Search found 90 matches
- Wed Feb 22, 2017 9:41 pm
- Forum: Android Port
- Topic: scummvm daily build version with new tab Control in Options
- Replies: 0
- Views: 3394
scummvm daily build version with new tab Control in Options
ScummVM (Android SDL) daily build version with new tab Control in main Options menu for testing. apk: https://dl.dropboxusercontent.com/u/47797448/scummvm/scummvm-daily-build-2017.02.22-arm-v7a.apk - implemented new tab 'Control' in main Options menu. - implemented checkbox for quick change touchpad...
- Wed Nov 02, 2016 10:13 am
- Forum: Android Port
- Topic: Rex Nebular force close when attempting to launch
- Replies: 2
- Views: 3044
It already fixed. Text copy pasted from thread below. nightly build debug version https://dl.dropboxusercontent.com/u/47797448/scummvm/scummvm-daily-build-2016.10.28-debug.apk - fixed sdcard default path - restored in-game menu via Back button for all game-engines - fixed startup-crash in game Rex N...
- Mon Oct 31, 2016 7:08 pm
- Forum: Android Port
- Topic: New mouse behaviour in 1.9.0?
- Replies: 11
- Views: 10423
& relative mouse mode is actually the default mode for all other emulated apps i have so far used, including magic dosbox Relative mouse mode is default for any emulator because absolute mode for emulation environment extreme hard to implement. I can say it as author of android ports such as: uae4a...
- Fri Oct 28, 2016 8:42 pm
- Forum: Android Port
- Topic: New mouse behaviour in 1.9.0?
- Replies: 11
- Views: 10423
I checked and can confirm problem with click in relative mouse mode. Problem caused by libSDL and i hope it fixed in commit https://github.com/pelya/commandergenius/commit/c38d48f737e96f16d2ccdd96151875a1cbfbb964 nightly build debug version https://dl.dropboxusercontent.com/u/47797448/scummvm/scummv...
- Wed Oct 26, 2016 6:03 pm
- Forum: Android Port
- Topic: What is the default save path...?
- Replies: 1
- Views: 6119
- Sun Oct 23, 2016 12:24 pm
- Forum: Android Port
- Topic: Embedded audio synthesis crashes the app
- Replies: 10
- Views: 7429
- Sat Oct 22, 2016 8:56 pm
- Forum: Android Port
- Topic: New mouse behaviour in 1.9.0?
- Replies: 11
- Views: 10423
try to switch on relative mouse movement via startup-menu
http://wiki.scummvm.org/index.php/Android-SDL
http://wiki.scummvm.org/index.php/Android-SDL
- Wed Oct 19, 2016 5:31 pm
- Forum: General Discussion
- Topic: ScummVM 1.9.0 "Myst-ery U.F.O.s release" is out
- Replies: 13
- Views: 7302
Thank you for this wonderful update for Android, now the menu is available in other languages and the two Sherlock Holmes games are compatible and even Broken Sword 2.5! Thank you! I wanted to ask two things: Is there a way to decrease the sensitivity of the mouse, while the game, when I move the a...
- Fri Oct 07, 2016 6:49 pm
- Forum: Android Port
- Topic: Beavis and Butthead Virtual Stupidity Menu Controls Question
- Replies: 2
- Views: 3799
- Fri Sep 16, 2016 1:41 pm
- Forum: General Discussion
- Topic: ScummVM Release 1.9.0 Testing Has Begun
- Replies: 27
- Views: 18965
Here are a few of the issues I've encountered with the SDL port. Having tested in on 10+ Android phones and 3 tablets. Can give make/models if needed. Loads slower on most devices Forcing the 4:3 aspect ratio from the SDL launching menu make ScummVM un-usable if launched in portrait mode Forcing th...
- Fri Sep 16, 2016 12:20 pm
- Forum: General Discussion
- Topic: ScummVM Release 1.9.0 Testing Has Begun
- Replies: 27
- Views: 18965
This is true, the sld version has worse graphics. Android SDL port uses by default smooth the video option. If you disable this option then graphics will be the same. You can disable it via startup-menu. Comparison (screenshots) device with FULL HD screen: 1920x1080 game: Broken Sword (640x400) scu...
- Thu Sep 15, 2016 2:43 pm
- Forum: General Discussion
- Topic: ScummVM Release 1.9.0 Testing Has Begun
- Replies: 27
- Views: 18965
I think you mean relative and normal mouse mode. Android SDL port has support relative (touchpad) mouse mode. You can switch it via startup-menu. When run scummvm press button "change device configuration" in top part of screen. Select "Mouse emulation" then select "Advanced features" and add tick t...
- Wed Aug 10, 2016 8:58 am
- Forum: Android Port
- Topic: MT-32 support?
- Replies: 13
- Views: 11314
Hello, Can you explain how to compile scummvm android-sdl? I can compile the native one but I wasn't able to compile sdl lib... thank you 1. You need 64bit linux 2. Install Android sdk&ndk (i unpacked it into ~/android directory) http://developer.android.com/ndk/downloads/index.html https://develop...
- Fri Aug 05, 2016 1:53 pm
- Forum: Android Port
- Topic: MT-32 support?
- Replies: 13
- Views: 11314
android-sdl port rebuilded with mt32 support
https://dl.dropboxusercontent.com/u/477 ... .08.05.apk
You must have mt32 rom files put them into Android/data/org.scummvm.sdl/files
https://dl.dropboxusercontent.com/u/477 ... .08.05.apk
You must have mt32 rom files put them into Android/data/org.scummvm.sdl/files
- Tue Jul 05, 2016 4:07 pm
- Forum: Android Port
- Topic: Games broken in Android vs Android-SDL
- Replies: 1
- Views: 3025
Re: Games broken in Android vs Android-SDL
Lure of the Temptress - just crashes back to phone Drascula - File 'drascula.dat' is corrupt. Get it from ScummVM website. However, Drascula & Lure of the Temptress works fine in Android-SDL version. But Android-SDL version cannot toggle touch-screen mode. If you mean relative mouse mode, you can s...