Search found 27 matches

by invwar
Sat May 01, 2021 6:10 am
Forum: General Discussion
Topic: Did Indiana Jones and the Fate of Atlantis predict the future?
Replies: 2
Views: 241

Re: Did Indiana Jones and the Fate of Atlantis predict the future?

Phones as multiusable tools were likely thought off since they were invented. Because you were finally able to transport the speech, but you still miss the important part of human communication by not seeing your other side. So I am quite sure that since at least TV was a thing, inventor worked on g...
by invwar
Sat May 01, 2021 6:00 am
Forum: General Discussion
Topic: scummvm.ini in ScummVM root dir
Replies: 22
Views: 1270

Re: scummvm.ini in ScummVM root dir

I think this would be making it overly complicated for the 99% of users that don't care about a portable installation. Also, this setting itself must be stored somewhere, Total Commander uses the registry for it, which would again run counter to the "portable app" idea.... That's why you ...
by invwar
Sat Apr 03, 2021 2:06 pm
Forum: General Discussion
Topic: scummvm.ini in ScummVM root dir
Replies: 22
Views: 1270

Re: scummvm.ini in ScummVM root dir

Sure, but ScummVM is since years not anymore a portable software per se. The Windows Installer is the official preferred method. But I definitely would also like to have the "Zipfile" version declared as fully portable.
by invwar
Sat Mar 27, 2021 5:47 am
Forum: General Discussion
Topic: scummvm.ini in ScummVM root dir
Replies: 22
Views: 1270

Re: scummvm.ini in ScummVM root dir

the portable parameter sounds actually nice, maybe you suggest this behavior in the GitHub as enhancement . With the ini file in directory is for me actually a nice and smart idea to solve the issue we discussed. BUT the problem is, that this is not good coding style you should use for a public soft...
by invwar
Sat Mar 20, 2021 8:29 am
Forum: General Discussion
Topic: scummvm.ini in ScummVM root dir
Replies: 22
Views: 1270

Re: scummvm.ini in ScummVM root dir

The problem is that ScummVM always will look by default to the %Appdata% folder. So there are two solutions for this: 1. You create a batch file with the command to point to another ini file, which was already given by Praetorian, dariwonka and me. This is the easiest solution and most compatible, y...
by invwar
Sat Mar 13, 2021 4:02 am
Forum: General Discussion
Topic: scummvm.ini in ScummVM root dir
Replies: 22
Views: 1270

Re: scummvm.ini in ScummVM root dir

Since they moved the ini to the Appdata folder, I am using a Batch file for myself. All my ScummVM games are in D:\ScummVM. The content of ScummVM.zip I saved in D:\ScummVM\Data. I can move this everywhere I want and it will work. Only possible problematic settings are usually the Graphics Settings,...
by invwar
Sun Jan 24, 2021 9:10 am
Forum: The Junkyard
Topic: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)
Replies: 110
Views: 37297

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Jim Leonard upscaled Gabriel Knight 2 video from 308x167 playing back at 10fps, and uploaded to YouTube at 720p60 https://www.youtube.com/watch?v=6HJndgXMKYY This was done back in 2018 so who knows whats possible now. A while back I did a small test with GK2 videos with still then beta version of G...
by invwar
Sat Oct 10, 2020 7:26 am
Forum: General Discussion
Topic: Blazing Dragons Set ScummVM Aflame
Replies: 13
Views: 2184

Re: Blazing Dragons Set ScummVM Aflame

In the original game you had to press Start button on the PS1 Controller to get the menu up. Unfortunately this menu is currently not yet supported, so only the Ctrl+F5 general Menu is working at the moment. I also created a Ticket where I suggested to use F5 for easier and more accepted game menu c...
by invwar
Sat Oct 03, 2020 7:47 am
Forum: General Discussion
Topic: ScummVM “Interactive Fantasy” 2.2.0 Sees the Light
Replies: 3
Views: 2214

Re: ScummVM “Interactive Fantasy” 2.2.0 Sees the Light

Because of your post, I wanted to test the game, long time not played, didn't know it was supported by ScummVM. But the Bug 11677 render testing the english translation useless, when half the text is missing. I am happy to test it when this bug is fixed.
by invwar
Sat Sep 19, 2020 8:08 am
Forum: General Discussion
Topic: file non used in Full Throttle
Replies: 1
Views: 535

Re: file non used in Full Throttle

People asked already before, it seems these are files left over from the development process and never dropped because they had enough space thanks to be fully developed for CD. Games before were released also on floppy disk, and every KB was literally money, so they were optimized to the max. Full ...
by invwar
Sun Aug 23, 2020 8:56 am
Forum: General Discussion
Topic: Blazing Dragons Set ScummVM Aflame
Replies: 13
Views: 2184

Re: Blazing Dragons Set ScummVM Aflame

Thank you, I was able to pass the mini-game. Btw: I am owning only the german version, which except the cutscenes seems to work mostly fine, is there feedback also welcome or only on the us/uk version?
by invwar
Sat Aug 22, 2020 2:30 pm
Forum: General Discussion
Topic: Blazing Dragons Set ScummVM Aflame
Replies: 13
Views: 2184

Re: Blazing Dragons Set ScummVM Aflame

Yes, I found this (didnt know it existed) before, but there is no PSX mapping to choose from, but the default Windows keymaps like F5 etc. Nothing PSX related.

Image
by invwar
Sat Aug 22, 2020 9:10 am
Forum: General Discussion
Topic: Blazing Dragons Set ScummVM Aflame
Replies: 13
Views: 2184

Re: Blazing Dragons Set ScummVM Aflame

How are the buttons mapped to the keyboard? I can't complete the dancing game without the R and L buttons. WASD und the arrow keys seems to be the front buttons, but no clue about R1,R2,L1 and L2.
by invwar
Sat Jul 18, 2020 8:08 am
Forum: The Junkyard
Topic: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)
Replies: 110
Views: 37297

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

If I understand DLSS and FidelityFX (AMD) correct, its all based on presets made on the high resolution, so instead of really rendering e.g. the 4K, the cards know roughly how the graphic should look like based on the preset and make it look like it is the actual resolution. I highly doubt that this...