Search found 57 matches

by KainXVIII
Tue May 26, 2020 8:24 am
Forum: General Discussion
Topic: Teenagent - Polish CD talkie version
Replies: 11
Views: 3720

Re: Teenagent - Polish CD talkie version

Mea maxima culpa! The Polish CD (Talkie) version is already available from GOG (albeit "hidden") it is in its own installer! Having multilingual installers present on GOG I did absolutely forgot about the language option at the game page... Can we play with polish voices and english subtitles?
by KainXVIII
Fri Feb 21, 2020 4:44 pm
Forum: Nintendo DS Port
Topic: ScummVM on 3DS
Replies: 35
Views: 57758

Re: ScummVM on 3DS

sev wrote:
Fri Feb 21, 2020 11:40 am
KainXVIII wrote:
Fri Feb 21, 2020 9:37 am

More CPU power than nuked opl emulation (which is already present in 3ds port)?
Of course. It requires about 1GHz of raw CPU power.


Eugene
Oh, thanks for answer!
by KainXVIII
Fri Feb 21, 2020 9:37 am
Forum: Nintendo DS Port
Topic: ScummVM on 3DS
Replies: 35
Views: 57758

Re: ScummVM on 3DS

sev wrote:
Thu Feb 20, 2020 11:26 pm
KainXVIII wrote:
Wed Feb 19, 2020 8:59 am
What about Munt implementation in 3ds port, is it possible?
No. Not enough CPU power on the console.


Eugene
More CPU power than nuked opl emulation (which is already present in 3ds port)?
by KainXVIII
Wed Feb 19, 2020 8:59 am
Forum: Nintendo DS Port
Topic: ScummVM on 3DS
Replies: 35
Views: 57758

Re: ScummVM on 3DS

What about Munt implementation in 3ds port, is it possible?
by KainXVIII
Sun Feb 16, 2020 11:16 am
Forum: Nintendo DS Port
Topic: ScummVM on 3DS
Replies: 35
Views: 57758

Re: ScummVM on 3DS

bgK wrote:
Sat Feb 15, 2020 7:02 pm
Please try again with the latest daily build, the issue with the gob engine should be fixed.
Nice! Works as it should now!
by KainXVIII
Thu Feb 13, 2020 7:41 am
Forum: Nintendo DS Port
Topic: ScummVM on 3DS
Replies: 35
Views: 57758

Re: ScummVM on 3DS

Tried latest official build on old 3ds and Gob engines games (Goblins 2, 3, Ween) are unplayable because of slideshow (speed is less than 1 fps i guess :mrgreen: ). What gives?? Older unofficial build with black gui (i don't remember version number) was working fine with these games! :evil: PS - Mon...
by KainXVIII
Wed Oct 16, 2019 1:51 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 20108

Re: MT-32 vs CM-32L

Too bad that CM-32L additional effects does not work in Beneath a Steel Sky or Lure of the Temptress (but this is known from compatibility page..) so you need to use external munt.. Why would external Munt work better? 2.1.0 has the latest version of Munt (as of this post). Lol yeah, i guess i mean...
by KainXVIII
Sun Oct 13, 2019 6:17 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 20108

Re: MT-32 vs CM-32L

Too bad that CM-32L additional effects does not work in Beneath a Steel Sky or Lure of the Temptress (but this is known from compatibility page..) so you need to use external munt..
by KainXVIII
Fri Sep 06, 2019 9:13 am
Forum: Help and Support
Topic: Fluidsynth crash in latest development builds.
Replies: 2
Views: 1270

Re: Fluidsynth crash in latest development builds.

I just tried it, and it doesn't crash for me on macOS (using the FatBoy soundfont). Which platform are you on? Which game did you try? Does it crash immediately when it first tries to play some music or only after a while? Win10 64bit, win32 version of scummvm, i tried Quest for Glory 4 and Police ...
by KainXVIII
Thu Sep 05, 2019 7:24 am
Forum: Help and Support
Topic: Fluidsynth crash in latest development builds.
Replies: 2
Views: 1270

Fluidsynth crash in latest development builds.

With any soundfonts that i tried..
by KainXVIII
Tue Jun 25, 2019 11:32 am
Forum: Help and Support
Topic: Zork Grand Inquisitor GOG DVD version
Replies: 23
Views: 8288

Re: Zork Grand Inquisitor GOG DVD version

Also, unfortunately it seems all the MPEG videos in ZGI are interlaced so they actually look quite awful in-game. If you play them in VLC, it automatically applies a deinterlace filter which looks quite nice. It would be great if ScummVM applied the same filter, but it looks like that's not part of...
by KainXVIII
Wed May 22, 2019 7:20 am
Forum: Help and Support
Topic: Zork Grand Inquisitor GOG DVD version
Replies: 23
Views: 8288

Re: Zork Grand Inquisitor GOG DVD version

@KainXVIII and @Guadadantza: From the information you have given it appeared that the "additional snapshot" builds were lacking the liba52 support. I have contacted the person who is providing those, and he already added support for it (although you may need to wait for the next one as I am not sur...
by KainXVIII
Mon May 20, 2019 4:52 pm
Forum: Help and Support
Topic: Zork Grand Inquisitor GOG DVD version
Replies: 23
Views: 8288

Re: Zork Grand Inquisitor GOG DVD version

The is an optional feature that requires ScummVM to be compiled with both the a52 and mpeg2 libraries. Maybe the nightly build you are using does not have those. You can check in ScummVM which features are included using the About... button. Under Features compiled in you should have both A/52 and ...
by KainXVIII
Sat May 18, 2019 9:30 pm
Forum: Help and Support
Topic: Zork Grand Inquisitor GOG DVD version
Replies: 23
Views: 8288

Re: Zork Grand Inquisitor GOG DVD version

criezy wrote:
Fri May 17, 2019 6:26 pm
Yes: support for those was added to ScummVM in October.
See https://github.com/scummvm/scummvm/pull/1356
Strange, i'm using latest daily build Scummvm with GoG version of ZGI and movies are not in high quality :shock:
by KainXVIII
Fri May 17, 2019 1:48 pm
Forum: Help and Support
Topic: Zork Grand Inquisitor GOG DVD version
Replies: 23
Views: 8288

Re: Zork Grand Inquisitor GOG DVD version

Any updates on DVD fmvs support?