Search found 2346 matches
- Mon May 04, 2026 10:36 pm
- Forum: Help and Support
- Topic: Feature request: Add Slime to ScummVM
- Replies: 2
- Views: 117
Re: Feature request: Add Slime to ScummVM
The engine is built on top of love2d. which is now over 645k lines of code. And on top of that, it is an actively developed project, with 50+ commits just in this year. For us, it would be a moving target, thus, adding that codebase to ScummVM is quite unrealistic.
- Mon May 04, 2026 10:28 pm
- Forum: General Discussion
- Topic: TEX MURPHY: Under A Killing Moon
- Replies: 8
- Views: 296
Re: TEX MURPHY: Under A Killing Moon
You need to fork the ScummVM main repo and then work on your fork.mmogas wrote: Sat May 02, 2026 3:28 pm PD: I am doing some local modifications to compile a mini-ScummVM version only with access engine to test it. I don't know right process to do it in https://github.com/ to not interfere.
- Mon May 04, 2026 10:24 pm
- Forum: Android Port
- Topic: 2026.2 - multiselect/search bug
- Replies: 2
- Views: 74
Re: 2026.2 - multiselect/search bug
Please follow Forum Rule #3a
- Mon Apr 06, 2026 12:00 am
- Forum: The Junkyard
- Topic: Lands of lore 1, 2 and 3
- Replies: 3
- Views: 214
Re: Lands of lore 1, 2 and 3
I honestly tried. But after squeezing through the AI slop for 15 minutes, I gave up. Sorry. No time to read those autogenerated documents and descriptions.
Eugene
Eugene
- Sun Apr 05, 2026 11:51 pm
- Forum: General Discussion
- Topic: Registering is too difficult
- Replies: 19
- Views: 516
Re: Registering is too difficult
We have to do it because of spammers and bots. Congratulations on getting through. This is your first Adventure achievement.
Eugene
Eugene
- Sun Apr 05, 2026 11:49 pm
- Forum: iPhone Port
- Topic: Old Skies very slow after ScummVM 2026.2.0 update
- Replies: 2
- Views: 104
Re: Old Skies very slow after ScummVM 2026.2.0 update
Any bugreports here will be lost and unnoticed. It is best to put your bugreport properly, as per forum rules.
Eugene
Eugene
- Sun Apr 05, 2026 11:47 pm
- Forum: Help and Support
- Topic: ScummVM.ini & Updated Versions
- Replies: 3
- Views: 186
Re: ScummVM.ini & Updated Versions
Normally, you may use scummvm.ini transparently between versions. The only major incompatible change was back in 2020, with 2.2.0 release when we added the engineid:gameid combination to the detection.
Eugene
Eugene
- Tue Mar 17, 2026 1:43 am
- Forum: Help and Support
- Topic: Necronomicon 2xCD version experience
- Replies: 2
- Views: 126
Re: Necronomicon 2xCD version experience
This is a WIP and not yet supported, unfortunately. We are gearing towards putting two directories, named `cd1` and `cd2` next to each other. Unfortunately, they cannot be merged because there are files with the same names but different content on both CDs.
Eugene
Eugene
- Tue Mar 17, 2026 1:42 am
- Forum: The Junkyard
- Topic: Rebel Assault
- Replies: 18
- Views: 19970
Re: Re:
When shall we expect a paycheck from you? Since you're setting us the priorities, you must've been paying, right, right?Cognoscenti wrote: Sun Mar 08, 2026 9:05 pm
I completely agree.
In that case, these should be the priority:
Eugene
- Tue Mar 17, 2026 1:39 am
- Forum: The Junkyard
- Topic: Innocent until caught 1 & 2 ?
- Replies: 13
- Views: 29622
Re: Innocent until caught 1 & 2 ?
You guys have a nice and sweet discussion over here.
I contacted Rafał back in Feb 2025, he never had sources. So, there must be a misunderstanding.He tried to reverse engineer the game, but did not get very far.
Eugene
I contacted Rafał back in Feb 2025, he never had sources. So, there must be a misunderstanding.He tried to reverse engineer the game, but did not get very far.
Eugene
- Thu Mar 05, 2026 5:36 pm
- Forum: General Discussion
- Topic: Howdy Stranger! We need your help...
- Replies: 1
- Views: 151
Howdy Stranger! We need your help...
Yippee-ki-yay! The ScummVM Team is pleased to announce support for the DOS versions of the following titles created by American Laser Games:
Crime Patrol
Crime Patrol 2: Drug Wars
The Last Bounty Hunter
Mad Dog McCree
Mad Dog II: The Lost Gold
Space Pirates
Who Shot Johnny Rock ...
Crime Patrol
Crime Patrol 2: Drug Wars
The Last Bounty Hunter
Mad Dog McCree
Mad Dog II: The Lost Gold
Space Pirates
Who Shot Johnny Rock ...
- Mon Mar 02, 2026 11:17 pm
- Forum: Help and Support
- Topic: GOBLiiNS6 - run smoother on older device
- Replies: 4
- Views: 154
Re: GOBLiiNS6 - run smoother on older device
That is most likely a bug in the original and needs to be reported over there.BoTToX wrote: Mon Mar 02, 2026 2:31 pm Got a freeze on lvl 14, the cursor disappears ans i can't do anythings. (android 16)
Eugene
- Mon Mar 02, 2026 11:56 am
- Forum: General Discussion
- Topic: [mohawk] Logical Journey of the Zoombinis on ScummVM
- Replies: 4
- Views: 241
Re: [mohawk] Logical Journey of the Zoombinis on ScummVM
This is awesome! Looking forward to your work landing to ScummVM.
Eugene
Eugene
- Mon Mar 02, 2026 11:04 am
- Forum: Help and Support
- Topic: GOBLiiNS6 - run smoother on older device
- Replies: 4
- Views: 154
Re: GOBLiiNS6 - run smoother on older device
The AGS engine is pretty heavy in general. I keep adding checksums for GOBLiiNS6, it works out of the box.
I do not know what the difference from Gob5 is, but I assume that Pierre got much more experienced with the scripting language and made things more complex. Another thing that on the surface ...
I do not know what the difference from Gob5 is, but I assume that Pierre got much more experienced with the scripting language and made things more complex. Another thing that on the surface ...
- Sun Feb 22, 2026 8:57 pm
- Forum: Help and Support
- Topic: Converting save games to ScummVM format
- Replies: 3
- Views: 108
Re: Converting save games to ScummVM format
Very few engines support loading of original saves. And the AGS engine seems not to be one of them.
Eugene
Eugene