Search found 2355 matches

by sev
Sat Jul 04, 2026 8:42 pm
Forum: The Junkyard
Topic: More engines by russian developers
Replies: 4
Views: 382

Re: More engines by russian developers

These requests are such a waste of time. Please refer to our FAQ #3.1.2: https://docs.scummvm.org/en/latest/help ... the-future

Nobody is looking to spend several months of their life just because some random user asks for it over here.


Eugene
by sev
Mon Jun 22, 2026 10:08 pm
Forum: Help and Support
Topic: Noctropolis issues
Replies: 4
Views: 115

Re: Noctropolis issues

Forum Rule #3a. Do not post bugreports here.
by sev
Fri Jun 19, 2026 9:29 pm
Forum: Other Ports
Topic: Forbidden Dream: ScummVM on the Super Nintendo?
Replies: 1
Views: 34

Re: Forbidden Dream: ScummVM on the Super Nintendo?

SCUMM engine existed even on NES. Maniac Mansion, although a full graphics remake, was running there.

Theoretically, you could do it in a very limited fashion: pick some simpler engine, like SCUMM, then select specific games to run, say, MI1, which is v4 or v5, and then strip down the rest of the ...
by sev
Wed Jun 17, 2026 9:39 pm
Forum: General Discussion
Topic: ScummVM on track for striped patience
Replies: 1
Views: 105

ScummVM on track for striped patience

ScummVM has officially wrapped up on Gamos’s Windows proprietary game engine. The engine originally powered Pilot Brothers 1 & 2 , launching the iconic adventure series before it later transitioned to qdEngine and NGI tech. The engine was also widely used to build a wave of office time-killer games ...
by sev
Sun Jun 14, 2026 6:48 pm
Forum: Help and Support
Topic: Customize thumbnail game icone in grid list
Replies: 4
Views: 128

Re: Customize thumbnail game icone in grid list

You may join our Discord server, and there is a dedicated channel for the icons. You may also consider submitting yours to our official repo: https://github.com/scummvm/scummvm-icons


Eugene
by sev
Sat Jun 06, 2026 11:09 pm
Forum: The Junkyard
Topic: Zork Grand Inquisitor: High-Quality De-interlaced DVD Videos (Interest Check)
Replies: 5
Views: 235

Re: Zork Grand Inquisitor: High-Quality De-interlaced DVD Videos (Interest Check)

Uploading those videos without the explicit permission from the current IP owners would be a violation of copyright. Please don't.


Eugene
by sev
Sun May 31, 2026 10:36 pm
Forum: Fangame Creation
Topic: The Golden Calf English Translation Release
Replies: 10
Views: 351

Re: The Golden Calf English Translation Release

This is a Wintermute engine game.


Eugene
by sev
Tue May 26, 2026 10:35 pm
Forum: The Junkyard
Topic: Games that are best *not* played in ScummVM
Replies: 5
Views: 294

Re: Games that are best *not* played in ScummVM

Here is your scolding portion.

The team fully relies on users' help with testing and re-testing. Without bugreports, the team cannot improve any of the games. And the forum rule #3a clearly states: "do not post bureports here" and explains the reasons.

Since you prefer not to use ScummVM, I ...
by sev
Mon May 04, 2026 10:36 pm
Forum: Help and Support
Topic: Feature request: Add Slime to ScummVM
Replies: 2
Views: 191

Re: Feature request: Add Slime to ScummVM

The engine is built on top of love2d. which is now over 645k lines of code. And on top of that, it is an actively developed project, with 50+ commits just in this year. For us, it would be a moving target, thus, adding that codebase to ScummVM is quite unrealistic.
by sev
Mon May 04, 2026 10:28 pm
Forum: General Discussion
Topic: TEX MURPHY: Under A Killing Moon
Replies: 11
Views: 1016

Re: TEX MURPHY: Under A Killing Moon

mmogas wrote: Sat May 02, 2026 3:28 pm PD: I am doing some local modifications to compile a mini-ScummVM version only with access engine to test it. I don't know right process to do it in https://github.com/ to not interfere.
You need to fork the ScummVM main repo and then work on your fork.
by sev
Mon May 04, 2026 10:24 pm
Forum: Android Port
Topic: 2026.2 - multiselect/search bug
Replies: 2
Views: 163

Re: 2026.2 - multiselect/search bug

Please follow Forum Rule #3a
by sev
Mon Apr 06, 2026 12:00 am
Forum: The Junkyard
Topic: Lands of lore 1, 2 and 3
Replies: 3
Views: 451

Re: Lands of lore 1, 2 and 3

I honestly tried. But after squeezing through the AI slop for 15 minutes, I gave up. Sorry. No time to read those autogenerated documents and descriptions.


Eugene
by sev
Sun Apr 05, 2026 11:51 pm
Forum: General Discussion
Topic: Registering is too difficult
Replies: 19
Views: 683

Re: Registering is too difficult

We have to do it because of spammers and bots. Congratulations on getting through. This is your first Adventure achievement.


Eugene
by sev
Sun Apr 05, 2026 11:49 pm
Forum: iPhone Port
Topic: Old Skies very slow after ScummVM 2026.2.0 update
Replies: 2
Views: 193

Re: Old Skies very slow after ScummVM 2026.2.0 update

Any bugreports here will be lost and unnoticed. It is best to put your bugreport properly, as per forum rules.


Eugene