Search found 90 matches

by Lubomyr
Wed Feb 22, 2017 9:41 pm
Forum: Android Port
Topic: scummvm daily build version with new tab Control in Options
Replies: 0
Views: 3369

scummvm daily build version with new tab Control in Options

ScummVM (Android SDL) daily build version with new tab Control in main Options menu for testing. apk: https://dl.dropboxusercontent.com/u/47797448/scummvm/scummvm-daily-build-2017.02.22-arm-v7a.apk - implemented new tab 'Control' in main Options menu. - implemented checkbox for quick change touchpad...
by Lubomyr
Wed Nov 02, 2016 10:13 am
Forum: Android Port
Topic: Rex Nebular force close when attempting to launch
Replies: 2
Views: 3019

It already fixed. Text copy pasted from thread below. nightly build debug version https://dl.dropboxusercontent.com/u/47797448/scummvm/scummvm-daily-build-2016.10.28-debug.apk - fixed sdcard default path - restored in-game menu via Back button for all game-engines - fixed startup-crash in game Rex N...
by Lubomyr
Mon Oct 31, 2016 7:08 pm
Forum: Android Port
Topic: New mouse behaviour in 1.9.0?
Replies: 11
Views: 10157

& relative mouse mode is actually the default mode for all other emulated apps i have so far used, including magic dosbox Relative mouse mode is default for any emulator because absolute mode for emulation environment extreme hard to implement. I can say it as author of android ports such as: uae4a...
by Lubomyr
Fri Oct 28, 2016 8:42 pm
Forum: Android Port
Topic: New mouse behaviour in 1.9.0?
Replies: 11
Views: 10157

I checked and can confirm problem with click in relative mouse mode. Problem caused by libSDL and i hope it fixed in commit https://github.com/pelya/commandergenius/commit/c38d48f737e96f16d2ccdd96151875a1cbfbb964 nightly build debug version https://dl.dropboxusercontent.com/u/47797448/scummvm/scummv...
by Lubomyr
Wed Oct 26, 2016 6:03 pm
Forum: Android Port
Topic: What is the default save path...?
Replies: 1
Views: 5900

default save path for new version is

/storage/sdcard0/Android/data/org.scummvm.scummvm/files/.local/share/scummvm/saves

if you want to use saves from old version via menu set save path to storage//sdcard0/scummvm/Saves

Tested and working for me.
by Lubomyr
Sun Oct 23, 2016 12:24 pm
Forum: Android Port
Topic: Embedded audio synthesis crashes the app
Replies: 10
Views: 7089

Tested 'Embedded Audio Synthesis' with latest version 1.9 with a lot of games and with two different devices: Commodore Pet and Thl w200 but for me it works fine.
No idea :(
by Lubomyr
Sat Oct 22, 2016 8:56 pm
Forum: Android Port
Topic: New mouse behaviour in 1.9.0?
Replies: 11
Views: 10157

try to switch on relative mouse movement via startup-menu

http://wiki.scummvm.org/index.php/Android-SDL
by Lubomyr
Wed Oct 19, 2016 5:31 pm
Forum: General Discussion
Topic: ScummVM 1.9.0 "Myst-ery U.F.O.s release" is out
Replies: 13
Views: 7209

Thank you for this wonderful update for Android, now the menu is available in other languages and the two Sherlock Holmes games are compatible and even Broken Sword 2.5! Thank you! I wanted to ask two things: Is there a way to decrease the sensitivity of the mouse, while the game, when I move the a...
by Lubomyr
Fri Oct 07, 2016 6:49 pm
Forum: Android Port
Topic: Beavis and Butthead Virtual Stupidity Menu Controls Question
Replies: 2
Views: 3730

try to change mouse click setting in startup menu

http://wiki.scummvm.org/index.php/Android-SDL
by Lubomyr
Fri Sep 16, 2016 1:41 pm
Forum: General Discussion
Topic: ScummVM Release 1.9.0 Testing Has Begun
Replies: 27
Views: 18644

Here are a few of the issues I've encountered with the SDL port. Having tested in on 10+ Android phones and 3 tablets. Can give make/models if needed. Loads slower on most devices Forcing the 4:3 aspect ratio from the SDL launching menu make ScummVM un-usable if launched in portrait mode Forcing th...
by Lubomyr
Fri Sep 16, 2016 12:20 pm
Forum: General Discussion
Topic: ScummVM Release 1.9.0 Testing Has Begun
Replies: 27
Views: 18644

This is true, the sld version has worse graphics. Android SDL port uses by default smooth the video option. If you disable this option then graphics will be the same. You can disable it via startup-menu. Comparison (screenshots) device with FULL HD screen: 1920x1080 game: Broken Sword (640x400) scu...
by Lubomyr
Thu Sep 15, 2016 2:43 pm
Forum: General Discussion
Topic: ScummVM Release 1.9.0 Testing Has Begun
Replies: 27
Views: 18644

I think you mean relative and normal mouse mode. Android SDL port has support relative (touchpad) mouse mode. You can switch it via startup-menu. When run scummvm press button "change device configuration" in top part of screen. Select "Mouse emulation" then select "Advanced features" and add tick t...
by Lubomyr
Wed Aug 10, 2016 8:58 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 11170

Hello, Can you explain how to compile scummvm android-sdl? I can compile the native one but I wasn't able to compile sdl lib... thank you 1. You need 64bit linux 2. Install Android sdk&ndk (i unpacked it into ~/android directory) http://developer.android.com/ndk/downloads/index.html https://develop...
by Lubomyr
Fri Aug 05, 2016 1:53 pm
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 11170

android-sdl port rebuilded with mt32 support

https://dl.dropboxusercontent.com/u/477 ... .08.05.apk

You must have mt32 rom files put them into Android/data/org.scummvm.sdl/files
by Lubomyr
Tue Jul 05, 2016 4:07 pm
Forum: Android Port
Topic: Games broken in Android vs Android-SDL
Replies: 1
Views: 3010

Re: Games broken in Android vs Android-SDL

Lure of the Temptress - just crashes back to phone Drascula - File 'drascula.dat' is corrupt. Get it from ScummVM website. However, Drascula & Lure of the Temptress works fine in Android-SDL version. But Android-SDL version cannot toggle touch-screen mode. If you mean relative mouse mode, you can s...