Search found 23 matches

by trondah
Sat Jul 10, 2010 3:26 pm
Forum: Other Ports
Topic: Latest SVN fails to build on OSX
Replies: 6
Views: 6107

Re: Latest SVN fails to build on OSX

I'm running OSX 10.6.4 and gcc 4.2.1 too and I'm unable to reproduce with the head revision (r50642). Could you try running "make clean" and then trying again? Aha! I deleted my sources and checked out from SVN again. Compiles cleanly now :) I just enabled mpeg2 because I could, didn't kn...
by trondah
Sat Jul 03, 2010 10:34 pm
Forum: Other Ports
Topic: Latest SVN fails to build on OSX
Replies: 6
Views: 6107

Latest SVN fails to build on OSX

Building latest SVN on OSX (SL 10.6.4 GCC 4.2.1) fails: $ svn up At revision 50636. $ ./configure --prefix=/opt/local --enable-mpeg2 --with-readline-prefix=/opt/local --enable-all-engines $ make -j2 bundle <snip> C++ sound/timestamp.o C++ sound/decoders/adpcm.o C++ sound/decoders/aiff.o C++ sound/de...
by trondah
Wed Aug 20, 2008 10:22 am
Forum: iPhone Port
Topic: Thoughts on the App Store
Replies: 150
Views: 137974

Actually, I do not agree that they are match made in heaven (controlling point and click adventures with your fingertips apparently can be *very* annoying, esp. in those games where you have to do pixel hunting). I think that depends on how the controls are done. But more to the point, luckily, I d...
by trondah
Sun Aug 17, 2008 5:56 pm
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

So, any chance of getting this upstream?
by trondah
Sat Aug 16, 2008 9:25 pm
Forum: iPhone Port
Topic: Thoughts on the App Store
Replies: 150
Views: 137974

fingolfin wrote:-- why should we wiggle, and bend both the word of their NDA & EULA, as well as the spirit of the GPL, just to fix some seriously stupid things Apple did there?
Because ScummVM + iPhone is a match made in heaven, and sometimes you just have to go with the flow? :)
by trondah
Wed Aug 13, 2008 1:50 pm
Forum: iPhone Port
Topic: Thoughts on the App Store
Replies: 150
Views: 137974

Switch ScummVM to BSD license already :)
by trondah
Wed May 28, 2008 8:02 am
Forum: PSP Port
Topic: ScummVM on PSP! WOW!
Replies: 7
Views: 13665

That's all FUD. Sony did not decrease the memory stick speed, and any PSP firmware can be _easily_ flashed with Pandora's battery.
by trondah
Thu Apr 17, 2008 6:59 pm
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

Latest PSP build updated with your new patch. Haven't had the time to test it yet though.
by trondah
Wed Apr 16, 2008 11:11 am
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

I've not been able to reproduce this. Easiest way to check if its my patch would be to swap back to adlib and see what happens. This happens only on the PSP, and only with "digital midi". He's supposed to say "That surf looks rough today.", but there's no voice and some of the t...
by trondah
Tue Apr 15, 2008 7:28 am
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

oduverne wrote:Perhaps it would be a good idea to add an option in the sound options to use or not digital tracks.
There is already, the question is whether to auto-detect the files and turn it on automatically or not.
by trondah
Mon Apr 14, 2008 10:16 pm
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

You could always manually override the sound though, but if you have the files, that probably means you want the soundtrack.

Found a hiccup if you go left to the cliff and look at the water. The speech and animation stops for a bit. Not sure if it's related to your patch or not.
by trondah
Mon Apr 14, 2008 5:43 pm
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

Thanks for the build. Seems to work ok so far, theres a bit of slowdown loading sfx but nothing too major. Its definitely better than playing with adlib sound. I've noticed one problem - the game only uses 1 sound effect at a time but seems to try to play non existant ones every now and then which ...
by trondah
Mon Apr 14, 2008 10:49 am
Forum: PSP Port
Topic: Newest subversion PSP build?
Replies: 15
Views: 19433

Latest build now contains Pix2's patch for the Kyra engine to use a digital soundtrack for "The Legend of Kyrandia". Full patch/source and MT-32 soundtrack available in this thread:

http://forums.scummvm.org/viewtopic.php?t=5078
by trondah
Mon Apr 14, 2008 8:10 am
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

I'm now enjoying the MT-32 soundtracks on my PSP, thanks! :)

Your patch is included in my latest build which you can find here:

http://chaos.troll.no/~trondare/psp/

Tested with the DOS/CD talkie version.
by trondah
Mon Apr 14, 2008 12:56 am
Forum: General Discussion
Topic: Legend of Kyrandia enhanced audio
Replies: 56
Views: 54977

I just tried building, but it failed with an undefined symbol. Some change in trunk broke it? Patch applied clean. Undefined symbols: "Kyra::SoundDigitalMidi::SoundDigitalMidi(Kyra::KyraEngine*, Audio::Mixer*)", referenced from: Kyra::KyraEngine::init() in libkyra.a(kyra.o) Really nice of ...