Search found 104 matches

by mac_es
Fri Aug 03, 2018 8:32 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 8601

Reading the opened bugs I found one crashing if the GUI was localised to french... https://bugs.scummvm.org/ticket/10451

I have localized to Spanish, If I change it to English I can save correctly.
by mac_es
Fri Aug 03, 2018 7:16 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 8601

Hello, One quick question... I have an S9 (Oreo) with stock OS. I'm not able to save games. I have tried SCUMM and SCI engines. I can browse sdcard, even the Indy3 IQ points are updated so it is not the sdcard problem... As I'm running a compiled version I want to know if this issue is mine or some ...
by mac_es
Wed Jul 25, 2018 4:07 pm
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 8601

Finally I have builded it!

I have had issues because I'm behind a proxy with several parts of the building process... and gradle part no seeing the licenses accepted...

Thank you so much!
by mac_es
Tue Jul 24, 2018 6:57 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 8601

Thank you!

I was following the wiki. I will give a try and download the older NDK.
by mac_es
Mon Jul 23, 2018 10:21 am
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 8601

Hello, I have been trying to compile androidsdl port for a while without luck... My environment for building scummvm is MSYS. And till now I have been able to compile: windows, symbian, WinCE, ps2, android But I can't get a working toolchain for androidsdl, I got stucked in clang compiling for iconv...
by mac_es
Fri Oct 14, 2016 11:15 am
Forum: Android Port
Topic: ScummVM dev builds
Replies: 3
Views: 3557

I thought that was the unique with this issue... But I'm running my own compiled version... In my case, the problem is in the AndroidManifest.xml as it register two activities with the MAIN filter. This is my custom patch regarding this.. Index: dists/android/AndroidManifest.xml ====================...
by mac_es
Thu Aug 11, 2016 7:46 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 10438

Hello, Can you explain how to compile scummvm android-sdl? I can compile the native one but I wasn't able to compile sdl lib... thank you 1. You need 64bit linux 2. Install Android sdk&ndk (i unpacked it into ~/android directory) http://developer.android.com/ndk/downloads/index.html https://develop...
by mac_es
Wed Aug 10, 2016 7:07 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 10438

android-sdl port rebuilded with mt32 support https://dl.dropboxusercontent.com/u/47797448/scummvm/scummvm-androidsdl-armv7a-debug-2016.08.05.apk You must have mt32 rom files put them into Android/data/org.scummvm.sdl/files Hello, Can you explain how to compile scummvm android-sdl? I can compile the...
by mac_es
Mon Jun 27, 2016 9:07 am
Forum: Android Port
Topic: Devices with no Menu button
Replies: 6
Views: 7833

Hello,

I use my own compiled version as I have disabled some screens/ some logic on some games as I don't use to have the user manuals with my mobile :oops:

So I will go for compiling the SDL framework for android... are there any instructions?

Cheers
by mac_es
Fri May 06, 2016 1:10 pm
Forum: Android Port
Topic: Devices with no Menu button
Replies: 6
Views: 7833

Devices with no Menu button

Hello, In devices with no Menu button how can we toggle the keyboard? I have only back button, which if I keep pressed I got the Scummvm Menu (it's tricky as If I release the back button the menu disappears) At least I can save in games as the keyboard pop ups when entering the savegame name. :lol: ...
by mac_es
Mon Apr 21, 2014 9:13 am
Forum: Android Port
Topic: Kitkat save problem
Replies: 16
Views: 13861

Hello, There is a solution with no root access. Scummvm needs to use a new framework. With this framework it doesn't matter if you want to write in the sd, ext sd even in google drive The pitfall is that the framework is new to kitkat so I don't know scummvm enough to evaluate the migration to the n...
by mac_es
Mon Mar 31, 2014 10:04 am
Forum: Android Port
Topic: FMTowns-Games: Mouse cursor encased in blue box
Replies: 11
Views: 7045

I have replied in the github
by mac_es
Mon Mar 31, 2014 8:11 am
Forum: Android Port
Topic: FMTowns-Games: Mouse cursor encased in blue box
Replies: 11
Views: 7045

Hello digitall, Sorry but I'm not registered in github so I report here. However I can report in sf.net if you prefer... The fix improves but it doesn't work as spected. Before, we had a blue box with no transparency (it was opaque, you can't see under it) With the fix, it has some transparency so y...
by mac_es
Mon Mar 31, 2014 7:14 am
Forum: Android Port
Topic: FMTowns-Games: Mouse cursor encased in blue box
Replies: 11
Views: 7045

hi,

There is a patch commited for the wii. It can be ported to the android backend?

Cheers
by mac_es
Mon Mar 31, 2014 7:13 am
Forum: Android Port
Topic: Kitkat save problem
Replies: 16
Views: 13861

Hello,

Here you have an explanation of what is going on this:

http://www.androidpolice.com/2014/02/17 ... ting-them/

ScummVM is doing all it can.... Android is stopping it from saving