I am curious, has any discussion taken place (recently - not 5 years ago), to merge SCUMMVM and residualvm?
The whole 3D-vs-non-3D becomes less of a critical distinction.
People have noticed that there games that are removed lately for various known or unknown (to us) reasons... For example: IGOR Removed Engine Supported Game: - Igor: Objective Uikokahonia MADS/M4 Removed Engine was used for these games: - Orion Burger - Ripley's Believe It or Not!: The Riddle of Mas...
Very good solution and I don't get why another dev fights it so much. It is transparent, quite stupid-proof, has validity checks. It is OK. Not all people want to use default user home directories in windows. I actually don't even like that the exe (installer) version is "promoted" more fo...
Indeed this is the proper method.
Look for the .ini locally first. This makes portable use easy.
Look for the .ini in user home directory. Prefer that if it exists. This would allow for custom parameters based on host hardware.
Also implement parameters to -ignorelocal or -ignorehome.
I wonder if there is a loose roadmap where the project goes. I mean the bigger picture not adding a new version of an engine or something. For example thoughts of changing the UI from SDL to something else. Or merging with ResidualVM (a la MAME mergine with MESS), or making another child project (or...