue with MI3 and USB Devices (Scumm VM Wii). Got a HDD which is faster than my SD Card. (Sd card 19 MBit/s and HDD with 25 Mbit/s) The issue is, that the Loading times of MI3 are very high. Means that videos got some interrupts, the tasks (for doing something) need some time and the voices w...
- Thu Nov 26, 2009 5:51 pm
- Forum: Wii Port
- Topic: Wii/GameCube port - News & Nightly snapshots
- Replies: 79
- Views: 144827
- Tue Apr 21, 2009 12:48 pm
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 130434
Okay, I see. I thought just special games like Simon the Sorcerer aren't support GMM cause they have a separate saving and loading menu (in this case the postcard). Scumm Games are working great with GMM. =) Keybinding would be great. This is also one reason why I am asking. But another thing. Is it...
- Thu Apr 16, 2009 9:04 pm
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 130434
Great work @ BossK But is it possible to change the mapping of GMM and F5 (maybe an option for switching both buttons)? GMM on the Home Button is more comfortable in my opionen. Cause you can handle everything in GMM (also the features of F5) and you can chose to go "home" (launcher or Game Choosing...
- Fri Feb 20, 2009 10:54 pm
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 130434
- Thu Feb 19, 2009 9:25 am
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 130434