Search found 1993 matches

by sev
Tue Dec 03, 2019 9:01 pm
Forum: Help and Support
Topic: Running SCUMMVM on Windows CE Failure.
Replies: 2
Views: 96

Re: Running SCUMMVM on Windows CE Failure.

Did you try the WinCE 1.5.0 release from our download page?


Eugene
by sev
Sun Dec 01, 2019 5:01 pm
Forum: General Discussion
Topic: Discussion on merging?
Replies: 4
Views: 311

Re: Discussion on merging?

Yes.


Eugene
by sev
Sat Nov 30, 2019 11:21 am
Forum: Help and Support
Topic: Subtle Color Palette Differences in SCUMMVM?
Replies: 2
Views: 144

Re: Subtle Color Palette Differences in SCUMMVM?

If you're running OpenGL renderer (check in the options), then Gamma correction may have effect on the colors.


Eugene
by sev
Wed Oct 23, 2019 7:53 pm
Forum: Nintendo Switch Port
Topic: Might & Magic - World of Xeen does not show gold/exp/gems properly
Replies: 2
Views: 647

Re: Might & Magic - World of Xeen does not show gold/exp/gems properly

Take a look at attached screenshots, they are self-explanatory. This is only related to display, actually you do not have so much :) Would you be so kind and follow our forum rules, e.g. post the bugreport on our issue tracker at https://bugs.scummvm.org ? Also, this has nothing to do with the Swit...
by sev
Wed Oct 23, 2019 7:49 pm
Forum: General Discussion
Topic: ScummVM 2.1.0 “Electric Sheep” has been produced.
Replies: 12
Views: 1495

Re: ScummVM 2.1.0 “Electric Sheep” has been produced.

Any possibility that we could start getting official Linux packages again? Even as a Flatpak or Snap. The distros do eventually update their packages, but sometimes the release schedules mean that there's a decent wait. Ubuntu 19.10 just released, so we're looking at 6 months before we can get a bu...
by sev
Sat Oct 19, 2019 10:13 am
Forum: Help and Support
Topic: Cloud support for game files?
Replies: 3
Views: 325

Re: Cloud support for game files?

No, we did not implement that functionality.

For the game data it works only one way: download from the cloud, not upload. Uploading is implemented only for the save games.


Eugene
by sev
Mon Oct 14, 2019 11:05 pm
Forum: Help and Support
Topic: Installation snapshot question
Replies: 8
Views: 363

Re: Installation snapshot question

Code: Select all

for i in plugins/*; do
     ($STRIP) $i -o ($INSTALLATIONPATH)/$i
done

Eugene
by sev
Mon Oct 14, 2019 11:01 pm
Forum: General Discussion
Topic: SCUMMVM for Windows 64 bit
Replies: 24
Views: 11795

Re: SCUMMVM for Windows 64 bit

Gudadantza wrote:
Mon Oct 14, 2019 9:05 pm
Are there any practical advantages in running the 64 bit version if you have a 64 bit OS? I mean, any performance improvement or something like this?

Greetings
Not really, not on Windows yet. However, recent macOS stopped supporting 32-bit applications, thus 64-bit is mandatory there.


Eugene
by sev
Sat Oct 12, 2019 11:10 pm
Forum: iPhone Port
Topic: Which download is the updated port?
Replies: 2
Views: 253

Re: Which download is the updated port?

When we build, we do not touch the old builds. If the port maintainers do not provide the updated builds, we keep the old ones for reference.

Now we've got iOS builds as well, in both .deb and .ipa form.

Please test and report how well they're working for you.


Eugene
by sev
Sat Oct 12, 2019 11:08 pm
Forum: iPhone Port
Topic: please someone provide a working scummvm ios 11 64bit build
Replies: 26
Views: 7115

Re: please someone provide a working scummvm ios 11 64bit build

Now we uploaded the official 2.1.0 builds for iOS.


Eugene
by sev
Fri Oct 11, 2019 9:37 pm
Forum: General Discussion
Topic: ScummVM 2.1.0 “Electric Sheep” has been produced.
Replies: 12
Views: 1495

ScummVM 2.1.0 “Electric Sheep” has been produced.

"Animal sales was a profitable and prestigious business, since most real animals had died out after the Terran War; there were plenty of electric ones, though—" Oh, ahem, didn’t notice you there. ScummVM Team is thrilled to announce the release of ScummVM version 2.1.0. This release is the culminati...
by sev
Wed Oct 09, 2019 11:56 am
Forum: Help and Support
Topic: MacOS Catalina support?
Replies: 30
Views: 2616

Re: MacOS Catalina support?

Do you mean, this link: https://buildbot.scummvm.org/snapshots/ ... est.tar.xz Could you please check once again?


Eugene
by sev
Wed Oct 09, 2019 9:24 am
Forum: Help and Support
Topic: MacOS Catalina support?
Replies: 30
Views: 2616

Re: MacOS Catalina support?

The buildbot has been building 64-bit macOS binaries since September 18, that includes nightly builds.


Eugene
by sev
Tue Oct 08, 2019 11:44 pm
Forum: PSP Port
Topic: Voice files, am I missing something?
Replies: 8
Views: 1146

Re: Voice files, am I missing something?

I am so I must be missing something. not having the .sou and a .sof file instead seems key but then why don't we have a tool for making ogg or mp3 out of .sof files if they are so popular? The "something" you are missing is the game. Officially obtained, not something you downloaded illegally. And ...
by sev
Tue Oct 08, 2019 11:38 pm
Forum: General Discussion
Topic: Breaking engines into executable modules
Replies: 17
Views: 1482

Re: Breaking engines into executable modules

Raziel wrote:
Tue Oct 08, 2019 6:22 pm
what about the engine plugins?
Should those be stripped as well for release?
Normally, yes. What you're stripping is the debug information.


Eugene