Search found 2275 matches

by sev
Fri Mar 29, 2024 1:11 am
Forum: Help and Support
Topic: Escape from Monkey Island Possible Bug
Replies: 1
Views: 65

Re: Escape from Monkey Island Possible Bug

Forum rule 3a:
3a) Do not post bugreports here. See the FAQ answer on how to report bugs properly. The appropriate place for those is the Bug Tracker. Same goes for Feature Requests.
Escape from Monkey Island is not officially supported precisely because it has a bunch of bugs.


Eugene
by sev
Fri Mar 29, 2024 1:10 am
Forum: General Discussion
Topic: Just throwing a suggestion out there - integrated hint book system?
Replies: 8
Views: 584

Re: Just throwing a suggestion out there - integrated hint book system?

Yes, GOG.com offers API for talking to their platform.


Eugene
by sev
Fri Mar 29, 2024 1:07 am
Forum: Help and Support
Topic: Ubuntu: I have to configure my monitor resolution every time after playing scummVM full screen
Replies: 1
Views: 59

Re: Ubuntu: I have to configure my monitor resolution every time after playing scummVM full screen

ScummVM uses SDL to talk to your hardware. Do you experience the same effects with other software that uses SDL? Examples are DOSBox or games like SDL Quake.

In any case, you could check the libsdl forums for handling multiple monitor configurations.


Eugene
by sev
Sat Mar 23, 2024 11:57 pm
Forum: The Junkyard
Topic: Freeware graphic adventures that could port to ScummVM,,,
Replies: 8
Views: 357

Re: Freeware graphic adventures that could port to ScummVM,,,

Nfsfan83 wrote: Sat Mar 23, 2024 8:45 pm I'm also want adding support for Skaut Kwatermaser CD talkie version to ScummVM !!!
That is awesome to hear! If you have any specific questions regarding our OSystem API, please come to our Discord server, we will help with answering that.

Looking forward to your engine!


Eugene
by sev
Mon Mar 18, 2024 9:10 pm
Forum: The Junkyard
Topic: Freeware graphic adventures that could port to ScummVM,,,
Replies: 8
Views: 357

Re: Freeware graphic adventures that could port to ScummVM,,,

It is not possible to "port" a game to ScummVM unless we have access to the original source code.

If you help arrange that, then the chances of the game being implemented on the ScummVM platform are much higher.


Eugene
by sev
Mon Mar 18, 2024 9:07 pm
Forum: Help and Support
Topic: The emulator freezes when I try to run a program in Fullscreen Mode
Replies: 5
Views: 214

Re: The emulator freezes when I try to run a program in Fullscreen Mode

That is 99% your video card driver. ScummVM does not do anything fancy with the screen besides requesting a certain resolution or a full screen with this resolution.


Eugene
by sev
Mon Mar 18, 2024 1:33 am
Forum: Help and Support
Topic: The emulator freezes when I try to run a program in Fullscreen Mode
Replies: 5
Views: 214

Re: The emulator freezes when I try to run a program in Fullscreen Mode

Probably, using some emulator was not a good idea. Run ScummVM natively, no emulator is required.


Eugene
by sev
Mon Mar 18, 2024 1:30 am
Forum: Help and Support
Topic: Remove language and platform icons from displaying in icon mode
Replies: 2
Views: 103

Re: Remove language and platform icons from displaying in icon mode

That is not a solution; your games may stop running.


Eugene
by sev
Mon Mar 18, 2024 1:28 am
Forum: General Discussion
Topic: Amazon: Guardians of Eden
Replies: 14
Views: 4113

Re: Amazon: Guardians of Eden

Shouldn't this be officially considered for Google Summer of Code 2024 ? Why implementing whole new engines before finally integrating the better version of this game? Please provide the original game sources, and we will consider including the game in the list of potential GSoC projects. Eugene
by sev
Tue Mar 12, 2024 11:23 am
Forum: General Discussion
Topic: Mario game gallery for ScuumVM
Replies: 1
Views: 163

Re: Mario game gallery for ScuumVM

It is not an Adventure or RPG, and there is no source code for the game.

So, no, not possible.

Eugene
by sev
Sun Mar 10, 2024 12:52 am
Forum: General Discussion
Topic: Game Demos required
Replies: 206
Views: 262045

Re: Game Demos required

invwar wrote: Sat Mar 09, 2024 6:58 pm I noticed that the Demos page has barely any non-english demos available. Is there any rule regarding this? Or are all language demos welcome?
Out of 647 demos in the list, at least 117 are non-English. Are you sure it is "barely any"?


Eugene
by sev
Mon Feb 26, 2024 12:50 am
Forum: Help and Support
Topic: Can't get games to run on R36S
Replies: 3
Views: 927

Re: Can't get games to run on R36S

Which Wiki did you follow? We do not recommend or require creating any additional .scummvm files. Where does your ScummVM build come from? Also, do the same files run well on your PC? Which game is that? And it is difficult to understand what "portable emulator" means. Is it some kind of a...
by sev
Wed Feb 21, 2024 8:51 pm
Forum: General Discussion
Topic: [DEV PC/Consoles] BROK the InvestiGator
Replies: 5
Views: 5347

Re: [DEV PC/Consoles] BROK the InvestiGator

How is it related to ScummVM General discussion and ScummVM in general?


Eugene
by sev
Tue Feb 20, 2024 12:10 am
Forum: Help and Support
Topic: Error at start of: The New Adventures of Zak McKracken
Replies: 7
Views: 658

Re: Error at start of: The New Adventures of Zak McKracken

It is the AGS engine, fan-made games.


Eugene
by sev
Thu Feb 15, 2024 11:51 am
Forum: Wii Port
Topic: Grim Fandango
Replies: 3
Views: 1082

Re: Grim Fandango

I think, that game will not work on Wii, because it is 3D-based, and so far, we have our opengl3d renderer working well only on Win/Mac/Lin, Android, and iOS.


Eugene