Search found 40 matches

by aculotarpa
Sun Jun 11, 2023 9:37 am
Forum: Help and Support
Topic: Gabriel Knight 1, back on italian fan-made translation
Replies: 20
Views: 7004

Re: Gabriel Knight 1, back on italian fan-made translation

Big tanks to sluicebox and all the developers fo this great enhancement an to kremiso for the great mini how-to, a dream finally came true!
by aculotarpa
Sun Apr 05, 2015 2:06 pm
Forum: General Discussion
Topic: Enhanced Soundtrack in IHNMAIMS: How-To
Replies: 18
Views: 16210

I can confirm, it works!
Thank you very much :D !
by aculotarpa
Wed Apr 01, 2015 1:08 pm
Forum: General Discussion
Topic: Enhanced Soundtrack in IHNMAIMS: How-To
Replies: 18
Views: 16210

One issue. With the added tracks I get a loud, but short white noise sound before every new music track starts. Any way to solve this?
Same problem here, both on Windows and Mac ports
by aculotarpa
Fri Jun 21, 2013 5:07 pm
Forum: General Discussion
Topic: Benefits of OpenGL redering
Replies: 6
Views: 7014

You are right, I remembered wrong, but someone worked actually on shader support on GSoC 2012!
Eric Culp: his primary goal was the refactoring of the scaler plugin system, later he added shader support to OpenGL backend; on his blog he documented his work.
by aculotarpa
Fri Jun 21, 2013 7:15 am
Forum: General Discussion
Topic: Benefits of OpenGL redering
Replies: 6
Views: 7014

In past year GSOC, someone worked on refactoring the OpenGL backend and adding support for bsnes-style shaders: there was any further development?
by aculotarpa
Thu Aug 02, 2012 9:11 am
Forum: Help and Support
Topic: Dreamweb US CD crashes on Mac
Replies: 6
Views: 3665

Done
by aculotarpa
Wed Aug 01, 2012 7:25 am
Forum: Help and Support
Topic: Dreamweb US CD crashes on Mac
Replies: 6
Views: 3665

Same problem on same versions here!
by aculotarpa
Sat May 05, 2012 7:27 am
Forum: General Discussion
Topic: Nightmares of a Bartender
Replies: 14
Views: 10365

Hi, just a word to say the Bug 3523338 (Incorrect Charset in Italian Version) is actually fixed.
Thank you everybody, people!
by aculotarpa
Tue Nov 22, 2011 7:28 am
Forum: General Discussion
Topic: Beneath A Steel Sky Enhanced Music Released by JamesWoodcock
Replies: 28
Views: 22524

Great works, thank you very much!!
by aculotarpa
Tue Oct 25, 2011 3:08 pm
Forum: Help and Support
Topic: OSX Lion and Fullscreen
Replies: 35
Views: 38939

aculotarpa wrote:In Lion the Library folder is hidden by default, but you can reach it by choosing in Finder Go > Go To Folder and typing ~/Library/
by aculotarpa
Thu Aug 04, 2011 6:33 am
Forum: Help and Support
Topic: OSX Lion and Fullscreen
Replies: 35
Views: 38939

It works! I can't believe it! (cit)
by aculotarpa
Sun Jul 31, 2011 11:35 am
Forum: Help and Support
Topic: OSX Lion and Fullscreen
Replies: 35
Views: 38939

The fine folks of Exult Team just discovered (http://exult.sourceforge.net/forum/read ... 3&t=361883) in SDL mercurial is already a fix, in fact their new snapshot build doesn't crash anymore on Lion (and so does Pentagram).
I hope this can be useful.
by aculotarpa
Thu Jul 28, 2011 11:48 am
Forum: Help and Support
Topic: OSX Lion and Fullscreen
Replies: 35
Views: 38939

I'm experimenting with Lion and I have just discovered that this SDLMAME build http://sdlmame.parodius.com/ is working fine in fullscreen. Maybe you can find something useful in his source code. Also an old build of Mednafen 0.8.D.3 I did under Snow is still working in fullscreen (but a fresh new bu...
by aculotarpa
Sun Jul 24, 2011 6:55 am
Forum: Help and Support
Topic: OSX Lion and Fullscreen
Replies: 35
Views: 38939

On Mac OS X the preference file is in /Users/YourUserName/Library/Preferences and is called simply ScummVM Preferences, without any extension.
In Lion the Library folder is hidden by default, but you can reach it by choosing in Finder Go > Go To Folder and typing ~/Library/
by aculotarpa
Fri Oct 01, 2010 3:20 pm
Forum: General Discussion
Topic: Gabriel Knight 1
Replies: 0
Views: 3212

Gabriel Knight 1

I know this game is not yet supported and now the main goal is the 1.2.0 stable release, but since the SVN is progressing quite well I'd like to point you to the fine italian fan translation a guy did some time ago, so you can add some support when the time will come :wink: . The site of the project...