Search found 35 matches

by a.borque
Thu Feb 28, 2019 6:33 pm
Forum: Help and Support
Topic: Location of INI-file and relative paths for portable use
Replies: 8
Views: 1064

Re: Location of INI-file and relative paths for portable use

Hi! Aside from being not a dev but an (perhaps advanced, I don't know) user who only donated a small amount of money instead of code: I support an optional portable solution for Windows! I too don't get why other devs are fighting it so fiercely and say forking ScummVM would be the only possible way...
by a.borque
Mon Feb 25, 2019 5:10 pm
Forum: General Discussion
Topic: Is The Serrated Scalpel for 3DO Supported on ScummVM?
Replies: 9
Views: 2550

Re: Is The Serrated Scalpel for 3DO Supported on ScummVM?

Hello! After playing The serrated Scalpel on DOS back in the 90s I recently bought the 3DO version to enjoy full speech. Is there any chance this version will be supported by ScummVM in a future release? If I understand it correctly it was working but support was dropped when cleaning up the code? C...
by a.borque
Mon Feb 11, 2019 8:51 am
Forum: Help and Support
Topic: Location of INI-file and relative paths for portable use
Replies: 8
Views: 1064

Re: Location of INI-file and relative paths for portable use

If there's any particular interest, I can try to build a version that would respect a "marker file" like "is_portable" and if such a file is present, automagically set all paths including the configuration relative to the ScummVM directory for "real" portable use. @a.borque: Would that solve your i...
by a.borque
Tue Feb 05, 2019 8:01 am
Forum: Help and Support
Topic: Location of INI-file and relative paths for portable use
Replies: 8
Views: 1064

Location of INI-file and relative paths for portable use

Hello! If I read the documentation correctly ScummVM stores the INI-file somewhere in the users home-directory and needs absolute paths to the game-directories. I don't know how much coding-work it would cost, ot whether it contradicts some ScummVM-design-philosophy, but would it be possible to allo...
by a.borque
Mon Feb 04, 2019 6:10 pm
Forum: Help and Support
Topic: What happened to the portable and ZIP versions for Windows?
Replies: 5
Views: 697

Re: What happened to the portable and ZIP versions for Windows?

rootfather wrote:
Sun Feb 03, 2019 6:26 pm
Hi there,

having a .zip release sounds like a good idea. I'll see what I can do about this. I doubt that the PortableApps version will be back soon...

EDIT: Check out https://www.scummvm.org/downloads again :)
Thanks a lot! :D
A.Borque
by a.borque
Fri Feb 01, 2019 6:56 pm
Forum: Help and Support
Topic: What happened to the portable and ZIP versions for Windows?
Replies: 5
Views: 697

What happened to the portable and ZIP versions for Windows?

Hello! AFAIR there were ZIP-releases without an installer for previous releases of ScummVM. Even longer ago there was also a version for PortableApps. For the latest release I can not find a ZIP version and the version offered by PortableApps ist terribly outdated. Are there technical reasons for th...
by a.borque
Thu Oct 12, 2017 5:12 pm
Forum: The Junkyard
Topic: When was lucasforums.com closed?
Replies: 2
Views: 3102

When was lucasforums.com closed?

Hello! Okay, I have to admit I did not have too much time for years to take care of any LucasArts related stuff. Right now I had some free time and I noticed that many popular sites seem to have closed down in the past years. For many pages you can find something, but the one I miss most is lucasfor...
by a.borque
Thu Aug 03, 2017 10:47 am
Forum: The Junkyard
Topic: Monkey Island Special Editions on iOS - Still playable?
Replies: 0
Views: 2746

Monkey Island Special Editions on iOS - Still playable?

Hello! I bought Monkey Island SE and Monkey Island 2 SE for iOS when they were released. I know Disney retired support in 2014(Why can't they simply admit they didn't earn enough money with it and have to state that it was a difficult decision instead which is hardly believable?) and both apps were ...
by a.borque
Wed Mar 29, 2017 12:05 pm
Forum: The Junkyard
Topic: Petitioning for Ron Gilberts Monkey Island 3
Replies: 3
Views: 3587

LogicDeLuxe wrote: [...] The issues is: Ron doesn't want a license. Ron wants Disney to sell the IP back to him.
Hmm, this sounds impossible or at least very, very expensive...

My understanding was the Ron Gilbert "only" wants a license that grants all artistic freedom to him?!
by a.borque
Tue Mar 28, 2017 5:50 pm
Forum: The Junkyard
Topic: Petitioning for Ron Gilberts Monkey Island 3
Replies: 3
Views: 3587

Petitioning for Ron Gilberts Monkey Island 3

Hello! Doing a quick search shows various petitions asking Disney (or formerly LucasArts) to grant Ron Gilbert a license to do "his" Monkey Island 3. This version could show the ending of the triology as it was originally intended by him and might bring a proper solution for the rather disturbing en...
by a.borque
Mon May 23, 2016 4:40 pm
Forum: Help and Support
Topic: Lost Files of Sherlock Holmes: Compressed Game-Data-Files?
Replies: 1
Views: 1530

Lost Files of Sherlock Holmes: Compressed Game-Data-Files?

Hello! Thanks for supporting Lost-files-games. As far as I can remember the setup of "The serrated scalpel" offered two options of installation, one with compressed and one with expanded game-data-files. Unfortunately I am unable to recover all bits from my old 5,25"-FDDs, so I only have one install...
by a.borque
Sat Jun 27, 2015 8:58 pm
Forum: The Junkyard
Topic: Lost Files of Sherlock Holmes - why not for this long time
Replies: 42
Views: 29996

Just a little heads-up, in case people missed it: Hello! That's very good news indeed. Thanks for that link. And Thank You very much to sirlemonhead, his source and all ScummVM-Developers for making this happen! A.Borque Btw: I nearly forgot DOS4GW was an important part of some DOS-based games back...
by a.borque
Mon Jan 05, 2015 12:27 pm
Forum: The Junkyard
Topic: Lost Files of Sherlock Holmes - why not for this long time
Replies: 42
Views: 29996

@sirlemonhead:
Yes, a big "Thank you" from me, too.
Even though there are no news right now it is always good to hear things are still in progress. (This helps to be patient! ;) )
by a.borque
Sat Jan 03, 2015 9:15 am
Forum: The Junkyard
Topic: Lost Files of Sherlock Holmes - why not for this long time
Replies: 42
Views: 29996

kelmer wrote:Is what's been done so far publicly online somehow?
AFAIR there is at least one somewhat more technical thread somewhere which discusses aspects of the intro and changes from there to the game.
by a.borque
Sat Jan 03, 2015 9:10 am
Forum: The Junkyard
Topic: Lost Files of Sherlock Holmes - why not for this long time
Replies: 42
Views: 29996

I never intended to put pressure on anyone or anything or get on someones nerves as I know this is not a commercial project, I guess reengineering is hard work and I know you all are spending your free time on it. My apologies if it sounded like that. I am happy ScummVM is still alive and activly de...